Counter target nonartifact spell unless its controller pays .
By the time a Consulate sanction becomes official, the renegade quicksmiths have already found a way to circumvent it.
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
"From the first touch, I know exactly what the metal wants to be."
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Exchange control of target artifact you control and target artifact or creature you don't control.
"Pleasure doing business with you."
Draw three cards. If you control no artifacts, discard a card.
"To achieve what none have achieved before, one must dare what none have dared before."
When this creature enters, you get (two energy counters).
Whenever this creature attacks, you may pay . If you do, put a +1/+1 counter on it.
Aether shapes everything on Kaladesh, from the sky to the sea.
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Vedalken have six thin, agile fingers on each hand, giving them unparalleled dexterity.
Whenever an artifact you control enters, this creature gains flying until end of turn.
"Airships are too confining. If I'm in the sky, I want to feel the wind in my hair and taste the aether."
Flying
Drakes prowl the skies of Kaladesh, waiting for the perfect moment to strike.
Flying
Drakes prowl the skies of Kaladesh, waiting for the perfect moment to strike.
Flying, lifelink
When this creature enters, move any number of +1/+1 counters from other permanents you control onto this creature.
"I don't know what that is or who it belongs to, but it's shiny and I want it."
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Aetherborn who are unwilling to accept the decomposition of their bodies invent ways to preserve and augment themselves.
Flying
When this creature enters, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
Baral's spies always have the latest technology.
Search your library for a card, put that card into your hand, then shuffle.
"Show them. Show them how hot your fire can burn."
—Liliana Vess, to Chandra Nalaar
Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.
"When the time comes, let go. Nothing lasts forever."
When this creature enters, you may put target artifact or creature card from your graveyard on top of your library.
The teeth marks add character.
As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.
Open hostilities are strictly forbidden at the Inventors' Fair, but "accidents" still happen.
This creature enters tapped.
This creature has menace as long as you control an artifact.
In Embraal, inventor gangs defend their turf with ingenious devices and blunt objects.
Essence Extraction deals 3 damage to target creature and you gain 3 life.
The "gifted" among the aetherborn can draw the life essence of other living beings into themselves.
Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target creature card from your graveyard to your hand.
An aetherborn wastes neither time nor treasure.
Flying
This creature gets +1/+0 as long as you control an artifact.
"My creations still can't match the dive speed of those floppy-winged mammals. Maybe I should enter one of them in the Fair."
—Viprikti, thopterist
This creature can't block.
At the beginning of your upkeep, put a +1/+1 counter on this creature and you lose 1 life.
The swarm leaves behind a flawless pattern that only occasionally threatens the structural integrity of the wood.
Deathtouch
When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
"If you've done nothing wrong, you have nothing to fear."
—Enforcer-Chief Ranaj
When this creature dies, put a +1/+1 counter on target creature you control.
Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day.
You draw two cards, lose 2 life, and get (two energy counters).
"When you have the chance, take it. Laugh, sing, dance. Don't allow the night to end."
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
"That name shall not be spoken."
—Baral, Chief of Compliance
Creatures your opponents control get -1/-1 until end of turn.
Yesterday's marvels are today's antiques.
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
Menace
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
"Nice invention there. Looks real fragile."
This enchantment enters with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from this enchantment.
Your maximum hand size is equal to the number of hour counters on this enchantment.
Whenever you discard a card, you lose 1 life.
Target player discards two cards.
Many an inventor has collapsed under the pressure to create a flawless design.
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.
"Every creation carries a piece of its creators. Their knowledge, their dreams, their soul. That is the best part."
Whenever this creature becomes tapped, each opponent loses 1 life and you gain 1 life.
The Consulate rarely cracks the coded announcement of a night market's location before dawn, and enforcers are taken care of if they wander too close.
Menace
When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Whenever an artifact you control enters, you may return this card from your graveyard to your hand.
"Let me guess. You thought I was dead."
It's rare that the Prakhata Club closes its doors. It's also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day?
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Short lives lead to forbidden choices.
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Renegades do some of their best work right under the Consulate's nose.
, Sacrifice an artifact: Put a +1/+1 counter on this creature. It gains indestructible until end of turn.
"The price isn't negotiable, but I'm sure you'll agree it's fair."
When this creature enters, you get (two energy counters).
Whenever this creature attacks, you may pay . If you do, put a +1/+1 counter on it.
In Ghirapur, even the lowliest residents live in lavish surroundings.
Destroy target creature. You gain 1 life for each artifact you control.
Aetherborn patrons use any means necessary to secure victory for their protégés.
Whenever an artifact you control enters, you may pay . If you do, each opponent loses 1 life and you gain 1 life.
, Sacrifice this enchantment: Destroy target creature. Activate only if you control two or more artifacts.
Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
"No, I don't believe they have the proper permits for those, but I'm not going to be the one to ask."
—Caru, Consulate warden
When this creature enters, you get (four energy counters).
, Pay : This creature deals 1 damage to target creature.
, Pay eight : This creature deals 6 damage to target player or planeswalker.
Haste (This creature can attack and as soon as it comes under your control.)
Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in just a few moments.
Haste (This creature can attack and as soon as it comes under your control.)
Driven by an insatiable hunger, gremlins never cease feeding. They can destroy a lifetime of work in just a few moments.
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Free from Consulate regulations, renegade-built automatons push performance to the limit.
As an additional cost to cast this spell, discard two cards.
Draw three cards.
The chasm of years and worlds collapsed under the power of their embrace.
[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
[+1]: Add .
[−3]: Chandra deals 4 damage to target creature.
[−7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
"This one's for my mom, and this one's for me."
First strike
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Destroy target artifact or land.
Most came to Ghirapur for the Fair. Gremlins came for the feast.
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Tonight at the Grand Exhibition, witness Head Judge Tezzeret face off against the infamous renegade Pia Nalaar.
Furious Reprisal deals 2 damage to each of two targets.
"Now that's the Chandra I've been waiting to see."
—Liliana Vess
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The giant-decorating contest at the migration festival is a tradition that may have started as a dare.
Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning deals that much damage to that creature.
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
"Whoa there. Easy. We're just going to take a little detour."