Kamigawa: Neon Dynasty

NEO · 514 cards · Released

Forest
Basic Land — Forest

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Forest
Basic Land — Forest

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The Wandering Emperor
Legendary Planeswalker

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

[+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

[−1]: Create a 2/2 white Samurai creature token with vigilance.

[−2]: Exile target tapped creature. You gain 2 life.

Loyalty: 3
Tezzeret, Betrayer of Flesh
Legendary Planeswalker — Tezzeret

The first activated ability of an artifact you activate each turn costs less to activate.

[+1]: Draw two cards. Then discard two cards unless you discard an artifact card.

[−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

[−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Loyalty: 4
Kaito Shizuki
Legendary Planeswalker — Kaito

At the beginning of your end step, if Kaito entered this turn, he phases out.

[+1]: Draw a card. Then discard a card unless you attacked this turn.

[−2]: Create a 1/1 blue Ninja creature token with "This token can't be blocked."

[−7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

Loyalty: 3
Tamiyo, Compleated Sage
Legendary Planeswalker — Tamiyo

Compleated ( can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.

[−X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.

[−7]: Create Tamiyo's Notebook, a legendary colorless Book artifact token with "Spells you cast cost less to cast" and ": Draw a card."

Loyalty: 5
Jin-Gitaxias, Progress Tyrant
Legendary Creature — Phyrexian Praetor

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)

Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

5/5
Tamiyo, Compleated Sage
Legendary Planeswalker — Tamiyo

Compleated ( can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.

[−X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.

[−7]: Create Tamiyo's Notebook, a legendary colorless Book artifact token with "Spells you cast cost less to cast" and ": Draw a card."

Loyalty: 5
Eiganjo Exemplar
Enchantment Creature — Human Samurai

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

2/1
Imperial Subduer
Creature — Human Samurai

Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.

3/2
Norika Yamazaki, the Poet
Legendary Creature — Human Samurai

Vigilance

Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

3/2
Selfless Samurai
Creature — Fox Samurai

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.

Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

2/2
Seven-Tail Mentor
Creature — Fox Samurai

When this creature enters or dies, put a +1/+1 counter on target creature or Vehicle you control.

2/3
Sky-Blessed Samurai
Enchantment Creature — Human Samurai

Affinity for enchantments (This spell costs less to cast for each enchantment you control.)

Flying

4/4
Sunblade Samurai
Enchantment Creature — Human Samurai

Vigilance (Attacking doesn't cause this creature to tap.)

Channel , Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

4/4
The Wandering Emperor
Legendary Planeswalker

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

[+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

[−1]: Create a 2/2 white Samurai creature token with vigilance.

[−2]: Exile target tapped creature. You gain 2 life.

Loyalty: 3
Guardians of Oboro
Creature — Moonfolk Samurai

Defender

Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)

3/4
Nezumi Bladeblesser
Creature — Rat Samurai

This creature has deathtouch as long as you control an artifact.

This creature has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)

3/2
Akki Ronin
Creature — Goblin Samurai

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

1/3
Goro-Goro, Disciple of Ryusei
Legendary Creature — Goblin Samurai

: Creatures you control gain haste until end of turn.

: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

2/2
Heiko Yamazaki, the General
Legendary Creature — Human Samurai

Trample

Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

3/3
Peerless Samurai
Creature — Human Samurai

Menace (This creature can't be blocked except by two or more creatures.)

Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs less to cast.

2/3
Reinforced Ronin
Artifact Creature — Human Samurai

Haste

At the beginning of your end step, return this creature to its owner's hand.

Channel , Discard this card: Draw a card.

2/2
Upriser Renegade
Creature — Human Samurai

This creature gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)

1/3
Heir of the Ancient Fang
Creature — Snake Samurai

This creature enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

2/3
Jukai Trainee
Creature — Human Samurai

Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.

2/2
Asari Captain
Creature — Human Samurai

Haste

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

4/3
Isshin, Two Heavens as One
Legendary Creature — Human Samurai

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

3/4
Raiyuu, Storm's Edge
Legendary Creature — Human Samurai

First strike

Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

3/3
Risona, Asari Commander
Legendary Creature — Human Samurai

Haste

Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.

