Marvel Super Heroes

MSH · 453 cards · Released

Justice, Vance Astrovik
Legendary Creature — Mutant Hero

Flying

When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand.

Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice.

2/2
Kang the Conqueror
Legendary Creature — Human Villain

Flying

Power-up : Put a +1/+1 counter on Kang. Take an extra turn after this one. During that turn, power-up abilities can't be activated. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

"My time . . . is all times."

4/5
Kid Loki
Legendary Creature — God Hero Villain

Each creature you control that you've put one or more +1/+1 counters on this turn has hexproof.

Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki.

"A lie is nothing but a story. We can choose to tell a different one."

1/1
Leader, Super-Genius
Legendary Creature — Gamma Scientist Villain

If a creature you control would connive, instead you draw a card, then that creature connives.

At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

1/3
Loki, God of Mischief
Legendary Creature — God Sorcerer Villain

Whenever a player or permanent becomes the target of an ability you control, draw a card. This ability triggers only once each turn.

"Foolish heroes. Loki can match you trick for trick, and then some."

2/1
Mister Fantastic, Reed Richards
Legendary Creature — Human Scientist Hero

Reach

Whenever one or more tokens you control enter, you may draw a card.

He's always in control of the situation, even when stretched thin.

2/4
Ms. Marvel, Kamala Khan
Legendary Creature — Mutant Inhuman Hero

Vigilance, reach

You have no maximum hand size.

Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."

1/4
Multiversal Incursion
Sorcery

For each nontoken creature you control, create a token that's a copy of that creature, except it isn't legendary.

"Dibs on not dying this time."

—Spider-Man, Peter Parker

Namor the Sub-Mariner
Legendary Creature — Mutant Merfolk Villain

Flying

Namor's power is equal to the number of Merfolk you control.

Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.

*/4
Pym Particles
Sorcery

Target creature gains vigilance until end of turn and can't be blocked this turn.

Draw a card.

"There's a whole different perspective from down here. I like it."

—The Wasp, Janet Van Dyne

Rewrite History
Enchantment — Plan

Whenever one or more creatures you control become tapped, draw a card, then discard a card and put a plan counter on this enchantment.

When the fourth plan counter is put on this enchantment, sacrifice it. When you do, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Secret Invasion
Enchantment — Aura

Enchant creature you control

When this Aura enters, exile up to one target creature other than enchanted creature until this Aura leaves the battlefield. Enchanted creature becomes a copy of that creature until this Aura leaves the battlefield.

Enchanted creature has ward .

S.H.I.E.L.D. Deployment Drone
Artifact Creature — Robot

Flying

When this creature enters, create a 1/1 white Soldier creature token.

One of the core capabilities of S.H.I.E.L.D. is deploying agents anywhere within minutes.

2/2
S.H.I.E.L.D. Flying Car
Artifact — Vehicle

Flash

Flying

When this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Crew 1

3/3
Shuri, Wakandan Inventor
Legendary Creature — Human Artificer Hero

Artifact spells you cast cost less to cast.

, : Target artifact you control becomes a copy of a second target artifact you control until end of turn, except it isn't legendary. Activate only as a sorcery.

While her older brother T'Challa ruled Wakanda, Shuri perfected its defenses and vibranium-based weapons.

2/1
Stature, Size Shifter
Legendary Creature — Human Hero

Stature can't be blocked if her power is 1 or less.

Power-up : Put X +1/+1 counters on Stature. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

"Aw, cute! Fun-sized Dooms!"

1/1
Super Intelligence
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player draws a card.

"With my gamma-enhanced genius, I am always at least two-hundred steps ahead."

—Leader, Samuel Sterns

Super Suit
Artifact — Equipment

Flash

When this Equipment enters, attach it to target creature you control. Untap that creature.

Equipped creature gets +1/+2.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Thirst for Knowledge
Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

"I am the Watcher. My species learned long ago the perils of interfering. For now, we observe."

Tony Stark
Legendary Creature — Human Artificer Hero

, : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

: Transform Tony Stark. Activate only as a sorcery.

1/3
The Invincible Iron Man
Legendary Artifact Creature — Human Hero

Flying, haste

At the beginning of combat on your turn, you may put an artifact card from your hand onto the battlefield. If it's an Equipment, attach it to The Invincible Iron Man.

"The future never stands still, and neither do I."

