Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Liliana insisted on coming to Amonkhet to confront one of the two remaining demons to whom she is bound.
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
The dead know lessons the living haven't learned.
: Return this card from your graveyard to the battlefield tapped.
"They may show up with the wrong thigh bone or mandible, but they always show up."
—Zul Ashur, lich lord
Flying
When this creature enters, search your library for a card, put it into your hand, then shuffle.
The litany of the infernal on his flesh pulses to the beating of his dark heart.
When this creature dies, it deals 2 damage to each opponent and you gain 2 life.
Each scorpion's venom is unique, thwarting sanctuary healers' attempts to develop an antidote.
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
Flying
As this creature enters, choose two players.
Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu
Flying
Taborax has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Deathtouch
When this creature enters, you become the monarch.
If bribery and intimidation fail, Marchesa turns to her favorite form of persuasion.
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
"It's a difficult task to quarantine a plague that moves with the clouds."
—Esara, healer adept
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Linger on death's door and risk being invited in.
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
"Die. But die knowing that your pathetic life will yield a great bounty for me."
—Zul Ashur, lich lord
When this creature dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature of their choice.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Heart, mind, soul—weapons all.
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
"Look how they beg for the knife! The Demonlord has trained them well."
, , Sacrifice a creature: You gain 1 life and draw a card.
The best recipes start with reliable cookware.
Choose three. You may choose the same mode more than once.
• Target player draws a card and loses 1 life.
• Target creature gets -2/-2 until end of turn.
• Return target creature card from your graveyard to your hand.
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
"The time for subtlety is over, darling."
When Belzenlok's lieutenant Yar-Kul grew too ambitious, the Demonlord transformed him into a maggot. The frog that ate the maggot grew and grew, until a ravenous spirit burst from its body.
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
The desert is a voracious beast, devouring both flesh and stone.
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
All creatures have double strike and attack each combat if able.
"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."
—Basandra, Battle Seraph
Flying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly—for die you will.
Whenever you sacrifice a permanent, put a +1/+1 counter on this creature.
, , Sacrifice a creature or enchantment: This creature deals 1 damage to target creature. That creature can't block this turn.
It's a small step from revel to bloodbath.
Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
The Spitfire Bastion bristles with cannons claimed from every ship she's conquered.
Trample
This creature gets +2/+2 for each Aura and Equipment attached to it.
Grand Warlord Radha's challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn for her.
Trample
When this creature enters, you become the monarch.
"Kindly steer your fleet clear of the waters west of Scrub Isle. It would be a shame to incinerate such exquisite maritime craftsmanship."
—Commodore Axurik, to Admiral Yelise
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Every storm has an eye.
[+2]: Discard up to two cards, then draw that many cards.
[−2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
[−10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Archmage attacks are little more than annoyances to Kalamax.
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Dinner and politics don't mix.
Undaunted (This spell costs less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Create two 1/1 red Goblin creature tokens.
Atarka goblins meet their demise as readily as their Temur counterparts did, but usually under big, winged shadows.
Flying
Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
"Spread out, you idiots! Spread out!"
—Marsden, party leader, last words
When this Equipment enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach this Equipment to it.
Equipped creature gets +3/+0 and has trample.
Equip
Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip
A fiery scourge for both flesh and soul.
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
"Fire has always been my most faithful companion."
—Jared Carthalion
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
She cares little for leaders or loyalties, so long as the battle rages on.
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Klothys set out to mend the destiny of Theros, her fury guiding every stitch.
Trample
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
"You burn. I'll pillage."
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
"I found a new toy. Wanna play?"
Whenever you sacrifice a permanent, this creature deals 1 damage to any target.
To the Rakdos, screams of delight and screams of terror are one and the same.
: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.
Flying, haste
Whenever this creature attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Flying
When this creature enters, you may search your library for an artifact card, exile it, then shuffle.
When this creature dies, you may put the exiled card into its owner's hand.
When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
: This creature gets +1/+0 until end of turn.
Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
"Maybe they wanted to be on the winning side for once."
—Matoc, lavamancer
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays .
Warning to those who scale the cliffs without paying tribute: It's a long way down.
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
When this creature dies, return target instant or sorcery card from your graveyard to your hand.
Not all storms come from the sky.
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Those with knowledge are wise to listen to those with imagination.