The List

PLST · 5588 cards · Released

Mind Bend
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Power Sink
Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

Sapphire Charm
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Sea Scryer
Creature — Merfolk Wizard

: Add .

, : Add .

1/1
Suq'Ata Firewalker
Creature — Human Wizard

This creature can't be the target of red spells or abilities from red sources.

: This creature deals 1 damage to any target.

"Comfortable even in a furnace? I've never met one who'd accept my wager."

—Talibah, embermage

0/1
Saryth, the Viper's Fang
Legendary Creature — Human Warlock

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

, : Untap another target creature or land you control.

3/4
Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

Kher Keep
Legendary Land

: Add .

, : Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

"I swear, for every one Prossh devours, three more pop out of a hole somewhere."

—Jaya Ballard

Mossfire Valley
Land

, : Add .

Lush growth spreads like a ferocious blaze across the Otarian hillsides.

Seaside Citadel
Land

This land enters tapped.

: Add , , or .

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Sungrass Prairie
Land

, : Add .

On Otaria, peace and harmony are rare. Places that provide both are cherished.

War Room
Land

: Add .

, , Pay life equal to the number of colors in your commanders' color identity: Draw a card.

A figure is moved on a map, and the tide of war changes.

Austere Command
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Sophia, Dogged Detective
Legendary Creature — Human Detective

When Sophia enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.

, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.

Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.

3/4
Snarling Gorehound
Creature — Dog

Menace

Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

"I'd offer your dog a treat, but I'm afraid I don't have any appendages to spare."

—Alquist Proft, to Judith

1/1
Demand Answers
Instant

As an additional cost to cast this spell, sacrifice an artifact or discard a card.

Draw two cards.

After the attempt on Aurelia's life, she gave the Agency an ultimatum: solve the case in twenty-four hours, or the Boros Legion would declare war on the Cult of Rakdos.

A Killer Among Us
Enchantment

When this enchantment enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin.

Sacrifice this enchantment, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.

Pick Your Poison
Sorcery

Choose one —

• Each opponent sacrifices an artifact of their choice.

• Each opponent sacrifices an enchantment of their choice.

• Each opponent sacrifices a creature with flying of their choice.

A reliable, general-purpose toxin is a handy way to save on belt space.

Anzrag, the Quake-Mole
Legendary Creature — Mole God

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

: Anzrag must be blocked each combat this turn if able.

His claws tear at the foundations of civilization.

8/4
Buried in the Garden
Enchantment — Aura

Enchant land

When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Rakdos, Patron of Chaos
Legendary Creature — Demon

Flying, trample

At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.

"Finally, a performance worthy of my applause!"

6/6
Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Massacre Girl, Known Killer
Legendary Creature — Human Assassin

Menace

Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.

"'Did I do it?' You'll have to be more specific."

4/4
All Is Dust
Kindred Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."

—Javad Nasrin, Ondu relic hunter

Blades of Velis Vel
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

"The changing kind suffers as we do. We must join as one to quench our tyrants!"

Burst Lightning
Instant

Kicker (You may pay an additional as you cast this spell.)

Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.

Dragonsoul Knight
Creature — Human Knight

First strike

: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

2/2
Goblin Fireslinger
Creature — Goblin Warrior

: This creature deals 1 damage to target player or planeswalker.

A rock between your eyes hurts. A burning rock between your eyes ruins your whole day.

1/1
Gut Shot
Instant

( can be paid with either or 2 life.)

Gut Shot deals 1 damage to any target.

"Down here, we have a more pointed version of the scriptures."

—Urabrask's enforcer

Kiki-Jiki, Mirror Breaker
Legendary Creature — Goblin Shaman

Haste

: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

2/2
Smash to Smithereens
Instant

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

The giant Tarvik dreamed that trinkets and machines caused all the world's woe. When he awoke from his troubled sleep, he took the name Tarvik Relicsmasher.

Court Homunculus
Artifact Creature — Homunculus

This creature gets +1/+1 as long as you control another artifact.

Mages of Esper measure their wealth and status by the number of servants in their retinues.

1/1
Bestial Menace
Sorcery

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

"My battle cry reaches ears far keener than yours."

—Saidah, Joraga hunter

Commune with Nature
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Cytoplast Root-Kin
Creature — Elemental Mutant

Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

: Move a +1/+1 counter from target creature you control onto this creature.

0/0
Gnarlid Pack
Creature — Beast

Multikicker (You may pay an additional any number of times as you cast this spell.)

This creature enters with a +1/+1 counter on it for each time it was kicked.

2/2
Kavu Primarch
Creature — Kavu

Kicker (You may pay an additional as you cast this spell.)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

If this creature was kicked, it enters with four +1/+1 counters on it.

3/3
Kozilek's Predator
Creature — Eldrazi Drone

When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ."

It's difficult to outwit something that doesn't speak, strategize, or even think.

3/3
Noble Hierarch
Creature — Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or .

She protects the sacred groves from blight, drought, and the Unbeholden.

0/1
Pelakka Wurm
Creature — Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When this creature enters, you gain 7 life.

When this creature dies, draw a card.

It eats what it wants to eat—which is anything that moves.

7/7
Thrive
Sorcery

Put a +1/+1 counter on each of X target creatures.

The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return.

Fortify
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

"Where metal is tainted and wood is scarce, we are best armed by faith."

—Tavalus, acolyte of Korlis

Ethercaste Knight
Artifact Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"We coat ourselves in steel every day. What is etherium but the next logical step?"

1/3
Plaxcaster Frogling
Creature — Frog Mutant

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

0/0
Vengeful Rebirth
Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.

Exile Vengeful Rebirth.

Shrewd Hatchling
Creature — Elemental

This creature enters with four -1/-1 counters on it.

: Target creature can't block this creature this turn.

Whenever you cast a blue spell, remove a -1/-1 counter from this creature.

Whenever you cast a red spell, remove a -1/-1 counter from this creature.

6/6
Swans of Bryn Argoll
Creature — Bird Spirit

Flying

If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.

Any being that harms them quickly learns its lesson.

4/3
Alloy Myr
Artifact Creature — Myr

: Add one mana of any color.

With or without witnesses, the suns continued their prismatic dance.

2/2
Blinding Souleater
Artifact Creature — Phyrexian Cleric

, : Tap target creature. ( can be paid with either or 2 life.)

"We thank the souleaters for inscribing our souls with subservience, to reinforce the sacred order."

—Drones' hymn of gratitude

1/3
Copper Carapace
Artifact — Equipment

Equipped creature gets +2/+2 and can't block.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"We will fight as they do: our flesh protected behind metal."

—Tae Aquil, Viridian weaponsmith

Frogmite
Artifact Creature — Frog

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

At first, vedalken observers thought blinkmoths naturally avoided certain places. Then they realized those places were frogmite feeding grounds.

2/2
Mortarpod
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."

Equip

Precursor Golem
Artifact Creature — Golem

When this creature enters, create two 3/3 colorless Golem artifact creature tokens.

Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.

3/3
Darksteel Citadel
Artifact Land

Indestructible

: Add .

Structures built from darksteel yield to neither assault nor age.

Mirran Crusader
Creature — Human Knight

Double strike, protection from black and from green

A symbol of what Mirrodin once was and hope for what it will be again.

2/2
Moonlit Strider
Creature — Spirit

Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1/4
Skyhunter Skirmisher
Creature — Cat Knight

Flying, double strike

"Like dawn's first light, blind the unprepared and banish the shadows."

—Skyhunter creed

1/1