Tales of Middle-earth Commander

LTC · 591 cards · Released

Éowyn, Shieldmaiden
Legendary Creature — Human Knight

First strike

At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

5/4
Frodo, Adventurous Hobbit
Legendary Creature — Halfling Scout

Partner with Sam, Loyal Attendant

Vigilance

Whenever Frodo attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.

1/3
Galadriel, Elven-Queen
Legendary Creature — Elf Noble

Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

4/5
Sauron, Lord of the Rings
Legendary Creature — Avatar Horror

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.

Trample

Whenever a commander an opponent controls dies, the Ring tempts you.

9/9
Aragorn, King of Gondor
Legendary Creature — Human Noble

Vigilance, lifelink

When Aragorn enters, you become the monarch.

Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.

"In this place will I abide, and my heirs, unto the ending of the world."

4/4
Gandalf, Westward Voyager
Legendary Creature — Avatar Wizard

Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.)

5/5
Sam, Loyal Attendant
Legendary Creature — Halfling Peasant

Partner with Frodo, Adventurous Hobbit (When this creature enters, target player may put Frodo into their hand from their library, then shuffle.)

At the beginning of combat on your turn, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Activated abilities of Foods you control cost less to activate.

2/4
Saruman, the White Hand
Legendary Creature — Avatar Wizard

Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Goblins and Orcs you control have ward .

Over all his works a dark smoke hung and wrapped itself about the sides of Orthanc.

2/5
Beregond of the Guard
Legendary Creature — Human Soldier

Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.

"Beregond, if you can, do something to stop any dreadful thing from happening."

—Pippin

3/3
Champions of Minas Tirith
Creature — Human Soldier

When this creature enters, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.

"The Realm of Sauron is ended forever!"

4/6
Field-Tested Frying Pan
Artifact — Equipment

When this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it.

Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."

Equip

The Gaffer
Legendary Creature — Halfling Peasant

At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

On the growing of vegetables, especially potatoes, Master Hamfast Gamgee was recognized as the leading authority by all in the neighborhood.

2/3
Gilraen, Dúnedain Protector
Legendary Creature — Human Noble

, : Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

"Ónen i-Estel Edain, ú-chebin estel anim."

2/3
Grey Host Reinforcements
Creature — Spirit Soldier

Flying, ward

When this creature enters, exile target player's graveyard. Put a number of +1/+1 counters on this creature equal to the number of creature cards exiled this way.

"I hope they haven't forgotten how to fight."

—Gimli

1/1
Gwaihir, Greatest of the Eagles
Legendary Creature — Bird Noble

Flying

Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.

At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn."

5/5
Lossarnach Captain
Creature — Human Soldier

First strike

Whenever this creature or another Human you control enters, tap target creature an opponent controls.

At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

3/1
Of Herbs and Stewed Rabbit
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. Create a Food token.

II — Draw a card. Create a Food token.

III — Create a 1/1 white Halfling creature token for each Food you control.

Archivist of Gondor
Creature — Human Advisor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.

At the beginning of the monarch's end step, that player draws a card.

"If indeed you look only, as you say, for records of ancient days and the beginnings of the City, read on!"

2/3
Corsairs of Umbar
Creature — Human Pirate

: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

3/3
Denethor, Stone Seer
Legendary Creature — Human Noble

When Denethor enters, scry 2.

, , Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

"You may triumph on the field, for a day. But against the Power that now arises there is no victory."

1/3
Fealty to the Realm
Enchantment — Aura

Enchant creature

When this Aura enters, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

Monstrosity of the Lake
Legendary Creature — Kraken

When Monstrosity of the Lake enters, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

4/6
Raise the Palisade
Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

She seemed tall beyond measurement, and beautiful beyond enduring, terrible and worshipful.

Subjugate the Hobbits
Sorcery

Gain control of each noncommander creature with mana value 3 or less.

"This is worse than Mordor! Much worse, in a way. It comes home to you, as they say, because it is a home, and you remember it before it was all ruined."

—Sam

Trap the Trespassers
Instant

Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Gollum, Obsessed Stalker
Legendary Creature — Halfling Horror

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

He hated the Ring and loved it, as he hated and loved himself.

1/1
Lobelia, Defender of Bag End
Legendary Creature — Halfling Citizen

When Lobelia enters, look at the top card of each opponent's library and exile those cards face down.

, Sacrifice an artifact: Choose one —

• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.

• Each opponent loses 2 life and you gain 2 life.

2/2
Rapacious Guest
Creature — Halfling Citizen

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Food token.

Whenever you sacrifice a Food, put a +1/+1 counter on this creature.

When this creature leaves the battlefield, target opponent loses life equal to its power.

2/2
Shelob, Dread Weaver
Legendary Creature — Spider Demon

Whenever a nontoken creature an opponent controls dies, exile it.

