Tales of Middle-earth Commander

LTC · 591 cards · Released

Galadhrim Ambush
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

"None of the Orcs will ever return out of Lórien."

—Haldir

Haldir, Lórien Lieutenant
Legendary Creature — Elf Soldier

Haldir enters with X +1/+1 counters on it.

Vigilance

: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

"Now you must be brought before the Lord and the Lady."

0/0
Legolas Greenleaf
Legendary Creature — Elf Archer

Reach

Legolas can't be blocked by creatures with power 2 or less.

Whenever another legendary creature you control enters, put a +1/+1 counter on Legolas.

Whenever Legolas deals combat damage to a player, draw a card.

2/2
Mirkwood Elk
Creature — Elk

Trample

Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

"Whereas the light perceives the very heart of the darkness, its own secret has not been discovered."

—Haldir

6/6
Motivated Pony
Creature — Horse

Trample, haste

Whenever this creature attacks, attacking creatures get +1/+1 until end of turn. If a Food entered under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

3/3
Prize Pig
Creature — Boar

Whenever you gain life, put that many ribbon counters on this creature. Then if there are three or more ribbon counters on this creature, remove those counters and untap it.

: Add one mana of any color.

The habit of building farmhouses and barns began among the inhabitants of the Marish down by the Brandywine.

0/3
Travel Through Caradhras
Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.

Exile Travel Through Caradhras.

Windswift Slice
Instant

Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.

A shrill yell went up—they had been seen. There was a ring and clash of steel.

The Balrog of Moria
Legendary Creature — Avatar Demon

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, create two Treasure tokens.

8/8
Banquet Guests
Creature — Halfling Citizen

Affinity for Foods (This spell costs less to cast for each Food you control.)

Trample

This creature enters with twice X +1/+1 counters on it.

, Sacrifice a Food: This creature gains indestructible until end of turn.

0/0
Bilbo, Birthday Celebrant
Legendary Creature — Halfling Rogue

If you would gain life, you gain that much life plus 1 instead.

, , Exile Bilbo: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.

2/3
Boromir, Gondor's Hope
Legendary Creature — Human Warrior

Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

"Long have I wandered by roads forgotten, seeking the house of Elrond."

3/4
Círdan the Shipwright
Legendary Creature — Elf Noble

Vigilance

Secret council — Whenever Círdan enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.

3/4
Elrond of the White Council
Legendary Creature — Elf Noble

Secret council — When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.

3/3
Éomer, King of Rohan
Legendary Creature — Human Noble

Double strike

Éomer enters with a +1/+1 counter on it for each other Human you control.

When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.

2/2
Erestor of the Council
Legendary Creature — Elf Noble

Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.

"There are but two courses: to hide the Ring forever; or to unmake it."

2/4
Faramir, Steward of Gondor
Legendary Creature — Human Noble

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.

At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

"The last Steward of Gondor begs leave to surrender his office."

2/2
Farmer Cotton
Legendary Creature — Halfling Peasant

When this creature enters, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with ", , Sacrifice this token: You gain 3 life.")

"So it's begun at last! I've been itching for trouble all this year."

1/1
Forth Eorlingas!
Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

"A sword-day, a red day, ere the sun rises! Ride now, ride now! Ride to Gondor!"

Gríma, Saruman's Footman
Legendary Creature — Human Advisor

Gríma can't be blocked.

Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

1/4
Lidless Gaze
Sorcery

Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast those spells.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Lord of the Nazgûl
Legendary Creature — Wraith Noble

Flying

Wraiths you control have protection from Ring-bearers.

Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

4/3
Merry, Warden of Isengard
Legendary Creature — Halfling Advisor

Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.)

Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

1/4
Mirkwood Trapper
Creature — Elf Scout

Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.

Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.

Under the boughs of Mirkwood, there was deadly strife of Elves and evil beings.

1/4
Moria Scavenger
Creature — Orc Rogue

Deathtouch, haste

, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

1/4
Pippin, Warden of Isengard
Legendary Creature — Halfling Advisor

Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.)

, : Create a Food token.

, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.

2/2
Radagast, Wizard of Wilds
Legendary Creature — Avatar Wizard

Ward

Beasts and Birds you control have ward .

Whenever you cast a spell with mana value 5 or greater, choose one —

• Create a 3/3 green Beast creature token.

• Create a 2/2 blue Bird creature token with flying.

3/5
Riders of Rohan
Creature — Human Knight

When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

4/4
Sail into the West
Instant

Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.

Summons of Saruman
Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Flashback, Exile X cards from your graveyard.