5/5
Trickster's Stratagem
Sorcery

The owner of target creature an opponent controls puts it into their library second from the top or on the bottom. Then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

"Let's take you off the board, shall we?"

We Say Thee Nay!
Instant — Arcane

Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)

Counter target spell unless its controller pays . Counter that spell unless its controller pays instead if this spell was cast using teamwork.

Wiccan, Rising Magician
Legendary Creature — Mutant Warlock Hero

Flying

Whenever you cast a noncreature spell, exile another target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

"Step outside of reality for a moment. It might improve your attitude."

4/4
The Wondrous Wasp
Legendary Creature — Human Hero

Flash

Flying

Wasp's Sting — When The Wondrous Wasp enters, tap up to one target creature. It loses all abilities for as long as The Wondrous Wasp remains on the battlefield.

"Don't overlook the little things."

2/1
Agents of HYDRA
Creature — Human Spy Villain

When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)

"Hail HYDRA! Immortal HYDRA! We shall never be destroyed! Cut off one head and two more shall take its place! We serve none but the Master—as the world shall soon serve us! Hail HYDRA!"

1/1
Arnim Zola, Bio-Fanatic
Legendary Artifact Creature — Scientist Villain

, : Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

"You are not the only one who found a way to live across the ages, Captain America."

2/3
Baron Helmut Zemo
Legendary Creature — Human Noble Villain

Whenever you cast a black spell from your hand, Baron Helmut Zemo connives.

Boast — Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to three of the copies without paying their mana costs. (Activate only if this creature attacked this turn and only once each turn.)

3/3
Baron Strucker, HYDRA Overlord
Legendary Creature — Human Villain

Villain spells you cast cost less to cast.

Whenever another Villain you control enters, you may have it connive. Do this only once each turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

"Minions of HYDRA! Behold! Our ultimate destiny is at hand!"

2/2
Black Widow, Super Spy
Legendary Creature — Human Spy Hero

Menace

Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.

2/1
Construct a Cosmic Cube
Enchantment — Plan

Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment.

When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.)

Crossbones, Malicious Mercenary
Legendary Creature — Human Mercenary Villain

Deathtouch

Whenever another Villain you control enters, put a +1/+1 counter on Crossbones. He deals 2 damage to each opponent. This ability triggers only once each turn.

"I consider myself an artist—a craftsman who specializes in murder, destruction, and terror!"

3/3
Cruel Alliance
Sorcery

Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)

Exile target creature with mana value 3 or less. If this spell was cast using teamwork, instead exile target creature and you gain 3 life.

"Die, you pathetic swine!"

—Viper, Ophelia Sarkissian

Dark Deed
Instant

Target creature gets -4/-4 until end of turn.

"You're pretty good, toots. But me? I'm magic."

—Bullseye

Decoy Ploy
Instant

Choose one or both —

• Return target Villain card from your graveyard to your hand.

• Return target Hero card from your graveyard to your hand.

"What fools you are that you cannot discern between a robotic servant and that which is . . . Doom!"

Doctor Doom
Legendary Creature — Human Scientist Villain

When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.

As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.

At the beginning of your end step, you draw a card and lose 1 life.

3/3
Doom Reigns Supreme
Enchantment — Plan

Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.

When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.

Elektra, Daughter of the Hand
Legendary Creature — Human Ninja Villain

Sneak (You may cast this spell for if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)

When Elektra enters, destroy target creature an opponent controls with power 3 or less.

"I am Elektra Natchios. Not even the stars are safe in the sky."

3/3
Grim Reaper, Lethal Legionnaire
Legendary Creature — Human Villain

Whenever Grim Reaper attacks, you may pay . When you do, return target creature card from your graveyard to the battlefield tapped and attacking with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

"The corpses have been sown. Now, to harvest!"

3/4
Hour of Defeat
Instant

Destroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

"Tomorrow's sun will rise on a new king of Wakanda!"

—Erik Killmonger

HYDRA Infiltration
Enchantment

When this enchantment enters, target opponent discards two cards.

Whenever a creature you control attacks alone, target opponent loses 1 life and you gain 1 life.

"HYDRA has spread its tentacles throughout all levels of society. The only question is, where will we strike next?"

HYDRA Troopers
Creature — Human Soldier Villain

When this creature enters, create a tapped 2/1 black Villain creature token with menace if there are two or more creature cards in your graveyard. Otherwise, mill two cards. (Put the top two cards of your library into your graveyard.)

