Modern Horizons 3

MH3 · 524 cards · Released

Deserted Temple
Land

: Add .

, : Untap target land.

A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.

Nesting Grounds
Land

: Add .

, : Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

Dappled coats become armored hides. Soft jaws become razor tusks. Nestling play becomes the fight for survival.

Phyrexian Tower
Legendary Land

: Add .

, Sacrifice a creature: Add .

"A cursed silhouette to look upon. Even if the halls stand empty, its vile shadows blight the land. I shudder to think of the evils that it held."

—Koth

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Snow-Covered Wastes
Basic Snow Land

: Add .

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Echoes of Eternity
Kindred Enchantment — Eldrazi

If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.

Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Flare of Fortitude
Instant

You may sacrifice a nontoken white creature rather than pay this spell's mana cost.

Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.

Ocelot Pride
Creature — Cat

First strike, lifelink

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.

1/1
Orim's Chant
Instant

Kicker (You may pay an additional as you cast this spell.)

Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.

White Orchid Phantom
Creature — Spirit Knight

Flying, first strike

When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

2/2
Wrath of the Skies
Sorcery

You get X (energy counters), then you may pay any amount of . Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of paid this way.

Flare of Denial
Instant

You may sacrifice a nontoken blue creature rather than pay this spell's mana cost.

Counter target spell.

Strix Serenade
Instant

Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.

Ugin's Binding
Instant

Devoid (This card has no color.)

Return target nonland permanent you don't control to its owner's hand.

Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.

Volatile Stormdrake
Creature — Drake

Flying, hexproof from activated and triggered abilities

When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get , then sacrifice that creature unless you pay an amount of equal to its mana value.

3/2
Chthonian Nightmare
Enchantment

When this enchantment enters, you get (three energy counters).

Pay X , Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Flare of Malice
Instant

You may sacrifice a nontoken black creature rather than pay this spell's mana cost.

Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.

Warren Soultrader
Creature — Zombie Goblin Wizard

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

3/3
Flare of Duplication
Instant

You may sacrifice a nontoken red creature rather than pay this spell's mana cost.

Copy target instant or sorcery spell. You may choose new targets for the copy.

Party Thrasher
Creature — Lizard Wizard

Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for or one mana of that creature's color.)

At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.

1/4
Powerbalance
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.

Wheel of Potential
Sorcery

You get (three energy counters), then you may pay any amount of .

Each player may exile their hand and draw a number of cards equal to the amount of paid this way. If seven or more was paid this way, you may play cards you own exiled this way until the end of your next turn.

Birthing Ritual
Enchantment

At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.

Flare of Cultivation
Sorcery

You may sacrifice a nontoken green creature rather than pay this spell's mana cost.

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Primal Prayers
Enchantment

When this enchantment enters, you get (two energy counters).

You may cast creature spells with mana value 3 or less by paying rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.

Sowing Mycospawn
Creature — Eldrazi Fungus

Devoid (This card has no color.)

Kicker (You may pay an additional as you cast this spell.)

When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.

When you cast this spell, if it was kicked, exile target land.

3/3
Springheart Nantuko
Enchantment Creature — Insect Monk

Bestow

Enchanted creature gets +1/+1.

Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.

1/1
Abstruse Appropriation
Instant

Devoid (This card has no color.)

Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.

Kaalia of the Vast
Legendary Creature — Human Cleric

Flying

Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

2/2
Psychic Frog
Creature — Frog

Whenever this creature deals combat damage to a player or planeswalker, draw a card.

Discard a card: Put a +1/+1 counter on this creature.

Exile three cards from your graveyard: This creature gains flying until end of turn.

1/2
Emerald Medallion
Artifact

Green spells you cast cost less to cast.

Jet Medallion
Artifact

Black spells you cast cost less to cast.

Pearl Medallion
Artifact

White spells you cast cost less to cast.

Ruby Medallion
Artifact

Red spells you cast cost less to cast.

Sapphire Medallion
Artifact

Blue spells you cast cost less to cast.

Archway of Innovation
Land

This land enters tapped unless you control an Island.

: Add .

, : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

Arena of Glory
Land

This land enters tapped unless you control a Mountain.

: Add .

, , Exert this land: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Bloodstained Mire
Land

, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Flooded Strand
Land

, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Monumental Henge
Land

This land enters tapped unless you control a Plains.

: Add .

, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Phyrexian Tower
Legendary Land

: Add .

, Sacrifice a creature: Add .

Polluted Delta
Land

, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Shifting Woodland
Land

This land enters tapped unless you control a Forest.

: Add .

Delirium : This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Spymaster's Vault
Land

This land enters tapped unless you control a Swamp.

: Add .

, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Ugin's Labyrinth
Land

Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand.

: Add . If a card is exiled with this land, add instead.

: Return the exiled card to its owner's hand.

Windswept Heath
Land

, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.