Taunt from the Rampart
Sorcery

Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

"Is it not said that no foe has ever taken the Hornburg, if men defended it?"

—Aragorn

Too Greedily, Too Deep
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature deals damage equal to its power to each other creature.

"The Dwarves tell no tale; but even as mithril was the foundation of their wealth, so also it was their destruction."

—Gandalf

Treebeard, Gracious Host
Legendary Creature — Treefolk

Trample, ward

When Treebeard enters, create two Food tokens.

Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk.

"I go my own way, but your way may go along with mine for a while."

0/5
Wake the Dragon
Sorcery

Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this token deals combat damage to a player, gain control of target artifact that player controls."

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Crown of Gondor
Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

When a legendary creature you control enters, if there is no monarch, you become the monarch.

Equip . This ability costs less to activate if you're the monarch.

Hithlain Rope
Artifact

This artifact can't be sacrificed.

, : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.

, : Draw a card. The player to your right gains control of this artifact.

Lothlórien Blade
Artifact — Equipment

Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls.

Equip Elf

Equip

Model of Unity
Artifact

Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2.

: Add one mana of any color.

"Rivendell is a perfect house, whether you like food or sleep or storytelling or singing, or a pleasant mixture of them all."

—Bilbo

Relic of Sauron
Artifact

: Add two mana in any combination of , , and/or .

, : Draw two cards, then discard a card.

While the power of Sauron grew, light and living things forsook his borders.

The Black Gate
Legendary Land — Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.

: Add .

, : Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Banishing Light
Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Before all went Aragorn with the Flame of the West—Andúril, like a new fire kindled, Narsil reforged as deadly as of old. And upon his brow was the Star of Elendil.

Bastion Protector
Creature — Human Soldier

Commander creatures you control get +2/+2 and have indestructible.

"Who can now hold the fords when the King of the Nine Riders comes?"

—Frodo

3/3
Call for Unity
Enchantment

Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.

Creatures you control get +1/+1 for each unity counter on this enchantment.

"Go! If you trouble us again, you will regret it."

—Merry

Dawn of Hope
Enchantment

Whenever you gain life, you may pay . If you do, draw a card.

: Create a 1/1 white Soldier creature token with lifelink.

"Hope he rekindled, and in hope ended; over death, over dread, over doom lifted out of loss, out of life, unto long glory."

Eulogy to Théoden

Dearly Departed
Creature — Spirit

Flying

As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.

"The houses of the dead are no places for the living."

—Gandalf

5/5
Dusk
Sorcery

Destroy all creatures with power 3 or greater.

Dawn
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

Fell the Mighty
Sorcery

Destroy all creatures with power greater than target creature's power.

"There we sat high up above the floods and watched the drowning of Isengard."

—Pippin

Fiend Hunter
Creature — Human Cleric

When this creature enters, you may exile another target creature.

When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

"What roads would any dare to tread if the Dúnedain were all gone into the grave?"

—Aragorn

1/3
Frontline Medic
Creature — Human Cleric

Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.

Sacrifice this creature: Counter target spell with in its mana cost unless its controller pays .

"The world is full enough of hurts and mischances without wars to multiply them."

3/3
Fumigate
Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

The one small garden of a free gardener was all Sam's need and due, not a garden swollen to a realm; his own hands to use, not the hands of others to command.

Increasing Devotion
Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Marshal's Anthem
Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.

Mentor of the Meek
Creature — Human Soldier

Whenever another creature you control with power 2 or less enters, you may pay . If you do, draw a card.

In a twinkling the table was laid. There was hot soup, cold meats, a blackberry tart, new loaves, slabs of butter, and half a ripe cheese: good plain food, as good as the Shire could show.

2/2
Palace Jailer
Creature — Human Soldier

When this creature enters, you become the monarch.

When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

"Is it not a law in the City that those who wear the black and silver must stay in the Citadel?"

—Gandalf

2/2
Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

"Go now, Wormtongue, whither you will. But then, if we ever meet again, I shall not be merciful."

—Théoden

Selfless Squire
Creature — Human Soldier

Flash

When this creature enters, prevent all damage that would be dealt to you this turn.

Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.

1/1
Sunset Revelry
Sorcery

If an opponent has more life than you, you gain 4 life.

If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.

If an opponent has more cards in hand than you, draw a card.

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

Anything that Hobbits had no immediate use for, but were unwilling to throw away, they called a mathom. Their dwellings were apt to become rather crowded with mathoms.

Unbreakable Formation
Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Verge Rangers
Creature — Human Scout Ranger

First strike

You may look at the top card of your library any time.

As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

3/3