Whenever combat damage is dealt to you, remove an indestructible counter from Risona.

3/3
Blade-Blizzard Kitsune
Creature — Fox Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Double strike

2/2
Covert Technician
Artifact Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

2/4
Futurist Operative
Creature — Human Ninja

As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.

: Untap this creature.

3/4
Moon-Circuit Hacker
Enchantment Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.

2/1
Moonsnare Specialist
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When this creature enters, return up to one target creature to its owner's hand.

2/2
Prosperous Thief
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

3/2
Thousand-Faced Shadow
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

1/1
Biting-Palm Ninja
Creature — Human Ninja

Ninjutsu

This creature enters with a menace counter on it.

Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

3/3
Dokuchi Shadow-Walker
Creature — Ogre Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

5/5
Dokuchi Silencer
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

2/1
Inkrise Infiltrator
Creature — Human Ninja

Flying

: This creature gets +2/+2 until end of turn.

1/2
Mukotai Ambusher
Artifact Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Lifelink

3/2
Nashi, Moon Sage's Scion
Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

3/2
Nezumi Prowler
Artifact Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.

3/1
Tatsunari, Toad Rider
Legendary Creature — Human Ninja

Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."

: Tatsunari and target Frog you control can't be blocked this turn except by creatures with flying or reach.

3/3
Coiling Stalker
Creature — Snake Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

2/1
Fang of Shigeki
Enchantment Creature — Snake Ninja

Deathtouch

1/1
Kappa Tech-Wrecker
Creature — Turtle Ninja

Ninjutsu

This creature enters with a deathtouch counter on it.

Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

1/3
Spring-Leaf Avenger
Creature — Insect Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, return target permanent card from your graveyard to your hand.

6/5
Kaito Shizuki
Legendary Planeswalker — Kaito

At the beginning of your end step, if Kaito entered this turn, he phases out.

[+1]: Draw a card. Then discard a card unless you attacked this turn.

[−2]: Create a 1/1 blue Ninja creature token with "This token can't be blocked."

[−7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

Loyalty: 3
Kotose, the Silent Spider
Legendary Creature — Human Ninja

When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

4/4
Satoru Umezawa
Legendary Creature — Human Ninja

Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.

Each creature card in your hand has ninjutsu .

2/4
Silver-Fur Master
Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Ninjutsu abilities you activate cost less to activate.

Other Ninja and Rogue creatures you control get +1/+1.

2/2
The Restoration of Eiganjo
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Architect of Restoration
Enchantment Creature — Fox Monk

Vigilance

Whenever this creature attacks or blocks, create a 1/1 colorless Spirit creature token.

3/4
Inventive Iteration
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Return up to one target creature or planeswalker to its owner's hand.

II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough
Enchantment Creature — Moonfolk

Flying

Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

3/3
Tribute to Horobi
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Each opponent creates a 1/1 black Rat Rogue creature token.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Echo of Death's Wail
Enchantment Creature — Spirit

Flying, haste

When this creature enters, gain control of all Rat tokens.

Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card.

3/3
Fable of the Mirror-Breaker
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."

II — You may discard up to two cards. If you do, draw that many cards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Reflection of Kiki-Jiki
Enchantment Creature — Goblin Shaman

, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

2/2
The Dragon-Kami Reborn
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Dragon-Kami's Egg
Enchantment Creature — Egg

Whenever this creature or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.

0/1
Jugan Defends the Temple
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 1/1 green Human Monk creature token with ": Add ."

II — Put a +1/+1 counter on each of up to two target creatures.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star
Enchantment Creature — Dragon Spirit

Flying

Whenever another creature you control enters, you may pay . When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, this creature gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

2/2
Teachings of the Kirin
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Mill three cards. Create a 1/1 colorless Spirit creature token.

II — Put a +1/+1 counter on target creature you control.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kirin-Touched Orochi
Enchantment Creature — Snake Monk

Whenever this creature attacks, choose one —

• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.

• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.

1/1