Conspiracy

CNS · 210 cards · Released

Deal Broker
Artifact Creature — Construct

Draft this card face up.

Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.

: Draw a card, then discard a card.

2/3
Lore Seeker
Artifact Creature — Construct

Reveal this card as you draft it. After you draft this card, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Each volume contains wonders.

2/2
Lurking Automaton
Artifact Creature — Construct

Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card.

This creature enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

0/0
Whispergear Sneak
Artifact Creature — Construct

Draft this card face up.

During the draft, you may turn this card face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.

Spy for today. Plan for tomorrow.

1/1
Paliano, the High City
Legendary Land

Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana of any color chosen as you drafted cards named Paliano, the High City.

Ajani's Sunstriker
Creature — Cat Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."

2/2
Apex Hawks
Creature — Bird

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

This creature enters with a +1/+1 counter on it for each time it was kicked.

2/2
Courier Hawk
Creature — Bird

Flying, vigilance

The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses.

1/2
Doomed Traveler
Creature — Human Soldier

When this creature dies, create a 1/1 white Spirit creature token with flying.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

1/1
Glimmerpoint Stag
Creature — Elk

Vigilance

When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

3/3
Guardian Zendikon
Enchantment — Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Intangible Virtue
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Kor Chant
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Sacred rites repurposed to fight an ancient threat.

Moment of Heroism
Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"My faith is stronger than fang, claw, or mindless hunger."

Noble Templar
Creature — Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/6
Pillarfield Ox
Creature — Ox

"May starving fleas birth a thousand generations on your stubborn hide, cow!"

—Bruse Tarl, Goma Fada nomad

2/4
Pride Guardian
Creature — Cat Monk

Defender

Whenever this creature blocks, you gain 3 life.

"Any hotheaded cub can raise a sword in anger."

0/3
Pristine Angel
Creature — Angel

Flying

As long as this creature is untapped, it has protection from artifacts and from each color.

Whenever you cast a spell, you may untap this creature.

4/4
Reya Dawnbringer
Legendary Creature — Angel

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

"You have not died until I consent."

4/6
Rout
Sorcery

You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)

Destroy all creatures. They can't be regenerated.

"End this. What I seek is far greater."

—Elesh Norn, Grand Cenobite

Silverchase Fox
Creature — Fox

, Sacrifice this creature: Exile target enchantment.

"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den."

—Britta, midwife of Gatstaf

2/2
Soulcatcher
Creature — Bird Soldier

Flying

Whenever a creature with flying dies, put a +1/+1 counter on this creature.

"Their spirits walk the winds and fill my soul."

1/1
Stave Off
Instant

Target creature gains protection from the color of your choice until end of turn.

"Just a moment of perfect grace and sanctity is enough."

—Kal Lior, leonin elder

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

The smallest seed of regret can bloom into redemption.

Unquestioned Authority
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature has protection from creatures.

After Gideon cleansed the Ninth District, none of the ganglords challenged the Boros.

Valor Made Real
Instant

Target creature can block any number of creatures this turn.

"As my father taught, 'Training will raise your shield to the blow, but courage fills the gaps the shield leaves open.'"

Vow of Duty
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."

—Kaalia of the Vast

Wakestone Gargoyle
Creature — Gargoyle

Defender, flying

: Creatures you control with defender can attack this turn as though they didn't have defender.

Its pulsating cry shatters bonds of iron, granite, and servitude.

3/4
Aether Tradewinds
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

"The wind smells of misfortune. Check your knots."

—Anitan, Ondu cleric

Air Servant
Creature — Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."

—Jestus Dreya, Of Elements and Eternity

4/3
Brainstorm
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.

Breakthrough
Sorcery

Draw four cards, then choose X cards in your hand and discard the rest.

The ideas came flooding in so fast that they couldn't all be contained.

Compulsive Research
Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"

Crookclaw Transmuter
Creature — Bird Wizard

Flash

Flying

When this creature enters, switch target creature's power and toughness until end of turn.

3/1
Dream Fracture
Instant

Counter target spell. Its controller draws a card.

Draw a card.

"Creation is a paradox. It hatches from its opposite."

—Olka, Mistmeadow witch

Enclave Elite
Creature — Merfolk Soldier

Multikicker (You may pay an additional any number of times as you cast this spell.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

This creature enters with a +1/+1 counter on it for each time it was kicked.

2/2
Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Favorable Winds
Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Grixis Illusionist
Creature — Human Wizard

: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

1/1
Jetting Glasskite
Creature — Spirit

Flying

Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

The bolt struck with a flash, and there was a terrible sound, as of glass shattering, but the creature was unharmed.

4/4
Minamo Scrollkeeper
Creature — Human Wizard

Defender

Your maximum hand size is increased by one.

The scrollkeepers never stepped an inch away from the doors of the Great Library, not even when the ogres and their oni masters swept through Minamo.

2/3
Misdirection
Instant

You may exile a blue card from your hand rather than pay this spell's mana cost.

Change the target of target spell with a single target.

Plated Seastrider
Creature — Beast

The Neurok buried entangling cables just under the Quicksilver Sea. One seastrider harvest can provide an army's worth of armor and shields.

1/4
Reckless Scholar
Creature — Human Wizard

: Target player draws a card, then discards a card.

"Any good prospector must sift the gold from the sand."

2/1
Screaming Seahawk
Creature — Bird

Flying

When this creature enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.

2/2
Shoreline Ranger
Creature — Bird Soldier Ranger

Flying

Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

3/4
Stasis Cell
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Attach this Aura to target creature.

The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty.

Stifle
Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

"Superior force meets woefully inadequate object. What paradox were you expecting?"

—Azguri, archmage of Evos Isle

Traveler's Cloak
Enchantment — Aura

Enchant creature

As this Aura enters, choose a land type.

When this Aura enters, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Turn the Tide
Instant

Creatures your opponents control get -2/-0 until end of turn.

"Let their mindless armies come and face the might of genius."

—Varil, Neurok partisan

Wind Dancer
Creature — Faerie

Flying

: Target creature gains flying until end of turn.

"Take my hand and dance to the music of the winds."

1/1
Altar's Reap
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

"Don't worry, your death will be as informative as possible."

—Gorghul, augur of skulls

Assassinate
Sorcery

Destroy target tapped creature.

"This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed."

—Yurin, royal assassin

Ill-Gotten Gains
Sorcery

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

Urza thought it a crusade. Xantcha knew it was a robbery.

Infectious Horror
Creature — Zombie Horror

Whenever this creature attacks, each opponent loses 2 life.

Not once in the history of Grixis has anyone died of old age.

2/2
Liliana's Specter
Creature — Specter

Flying

When this creature enters, each opponent discards a card.

"The finest minions know what I need without me ever saying a thing."

—Liliana Vess

2/1
Magus of the Mirror
Creature — Human Wizard

, Sacrifice this creature: Exchange life totals with target opponent. Activate only during your upkeep.

"Behold! The image of the enemy and all that she has. Trust your envy, and take it."

4/2
Morkrut Banshee
Creature — Spirit

Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."

—Hildin, priest of Avacyn

4/4
Necromantic Thirst
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Phage the Untouchable
Legendary Creature — Avatar Minion

When Phage enters, if you didn't cast it from your hand, you lose the game.

Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.

Whenever Phage deals combat damage to a player, that player loses the game.

4/4