Flying
: Creatures you control get +1/+1 until end of turn.
"Horizon to horizon, mountain to sea. Everything within is ours to protect."
Vigilance
Constellation — Whenever this creature or another enchantment you control enters, choose target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains flying.
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
As long as it's your turn, this creature has first strike.
"I seek no fight with you, but neither will I stand aside."
Vigilance
Whenever one or more +1/+1 counters are put on this creature, put a +1/+1 counter on each other creature you control. This ability triggers only once each turn.
They communicate via the universal language of treats.
Whenever another creature you control enters, you gain 1 life.
"You can learn a lot about a place just by asking the land how it's doing."
This spell costs less to cast for each spell your opponents have cast this turn.
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
"What do you think? New class pet?"
This creature can't be blocked.
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
"ATTENTION BEACHGOERS: This is a litter-free zone. Violators will be pinched."
When this creature becomes the target of a spell or ability, sacrifice it.
When this creature dies, draw a card.
It materialized in the mist, and the invading horde broke like waves against solid rock.
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
This spell costs less to cast if it targets a creature card with mana value 3 or less.
Return target creature card from your graveyard to the battlefield. You gain 2 life.
"Arise, sister. Our journey has only just begun."
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, another target creature you control gains lifelink until end of turn.
Her hunger for blood is matched only by her hunger for vengeance.
When this creature dies, create two 1/1 black and green Worm creature tokens.
The professor of essence studies always relished the looks on the first-years' faces as their vivisections descended into chaos.
Other Goblins you control get +1/+1.
: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it."
"I've always enjoyed kicking stuff, so this was an ideal career opportunity."
Flying
Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
In subsequent terms, first-year students were prohibited from enrolling in Introduction to Dragonkeeping.
When this enchantment enters, create a 1/1 red Soldier creature token with haste.
Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
"Hey, your door's broken!"
One or two target creatures each get +2/+1 until end of turn.
"With you by my side, I am unstoppable."
—Halana, to Alena
Trample
You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
When this creature enters, exile up to one target instant or sorcery card from your graveyard. You may cast that card until the end of your next turn. (You still pay its costs. Timing rules still apply.)
"If the fire is silent, I'm technically not breaking the library rules!"
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature gets +2/+2 until end of turn.
Spark or no, Nissa would always be an explorer.
Reach (This creature can block creatures with flying.)
, : Put a +1/+1 counter on this creature.
It supplements its leafy diet with delicacies snatched from low-flying airships.
Vigilance (Attacking doesn't cause this creature to tap.)
: This creature and up to one other target creature each get +3/+3 until end of turn.
"Let the beauty of our land lull them so that they may stumble upon its hidden thorns."
Reach (This creature can block creatures with flying.)
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Create a 1/1 green Saproling creature token.
It's a living, self-contained ecosystem.
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
Whenever this creature attacks, it gets +1/+1 until end of turn. If you control four or more creatures, it gets +2/+2 and gains indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy it.)
All throughout the glade, sprouts squelched happily along to the tune.
At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
"Drive the beasts into the enemy ranks, then stay back and let them do the work."
—Koth
Whenever a Beast you control enters, draw a card.
"Your human laws mean nothing here. Plead your case before the tribunal of the wilds."
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
The Conflux proved that Alara's strength came from unity, not division.
: Add .
, : Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
Made from a feather from Firja's wing, it marks a worthy hero with the blessing of the valkyries.
Vigilance
Heroic — Whenever you cast a spell that targets Brigone, put a +1/+1 counter on Brigone.
, Remove a +1/+1 counter from Brigone: Draw a card.
"Gods, guide my hand!"
Whenever you cast your first enchantment spell each turn, create a 2/2 white Nymph enchantment creature token.
At the beginning of each combat, if you control five or more enchantments, Psemilla gets +4/+4 and gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Whenever Qala attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala.
Whenever you gain life, put a +1/+1 counter on Qala.
: You gain 1 life.
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.)
Other Pegasi, Unicorns, and Horses you control get +1/+1.
When Urdnan enters, put a +1/+1 counter on target creature.
Whenever you attack, target attacking creature with a +1/+1 counter on it gains first strike until end of turn. If that creature has two or more +1/+1 counters on it, it gains double strike until end of turn instead.
When Cynette enters or dies, create a 1/1 blue Jellyfish creature token with flying.
Creatures you control with flying get +1/+1.
"Once you build up an immunity to their deadly venom, they're really quite cuddly!"
Whenever Neerdiv becomes tapped, target player mills cards equal to its power.
Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.
When Plagon enters, draw a card for each creature you control with toughness greater than its power.
: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.
"No more lurking in the shallows. We ride!"
Flying
When Pol Jamaar enters, choose a creature type. Draw a card for each creature you control of that type.
"'Real' is a more flexible concept than you might think."
Taeko enters tapped.
Whenever another creature you control leaves the battlefield, if it didn't die, scry 1 and put a +1/+1 counter on Taeko.
Whenever Taeko attacks, you may pay . When you do, target attacking creature can't be blocked this turn.
Deathtouch
Whenever Aphelia attacks, you may pay . If you do, create a 1/1 black Snake creature token with deathtouch.
: Until end of turn, whenever one or more Gorgons and/or Snakes you control deal combat damage to a player, that player loses half their life, rounded up.
Flying
Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery.
When Evereth dies, you may pay . When you do, Evereth deals damage equal to its power to each opponent.
Flying, deathtouch
Whenever a player sacrifices a nontoken creature, create a 1/1 black Insect creature token with flying.
Whenever an Insect, Leech, Slug, or Worm you control attacks, defending player loses 1 life and you gain 1 life.
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you gain life, put a feeding counter on Nazar.
Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
Ozox can't block.
When Ozox dies, create Jumblebones, a legendary 2/1 black Skeleton creature token with "Jumblebones can't block" and "When Jumblebones leaves the battlefield, return target card named Ozox, the Clattering King from your graveyard to your hand."
Whenever you attack, target creature gains deathtouch until end of turn.
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with ", Sacrifice this token: Add one mana of any color.")
Trample
You may exert Anep as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards. (An exerted creature won't untap during your next untap step.)
Double strike
Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.
"Let us dance 'round the funeral pyres of our foes!"
Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking.
Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.
To cross swords with her is a shockingly bad idea.
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Trample
When Ivora enters and whenever it deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever you discard a card, put a +1/+1 counter on Ivora.
Braulios's power and toughness are each equal to the number of lands you control.
Whenever Braulios attacks, draw a card, then you may put a land card from your hand onto the battlefield.
"Your claim to this land is as tenuous as my tolerance of your presence on it."
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
"My people are like the great magnigoth trees. We've seen ice, flood, invasions, and wars, yet our roots remain strong."
Whenever Hurska attacks, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Whenever you gain life, you may pay . When you do, target creature gets +X/+X until end of turn, where X is the amount of life you gained.
Trample
Whenever a Saproling you control deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
His laughter—and everything else about him—was infectious.
Beast spells you cast cost less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay . When you do, Slinza fights target creature you don't control.
When Sutina enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever Sutina attacks, you may return a land you control to its owner's hand. When you do, put a +1/+1 counter on target creature.
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Vigilance
Whenever Brimaz attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.
Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost less to cast.
"I've beaten far better than you, in far greater numbers. So go ahead, draw your swords."
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add . Spend this mana only to cast an Angel spell.