, Put a creature card exiled with Shelob into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

3/3
Call for Aid
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

"We must hasten. The beacons of Gondor are alight. War is kindled."

—Gandalf

Cavern-Hoard Dragon
Creature — Dragon

This spell costs less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.

6/6
Gimli of the Glittering Caves
Legendary Creature — Dwarf Warrior

Double strike

Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli.

Whenever Gimli deals combat damage to a player, create a Treasure token.

"No Dwarf could be unmoved by such loveliness."

1/1
Orcish Siegemaster
Creature — Orc Soldier

Trample

Other Orcs and Goblins you control have trample.

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

0/5
Rampaging War Mammoth
Creature — Elephant

Trample

Cycling (, Discard this card: Draw a card.)

When you cycle this card, destroy up to X target artifacts.

The Mûmakil of Harad were great beasts, like moving houses, capable of dragging huge towers and engines to war.

9/7
Arwen, Weaver of Hope
Legendary Creature — Elf Noble

Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.

From afar, Arwen watched over Aragorn, and in hope, she made for him a great and kingly standard.

2/1
Assemble the Entmoot
Enchantment

Creatures you control have reach.

Sacrifice this enchantment: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom..."

Feasting Hobbit
Creature — Halfling Citizen

Devour Food 3 (As this creature enters, you may sacrifice any number of Foods. It enters with three times that many +1/+1 counters on it.)

Creatures with power less than this creature's power can't block it.

His name, of course, was Proudfoot.

2/2
Galadhrim Ambush
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

"None of the Orcs will ever return out of Lórien."

—Haldir

Haldir, Lórien Lieutenant
Legendary Creature — Elf Soldier

Haldir enters with X +1/+1 counters on it.

Vigilance

: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

"Now you must be brought before the Lord and the Lady."

0/0
Legolas Greenleaf
Legendary Creature — Elf Archer

Reach

Legolas can't be blocked by creatures with power 2 or less.

Whenever another legendary creature you control enters, put a +1/+1 counter on Legolas.

Whenever Legolas deals combat damage to a player, draw a card.

2/2
Mirkwood Elk
Creature — Elk

Trample

Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

"Whereas the light perceives the very heart of the darkness, its own secret has not been discovered."

—Haldir

6/6
Motivated Pony
Creature — Horse

Trample, haste

Whenever this creature attacks, attacking creatures get +1/+1 until end of turn. If a Food entered under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

3/3
Prize Pig
Creature — Boar

Whenever you gain life, put that many ribbon counters on this creature. Then if there are three or more ribbon counters on this creature, remove those counters and untap it.

: Add one mana of any color.

The habit of building farmhouses and barns began among the inhabitants of the Marish down by the Brandywine.

0/3
Travel Through Caradhras
Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.

Exile Travel Through Caradhras.

Windswift Slice
Instant

Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.

A shrill yell went up—they had been seen. There was a ring and clash of steel.

The Balrog of Moria
Legendary Creature — Avatar Demon

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, create two Treasure tokens.

8/8
Banquet Guests
Creature — Halfling Citizen

Affinity for Foods (This spell costs less to cast for each Food you control.)

Trample

This creature enters with twice X +1/+1 counters on it.

, Sacrifice a Food: This creature gains indestructible until end of turn.

0/0
Bilbo, Birthday Celebrant
Legendary Creature — Halfling Rogue

If you would gain life, you gain that much life plus 1 instead.

, , Exile Bilbo: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.

2/3
Boromir, Gondor's Hope
Legendary Creature — Human Warrior

Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

"Long have I wandered by roads forgotten, seeking the house of Elrond."

3/4
Círdan the Shipwright
Legendary Creature — Elf Noble

Vigilance

Secret council — Whenever Círdan enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

3/4
Elrond of the White Council
Legendary Creature — Elf Noble

Secret council — When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.

3/3
Éomer, King of Rohan
Legendary Creature — Human Noble

Double strike

Éomer enters with a +1/+1 counter on it for each other Human you control.

When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.

2/2
Erestor of the Council
Legendary Creature — Elf Noble

Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.

"There are but two courses: to hide the Ring forever; or to unmake it."

2/4
Faramir, Steward of Gondor
Legendary Creature — Human Noble

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

"The last Steward of Gondor begs leave to surrender his office."

2/2
Farmer Cotton
Legendary Creature — Halfling Peasant

When this creature enters, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with ", , Sacrifice this token: You gain 3 life.")

"So it's begun at last! I've been itching for trouble all this year."

1/1
Forth Eorlingas!
Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

"A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor!"

Gríma, Saruman's Footman
Legendary Creature — Human Advisor

Gríma can't be blocked.

Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

1/4
In the Darkness Bind Them
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.

IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.

Lidless Gaze
Sorcery

Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast those spells.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Lord of the Nazgûl
Legendary Creature — Wraith Noble

Flying

Wraiths you control have protection from Ring-bearers.

Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

4/3