Deathtouch
Cycling (, Discard this card: Draw a card.)
When you cycle this card, put a deathtouch counter on target creature you control.
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Fragile, floating Skysail suddenly seemed like an appealingly safe place to live.
Enchant land
Enchanted land has ": Target creature gains trample and haste until end of turn."
Cycling (, Discard this card: Draw a card.)
[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."
[−2]: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
[−7]: Each creature you control deals damage equal to its power to each opponent.
Choose one —
• Destroy target artifact.
• Shredded Sails deals 4 damage to target creature with flying.
Cycling (, Discard this card: Draw a card.)
Trample, haste
Cycling
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Whenever this creature attacks, you may change the base power and toughness of target Human you control to this creature's power and toughness until end of turn.
Sometimes the eludha is a sacred harmony of souls. Sometimes the bonder grabs some fur and holds on tight.
Vigilance
Cycling (, Discard this card: Draw a card.)
Raugrin's coastline can be quite beautiful, as long as you avoid the volcanic dinosaurs, the sea dinosaurs, and the roaming beach dinosaurs.
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
"Need a medic! And some stonemasons!"
—Wyllon, Drannith merchant
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
"What's natural on Ikoria continues to delight me."
—Vivien Reid
Trample
Cycling (, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)
Nothing returns from the nightmare nests of Indatha unscathed.
Return any number of permanent cards with different names from your graveyard to the battlefield.
"The ground under our feet is a record of every slight against the world, to be avenged at a time of its choosing."
—Gavi, nest warden
Other Humans you control get +1/+1.
Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard.
, Sacrifice two Humans: Destroy target creature with power 4 or greater.
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
: Add .
, : Draw a card. Activate only if you control a creature with power 4 or greater.
There is a sanctuary that reveals itself only to those graced by the eludha—the mystical connection between bonder and monster.
(: Add , , or .)
This land enters tapped.
Cycling (, Discard this card: Draw a card.)
Nowhere on Ikoria are monsters more integral to the landscape than Ketria, where the river itself will stand up and roar.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
, : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Lifelink
Cycling (, Discard this card: Draw a card.)
When you cycle this card, put a lifelink counter on target creature you control.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, draw a card.
Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
Counter target spell.
Cycling (, Discard this card: Draw a card.)
On Ikoria, reactive magic can make the difference between barely grazed and really dead.
Whenever you draw a card, put a foreshadow counter on this enchantment.
Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token.
Cycling (, Discard this card: Draw a card.)
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Lives taken are lives not easily forgotten.
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
Fear pierces the strongest armor.
This creature enters with your choice of two different counters on it from among menace, deathtouch, and lifelink.
Most monsters are more frightening when they skitter unseen in the dark. Most.
Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.
"It's them or us."
—General Kudro
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul.
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Rakdos rioters paint their faces to resemble the drakes' bloodied muzzles.
Flying
When this creature enters, search your library for a card, put it into your hand, then shuffle.
The litany of the infernal on his flesh pulses to the beating of his dark heart.
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Target player discards two cards unless they discard an artifact card.
What is the sound of one head snapping?
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
There was no reason to pray. This was already an act of the gods.
Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.
Defender
When this creature dies, create a 2/2 red Dragon creature token with flying and ": This token gets +1/+0 until end of turn."
Dragon birth lairs are littered with treasure to entice the young from their eggs.
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
The spell fell upon the crowd like a dragon, ancient and full of death.
Flying
: This creature gets +1/+0 until end of turn.
Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
"I found a new toy. Wanna play?"
Enchant creature
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
Flying
When this creature enters, you may search your library for an artifact card, exile it, then shuffle.
When this creature dies, you may put the exiled card into its owner's hand.
First strike
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.
It traps an explosion within its stony skin.
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
The calligraphy of combat is written with strokes of sudden blood.
Staggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Creatures you control have haste.
Creatures your opponents control enter tapped.
When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be."
Defender
, : This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender.
"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
—The War Diaries
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Trample
Each creature you control with a +1/+1 counter on it has trample.
The best way to calm a rampaging ceratok is to wait until it dies of natural causes.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Travelers' tales claim that hydras bite off their own heads to make themselves deadlier.
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach.
Flying
When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
The light of the rising star empowers the champions of tomorrow.
Enchant creature
All creatures able to block enchanted creature do so.
It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.
Destroy target artifact or enchantment. Its controller gains 4 life.
"The timeless, tireless jaws of nature shall one day devour us all."
—Sildark, artificer of Omu
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
"The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them."
Defender
: Add for each creature you control with defender.
"Our enemy is nothing less than the end of all life. We shall not want for allies."
—The War Diaries
Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)