Commander Anthology

CMA · 320 cards · Released

Bant Panorama
Land

: Add .

, , Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Bant's hearts are as pure as its air and as bright as its skies.

Barren Moor
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Bojuka Bog
Land

This land enters tapped.

When this land enters, exile target player's graveyard.

: Add .

Boros Garrison
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Command Tower
Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Crystal Vein
Land

: Add .

, Sacrifice this land: Add .

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

Faerie Conclave
Land

This land enters tapped.

: Add .

: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Forgotten Cave
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Gargoyle Castle
Land

: Add .

, , Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.

Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master.

Ghost Quarter
Land

: Add .

, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Deserted, but not uninhabited.

Golgari Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.

Golgari Rot Farm
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Grim Backwoods
Land

: Add .

, , Sacrifice a creature: Draw a card.

"I love what they've done with the place."

—Liliana Vess

Haunted Fengraf
Land

: Add .

, , Sacrifice this land: Return a creature card at random from your graveyard to your hand.

A ghoulcaller's playground.

Havenwood Battleground
Land

This land enters tapped.

: Add .

, Sacrifice this land: Add .

High Market
Land

: Add .

, Sacrifice a creature: You gain 1 life.

If it can't be had here, it can't be had on any world.

Jungle Basin
Land

This land enters tapped.

When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.

: Add .

Jungle Hollow
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Molten Slagheap
Land

: Add .

, : Put a storage counter on this land.

, Remove X storage counters from this land: Add X mana in any combination of and/or .

Myriad Landscape
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Opal Palace
Land

: Add .

, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Oran-Rief, the Vastwood
Land

This land enters tapped.

: Add .

: Put a +1/+1 counter on each green creature that entered this turn.

Orzhov Basilica
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Polluted Mire
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Rakdos Carnarium
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Rupture Spire
Land

This land enters tapped.

When this land enters, sacrifice it unless you pay .

: Add one mana of any color.

Saltcrusted Steppe
Land

: Add .

, : Put a storage counter on this land.

, Remove X storage counters from this land: Add X mana in any combination of and/or .

Seaside Citadel
Land

This land enters tapped.

: Add , , or .

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Secluded Steppe
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Sejiri Refuge
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Selesnya Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter and rejoice! The Conclave stands united, open to one and all.

Selesnya Sanctuary
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Simic Guildgate
Land — Gate

This land enters tapped.

: Add or .

Enter and comprehend the perfection of orchestrated life.

Slippery Karst
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Tainted Wood
Land

: Add .

: Add or . Activate only if you control a Swamp.

Temple of the False God
Land

: Add . Activate only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

Terramorphic Expanse
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Tranquil Thicket
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Transguild Promenade
Land

This land enters tapped.

When this land enters, sacrifice it unless you pay .

: Add one mana of any color.

Vivid Grove
Land

This land enters tapped with two charge counters on it.

: Add .

, Remove a charge counter from this land: Add one mana of any color.

Vivid Marsh
Land

This land enters tapped with two charge counters on it.

: Add .

, Remove a charge counter from this land: Add one mana of any color.

Vivid Meadow
Land

This land enters tapped with two charge counters on it.

: Add .

, Remove a charge counter from this land: Add one mana of any color.

Zoetic Cavern
Land

: Add .

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)