: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Enchant land
Enchanted land has ", : Create a 2/2 green and blue Drake creature token with flying."
"The best experiments are those whose successes replicate themselves."
—Yolov, Simic bioengineer
Trample
Discard a creature card: Put a +1/+1 counter on this creature.
: Regenerate this creature.
He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.
Flying
When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
A demon cannot be trusted, and a dragon will not be ruled.
Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
The clicks and buzz of the undercity proclaim him the incarnation of decay.
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Destroy target creature or enchantment.
The eyes let flow with tears, then blood, then the very soul—the whole wrung inside out, dripping down into the blackened puddle of the past.
Flying
Whenever Oros deals combat damage to a player, you may pay . If you do, Oros deals 3 damage to each nonwhite creature.
Destroy target artifact or creature. It can't be regenerated.
"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."
—Cevraya, Golgari shaman
Vigilance, trample
, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Time and space are just new battlefields to be mastered."
You may choose not to untap Rubinia Soulsinger during your untap step.
: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.
"Take up the quill, and feel your future flow into the runes."
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Vigilance
: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.
Flying, vigilance
: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
"After death you face paradise, damnation, or Tariel."
—Priest's teaching
Destroy target creature. It can't be regenerated.
"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."
—Taani, berserker of Etlan
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on this creature.
"When something dies, all things benefit. Well okay, just our things."
—Ezoc, Golgari rot farmer
Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The nacatl called this new species "vetli," their word for poison arrows.
Destroy target creature or land.
Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
When this creature enters, if you control two or more Mountains, you may destroy target artifact.
When this creature enters, if you control two or more Plains, you may destroy target enchantment.
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
: Target player gains 1 life.
: Each player loses 1 life.
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
, , Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
The mysterious purpose of two of the rings had eluded Esper mages—until now.
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
: Add or .
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
"The higher the mind soars, the greater its understanding of the law."
—Isperia
This artifact doesn't untap during your untap step.
: Add .
: Untap this artifact.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip
, : Add .
"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride."
—Agrus Kos
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
It harmonizes with the essence of its master.
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
"Tomorrow wears yesterday's face."
—Kordel the Cryptic
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
"It reflects the purity of Mirrodin-that-was."
—Koth of the Hammer
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
"Gods don't die. They merely slumber."
—Ayli, Kamsa cleric
Green spells you cast cost less to cast.
, : Add .
Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.
Flash (You may cast this spell any time you could cast an instant.)
, Sacrifice this artifact: It deals 2 damage to each attacking creature without flying.
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
, : Draw three cards. This ability costs more to activate for each card in your hand.
Mages come from far and wide to bathe in its wisdom.
This artifact enters tapped.
: Add .
, : Add .
The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The kor send their thopter kites to see if the land is in a welcoming mood.
: Target creature gains flying until end of turn.
, : Destroy target creature with flying.
"The scourge of Skyshroud is airborne once more."
—Oracle en-Vec
, : Add .
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
Landfall — Whenever a land you control enters, you may pay . If you do, draw a card.
"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."
, : Add .
The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.
, : Add .
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
The mind is a beautiful bounty encased in an annoying bone container.
: Add .
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
, Exile this artifact: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"There is great wisdom in rushing headlong into combat . . . if you're prepared."
—Kenjek, captain of the Thousand Swords
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
You have no maximum hand size.
: Add .
Infinite possibilities contained in a finite space.
You may activate abilities of creatures you control as though those creatures had haste.
, : Untap target creature.
Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.
As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
, : Attacking creatures get +1/+0 until end of turn.
Jort the Thunder-Mad spent his life perfecting a way to harness the power of the heavens.
This land enters tapped.
When this land enters, you gain 1 life.
: Add or .
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add .
This land enters tapped.
: Add or .
Enter the Senate, the seat of justice and the foundation of Ravnican society.