Whenever you gain life, you may pay . If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
"To wage war, secure peace within yourself."
—Emmara
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Dimir assassins have the precision to slay a single memory.
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
"My power is generosity, in a way. I give my survivors an appreciation for their lives."
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
"I've seen Ravnica's fate. Believe me, I'm doing you a favor."
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
"Don't stop till your horns come out their back."
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
"This sort of innovation occurs when you set out to improve an electric tea kettle and misplace a decimal."
Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Defender
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
"It's both an ingress-denial mechanism and an attractive hallway light!"
—Daxiver, Izzet electromancer
As long as you control a Yanling planeswalker, this creature has flying. (It can't be blocked except by creatures with flying or reach.)
The most nimble of creatures, it chases the most sacred luminence.
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
It is said that Yinglong gave birth to the qilin and the phoenix, and after them, all the hairy and winged beings in the world. Thus it is known as the Ancestor Dragon.
Enchant creature
Enchanted creature can't be blocked.
Mystery lies beneath the haunting mists. Never stay where obscurity deepens.
Dragon's Presence deals 5 damage to target attacking or blocking creature.
"The Ancestor Dragon appeared atop the clouds, amid shattering mountains and sundering earth."
—Jiang Yanggu's travelogue
Draw three cards.
A heaven-sent vision is like a lantern to guide the way.
This strange beast has the hide of a leopard, the howl of a dog, and the horns of an ox.
Known for their glowing horn and stone-rattling roar, zheng are the fiercest predators in the forest. Few survived before Jiang Yanggu came.
When this creature dies, draw a card.
A precious shell without, a delicious taste within.
Target creature you control deals damage equal to its power to target creature you don't control.
"Mowu was wary that day, as though he sensed the danger ahead."
—Jiang Yanggu's travelogue
Cleansing Screech deals 4 damage to any target.
"Crackle" and "pop" are the most wondrous sounds.
Flying (This creature can't be blocked except by creatures with flying or reach.)
This creature can block only creatures with flying.
It stops flying only as its life comes to an end.
Whenever this creature deals combat damage to a player, draw a card.
It has waited a millennium just for you, and for a millennium will it watch over your descendants.
Mugging deals 2 damage to target creature. That creature can't block this turn.
Scream: muffled. Pockets: emptied. Neck function: never the same again.
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation.
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Flying
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
—Milana, Orzhov prelate
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Creatures you control have base power and toughness X/X until end of turn.
"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
—Vorel of the Hull Clade
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
It's easy to believe you're a god when you're twice as powerful as everyone else.
: Add .
, : This land becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
"Entrance is free. Donations are required."
—Notice outside Vizkopa Bank
Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
, Pay 2 life: Remove a counter from target nonland permanent.
The hunger of a vampire and the subtlety of a tax collector.
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
"Scandal and slander are never welcome news. That's why I'm never the messenger."
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Black creatures get +1/+1.
Activated abilities of creatures cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
"Finding a true heartstone is even harder than finding a true heart."
—Hanna, Weatherlight navigator
This artifact enters tapped.
, , Sacrifice this artifact: Target player loses the game.
"All memory of your existence will be wiped from reality. You will die, and no one will mourn."
—Memnarch
, : Create a 0/1 colorless Pest artifact creature token.
All Auriok children know the tale, "Bolgri and the Long Day of Squashing."
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin.
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Shadowmoor's main crops are rot, slime, and despair.
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Left to itself, nature overflows any container, overthrows any restriction, and overreaches any boundary.
Menace
You may exert this creature as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
"There is no tomorrow, so hold nothing back."
Tap up to two target creatures.
Cycling (, Discard this card: Draw a card.)
"I was promised an afterlife, not this. Samut was right. The God-Pharaoh lied."
—Djeru, former Tah-crop initiate
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)
Though buried and muffled, nature's whisper still called to Nissa.
Vigilance, reach
"Remember, brother, the eyes are always vulnerable."
"I never forgot."
When this creature dies, draw a card.
Once favored companions, many cats were left to fend for themselves.
Whenever you cast a blue, black, or red spell, you gain 1 life.
"This is the final trial! Rejoice, for the God-Pharaoh soars among us!"
Reach
Whenever this creature deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
Flying
: You gain 2 life and draw a card.
"It's a cruel thing to give such a sad song to such a colorful creature."
—Sana, former Ahn-crop initiate
Return target nonland permanent to its owner's hand.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
Put a -1/-1 counter on each of up to two target creatures.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile any number of target creatures that have -1/-1 counters on them.
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
This artifact enters with three brick counters on it.
, , Remove a brick counter from this artifact: Draw a card.
, : Scry 1.
Decades to build. Hours to demolish.
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: This land deals 2 damage to each opponent.
: Add .
, Tap an untapped creature you control: Add one mana of any color.
"What will happen to us?" they asked. The vizier paused. "I think . . . I think that's up to us now."
(: Add .)