Kamigawa: Neon Dynasty

NEO · 514 cards · Released

Hidetsugu Consumes All
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Destroy each nonland permanent with mana value 1 or less.

II — Exile all graveyards.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Vessel of the All-Consuming
Enchantment Creature — Ogre Shaman

Trample

Whenever this creature deals damage, put a +1/+1 counter on it.

Whenever this creature deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

3/3
The Kami War
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Exile target nonland permanent an opponent controls.

II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

O-Kagachi Made Manifest
Enchantment Creature — Dragon Spirit

O-Kagachi Made Manifest is all colors.

Flying, trample

Whenever this creature attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. This creature gets +X/+0 until end of turn, where X is the mana value of that card.

6/6
Brilliant Restoration
Sorcery

Return all artifact and enchantment cards from your graveyard to the battlefield.

Cloudsteel Kirin
Artifact Creature — Equipment Kirin

Flying

Equipped creature has flying and "You can't lose the game and your opponents can't win the game."

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

3/2
Farewell
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

Invoke Justice
Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Light-Paws, Emperor's Voice
Legendary Creature — Fox Advisor

Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.

2/2
Lion Sash
Artifact Creature — Equipment Cat

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.

Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

1/1
March of Otherworldly Light
Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs less to cast for each card exiled this way.

Exile target artifact, creature, or enchantment with mana value X or less.

Invoke the Winds
Sorcery

Gain control of target artifact or creature. Untap it.

Jin-Gitaxias, Progress Tyrant
Legendary Creature — Phyrexian Praetor

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)

Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

5/5
March of Swirling Mist
Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mindlink Mech
Artifact — Vehicle

Flying

Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.

Crew 1

4/3
The Reality Chip
Legendary Artifact Creature — Equipment Jellyfish

You may look at the top card of your library any time.

As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

0/4
Tameshi, Reality Architect
Legendary Creature — Moonfolk Wizard

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.

, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

2/3
Tezzeret, Betrayer of Flesh
Legendary Planeswalker — Tezzeret

The first activated ability of an artifact you activate each turn costs less to activate.

[+1]: Draw two cards. Then discard two cards unless you discard an artifact card.

[−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

[−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Loyalty: 4
Blade of the Oni
Artifact Creature — Equipment Demon

Menace

Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

3/1
Hidetsugu, Devouring Chaos
Legendary Creature — Ogre Demon

, Sacrifice a creature: Scry 2.

, : Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu deals damage equal to the exiled card's mana value to any target.

4/4
Invoke Despair
Sorcery

Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

March of Wretched Sorrow
Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs less to cast for each card exiled this way.

March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

Mukotai Soulripper
Artifact — Vehicle

Whenever this Vehicle attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on this Vehicle and it gains menace until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

4/3
Soul Transfer
Sorcery

Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead.

• Exile target creature or planeswalker.

• Return target creature or planeswalker card from your graveyard to your hand.

Explosive Singularity
Sorcery

As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs less to cast for each creature tapped this way.

Explosive Singularity deals 10 damage to any target.

Invoke Calamity
Instant

You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.

Lizard Blades
Artifact Creature — Equipment Lizard

Double strike

Equipped creature has double strike.

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

1/1
March of Reckless Joy
Instant

As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs less to cast for each card exiled this way.

Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.

Ogre-Head Helm
Artifact Creature — Equipment Ogre

Equipped creature gets +2/+2.

Whenever this creature or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

2/2
Scrap Welder
Creature — Goblin Artificer

, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.

3/3
Thundering Raiju
Creature — Spirit

Haste

Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature. (Equipment, Auras you control, and counters are modifications.)

3/3
Invoke the Ancients
Sorcery

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Kami of Transience
Creature — Spirit

Trample

Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.

At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return this card from your graveyard to your hand.

2/2
Kodama of the West Tree
Legendary Creature — Spirit

Reach

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

3/3
March of Burgeoning Life
Instant

As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs less to cast for each card exiled this way.

Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.

Shigeki, Jukai Visionary
Legendary Enchantment Creature — Snake Druid

, , Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.

Channel , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.

1/3
Weaver of Harmony
Enchantment Creature — Snake Druid

Other enchantment creatures you control get +1/+1.

, : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

2/2
Eiganjo Uprising
Sorcery

Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.

Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Greasefang, Okiba Boss
Legendary Creature — Rat Pilot

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.

4/3
Hinata, Dawn-Crowned
Legendary Creature — Kirin Spirit

Flying, trample

Spells you cast cost less to cast for each target.

Spells your opponents cast cost more to cast for each target.

4/4
Satsuki, the Living Lore
Legendary Creature — Human Druid

: Put a lore counter on each Saga you control. Activate only as a sorcery.

When Satsuki dies, choose up to one —

• Return target Saga or enchantment creature you control to its owner's hand.

• Return target Saga card from your graveyard to your hand.

1/3
Spirit-Sister's Call
Enchantment

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Eater of Virtue
Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip

Mechtitan Core
Artifact — Vehicle

, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.

Crew 2

2/4
Mirror Box
Artifact

The "legend rule" doesn't apply to permanents you control.

Each legendary creature you control gets +1/+1.

Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.

Reckoner Bankbuster
Artifact — Vehicle

This Vehicle enters with three charge counters on it.

, , Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."

Crew 3

4/4
Surgehacker Mech
Artifact — Vehicle

Menace

When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.

Crew 4

5/5
Ao, the Dawn Sky
Legendary Creature — Dragon Spirit

Flying, vigilance

When Ao dies, choose one —

• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

5/4
Kyodai, Soul of Kamigawa
Legendary Creature — Dragon Spirit

Flash

Flying

When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai.

: Kyodai gets +5/+5 until end of turn.

3/3
Kairi, the Swirling Sky
Legendary Creature — Dragon Spirit

Flying, ward

When Kairi dies, choose one —

• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.

• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

6/6
Junji, the Midnight Sky
Legendary Creature — Dragon Spirit

Flying, menace

When Junji dies, choose one —

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

5/5
Atsushi, the Blazing Sky
Legendary Creature — Dragon Spirit

Flying, trample

When Atsushi dies, choose one —

• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

• Create three Treasure tokens.

4/4
Kura, the Boundless Sky
Legendary Creature — Dragon Spirit

Flying, deathtouch

When Kura dies, choose one —

• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.

• Create an X/X green Spirit creature token, where X is the number of lands you control.

4/4
Boseiju, Who Endures
Legendary Land

: Add .

Channel , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.

Eiganjo, Seat of the Empire
Legendary Land

: Add .

Channel , Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs less to activate for each legendary creature you control.

Otawara, Soaring City
Legendary Land

: Add .

Channel , Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.

Sokenzan, Crucible of Defiance
Legendary Land

: Add .

Channel , Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs less to activate for each legendary creature you control.

Takenuma, Abandoned Mire
Legendary Land

: Add .

Channel , Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.

Farewell
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

The Wandering Emperor
Legendary Planeswalker

Flash

As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant.

[+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.

[−1]: Create a 2/2 white Samurai creature token with vigilance.

[−2]: Exile target tapped creature. You gain 2 life.

Loyalty: 3
Tezzeret, Betrayer of Flesh
Legendary Planeswalker — Tezzeret

The first activated ability of an artifact you activate each turn costs less to activate.

[+1]: Draw two cards. Then discard two cards unless you discard an artifact card.

[−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.

[−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Loyalty: 4
Blade of the Oni
Artifact Creature — Equipment Demon

Menace

Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.

Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

3/1