Evil never lacks foot soldiers to do its will.

3/2
Kingpin's Enforcers
Creature — Human Villain

Lifelink

, Sacrifice an artifact or creature: Draw a card.

"Mister Fisk heard that you have an issue with the way he does business. We've come to resolve this dispute."

2/3
Klaw, Sonic Subjugator
Legendary Creature — Human Rogue Villain

Sonic Attack — When Klaw enters, target player reveals a number of cards from their hand equal to one plus the number of creature cards in your graveyard. You choose one of them. That player discards that card.

"Listen to the sound of death. Hear the sound of your own cells exploding."

2/2
Madame Masque
Legendary Creature — Human Villain

When Madame Masque enters, she connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)

3/2
The Masters of Evil
Legendary Creature — Human Villain

Other Villains you control get +2/+1.

, Discard this card: Search your library for a Plan card, reveal it, put it into your hand, then shuffle.

"You have made many enemies, Avengers. And your enemies have made many friends."

—Baron Zemo

5/6
M.O.D.O.K.
Legendary Artifact Creature — Villain

Flying, lifelink

Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Designed Only for Killing — Creatures your opponents control get -1/-1.

2/2
Moonstone, Harsh Mistress
Legendary Creature — Human Doctor Villain

Flying

Whenever you discard a card, you may exile that card from your graveyard. If you do, until the end of your next turn, you may play that card.

"Let me show you the dark side of the moon."

2/4
Ninja of the Hand
Creature — Human Ninja Villain

Deathtouch

Power-up : Each opponent discards a card. Put a +1/+1 counter on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

"They are ruthless killers. I was one of them."

—Elektra Natchios

2/2
Project Deathlok Soldier
Artifact Creature — Zombie Soldier

: Return this card from your graveyard to your hand.

"ENERGY OUTPUT AT 97.003%. WAKE UP, DEATHLOK UNIT. REPEAT: WAKE UP."

1/2
Red Room Recruit
Creature — Human Spy Villain

When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

"The Red Room doesn't grade on a curve. Only the deadliest make it out."

—Black Widow, Natasha Romanoff

1/2
Robot Domination
Enchantment — Plan

Whenever one or more creature cards are put into your graveyard from anywhere, you draw a card, lose 1 life, and put a plan counter on this enchantment.

When the third plan counter is put on this enchantment, sacrifice it and create three 2/2 colorless Robot Villain artifact creature tokens.

Ronin, Shadow Stalker
Legendary Creature — Human Rogue Hero

Pay 2 life: Add two mana of any one color. Spend this mana only to cast Equipment spells or activate equip abilities. Activate only once each turn.

, Sacrifice an Equipment attached to Ronin: Target creature gets -4/-4 until end of turn. Activate only as a sorcery.

3/3
Roxxon Brutes
Creature — Human Berserker Villain

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you draw your second card each turn, put a +1/+1 counter on target creature.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

4/4
Stolen Stark Tech
Artifact — Equipment

Flash

When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Equipped creature gets +1/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Super-Skrull
Legendary Creature — Skrull Shapeshifter Villain

Flying

: Create a 0/4 colorless Wall creature token with defender.

: Super-Skrull gets +4/+4 until end of turn.

: Super-Skrull deals 4 damage to target creature.

: Target player draws four cards.

4/5
Swordsman, Sharp Scoundrel
Legendary Creature — Human Hero Villain

Whenever another Villain you control enters, attach up to one target Equipment you control to target creature you control.

Whenever an equipped creature you control attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

"None can match me with the blade!"

2/2
Thunderbolts Conspiracy
Enchantment

Flash

Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

Justice, like lightning.

Too Evil to Stay Dead
Sorcery

Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)

Choose target creature card in your graveyard with mana value 4 or less. If this spell was cast using teamwork, instead choose target creature card in your graveyard. Return the chosen card to the battlefield.

Unliving Legionnaire
Creature — Vampire Villain

Flying

Power-up : Return up to one target creature card from your graveyard to your hand. Put two +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

3/2
Visions of Villainy
Instant

This spell costs less to cast if you control a Villain.

You draw two cards and lose 2 life.

As Thanos gazed into the cosmic vortex of the Infinity Well, he beheld the means to serve Death all the better.