The List

PLST · 5588 cards · Released

Sunlance
Sorcery

Sunlance deals 3 damage to target nonwhite creature.

"It's easy for the innocent to speak of justice. They seldom feel its terrible power."

—Orim, Samite inquisitor

Terashi's Grasp
Sorcery — Arcane

Destroy target artifact or enchantment. You gain life equal to its mana value.

"The jeweler, the potter, the smith . . . They all imbue a bit of their souls into their creations. The kami destroy that crafted mortal shell and absorb the soul within."

—Noboru, master kitemaker

Aethersnipe
Creature — Elemental

When this creature enters, return target nonland permanent to its owner's hand.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

4/4
Cloud Elemental
Creature — Elemental

Flying

This creature can block only creatures with flying.

"The sky teems with just as much life as the forest or the deep seas."

—Hadi Kasten, Calla Dale naturalist

2/3
Flashfreeze
Instant

Counter target red or green spell.

"Your downfall was not your ignorance, your weakness, or your hubris, but your warm blood."

—Heidar, Rimewind master

Hurkyl's Recall
Instant

Return all artifacts target player owns to their hand.

Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.

Somber Hoverguard
Creature — Drone

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

The vedalken interrogate all intruders—once the hoverguards are done with them.

3/2
Steady Progress
Instant

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Draw a card.

"More of that strange oil . . . It's probably nothing."

Thoughtcast
Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Draw two cards.

Vedalken eyes don't see the beauty in things. They see only what those things can teach.

Vapor Snag
Instant

Return target creature to its owner's hand. Its controller loses 1 life.

"This creature is inadequate. Send it to the splicers for innovation."

—Malcator, Executor of Synthesis

Vigean Graftmage
Creature — Vedalken Wizard Mutant

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

: Untap target creature with a +1/+1 counter on it.

0/0
Death Denied
Instant — Arcane

Return X target creature cards from your graveyard to your hand.

Takenuma was filled with a chorus of moans, shrieks, and wails. Some came from the living, some from the dying, and some, most horribly, from the dead.

Dismember
Instant

( can be paid with either or 2 life.)

Target creature gets -5/-5 until end of turn.

"You serve Phyrexia. Your pieces would better serve Phyrexia elsewhere."

—Azax-Azog, the Demon Thane

Apostle's Blessing
Instant

( can be paid with either or 2 life.)

Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Dread Drone
Creature — Eldrazi Drone

When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ."

Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.

4/1
Ghostly Changeling
Creature — Shapeshifter

Changeling (This card is every creature type.)

: This creature gets +1/+1 until end of turn.

In desolate places, changelings may take the shape of fancies, or memories, or fears.

2/2
Grim Affliction
Instant

Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Even the small wounds let hope bleed out.

Instill Infection
Instant

Put a -1/-1 counter on target creature.

Draw a card.

"The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread."

—Vedalken research notes

Nameless Inversion
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Target creature gets +3/-3 and loses all creature types until end of turn.

Just as a changeling's influence can have dramatic effects, so too can its sudden withdrawal.

Plagued Rusalka
Creature — Spirit

, Sacrifice a creature: Target creature gets -1/-1 until end of turn.

"Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies."

—Savra

1/1
Arrest
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Bladehold houses a rogues' gallery filled with the living "statues" of the worst enemies of the Auriok.

Scuttling Death
Creature — Spirit

Sacrifice this creature: Target creature gets -1/-1 until end of turn.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

4/2
Mogg Flunkies
Creature — Goblin

This creature can't attack or block alone.

They'll attack whatever's in front of them—as long as you tell them where that is.

3/3
Molten Rain
Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

It came as a cruel answer to the farmers' prayers.

Past in Flames
Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Pyrewild Shaman
Creature — Goblin Shaman

Bloodrush — , Discard this card: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay . If you do, return this card to your hand.

3/1
Rubblebelt Maaka
Creature — Cat

Bloodrush — , Discard this card: Target attacking creature gets +3/+3 until end of turn.

"The maaka remain loyal to us in this time of strife. We don't even have to feed them—our enemies do."

—Nedja, Gruul shaman

3/3
Scourge Devil
Creature — Devil

When this creature enters, creatures you control get +1/+0 until end of turn.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3/3
Arachnus Web
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy this Aura.

Avacyn's Pilgrim
Creature — Human Monk

: Add .

"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."

1/1
Lingering Souls
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Death-Hood Cobra
Creature — Phyrexian Snake

: This creature gains reach until end of turn.

: This creature gains deathtouch until end of turn.

"Size alone does not guarantee survival."

—Vorinclex, Voice of Hunger

2/2
Gaea's Anthem
Enchantment

Creatures you control get +1/+1.

"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."

—Gamelen, Citanul elder

Penumbra Spider
Creature — Spider

Reach

When this creature dies, create a 2/4 black Spider creature token with reach.

When it snared a passing cockatrice, its own soul darkly doubled.

2/4
Revive
Sorcery

Return target green card from your graveyard to your hand.

Even what is lost beyond recall returns when coaxed by a dryad's hand.

Strength in Numbers
Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."

—Uros, Pendelhaven elder

Thornscape Battlemage
Creature — Elf Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When this creature enters, if it was kicked with its kicker, it deals 2 damage to any target.

When this creature enters, if it was kicked with its kicker, destroy target artifact.

2/2
Agony Warp
Instant

Target creature gets -3/-0 until end of turn.

Target creature gets -0/-3 until end of turn.

Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.

Coiling Oracle
Creature — Snake Elf Druid

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1
Momentary Blink
Instant

Exile target creature you control, then return it to the battlefield under its owner's control.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Fiery Justice
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.

Ghor-Clan Rampager
Creature — Beast

Trample

Bloodrush — , Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"

—Kroshkar, Gruul shaman

4/4
Pitfall Trap
Instant — Trap

If exactly one creature is attacking, you may pay rather than pay this spell's mana cost.

Destroy target attacking creature without flying.

Each spike is poisoned—the trapmaker's idea of mercy.

Rhox War Monk
Creature — Rhino Monk

Lifelink

Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma.

3/4
Sedraxis Specter
Creature — Specter

Flying

Whenever this creature deals combat damage to a player, that player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3/2
Soul Manipulation
Instant

Choose one or both —

• Counter target creature spell.

• Return target creature card from your graveyard to your hand.

"Birth and death are both reversible."

—Nicol Bolas

Sprouting Thrinax
Creature — Lizard

When this creature dies, create three 1/1 green Saproling creature tokens.

The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.

3/3
Ranger of Eos
Creature — Human Soldier Ranger

When this creature enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

At his side, humble beasts become weapons more deadly than sharpened steel.

3/2
Tower Gargoyle
Artifact Creature — Gargoyle

Flying

"Esper, like any work of art, can be truly appreciated only from a distance."

—Tezzeret

4/4
Urban Evolution
Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

Wayfaring Temple
Creature — Elemental

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

*/*
Woolly Thoctar
Creature — Beast

One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.

5/4
Giantbaiting
Sorcery

Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Gift of Orzhova
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."

—Milana, Orzhov prelate

Rootborn Defenses
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Basilisk Collar
Artifact — Equipment

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.

Izzet Signet
Artifact

, : Add .

The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.

Sensor Splicer
Creature — Phyrexian Artificer

When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golem creatures you control have vigilance.

With clarity of vision comes clarity of function.

1/1
Soul Warden
Creature — Human Cleric

Whenever another creature enters, you gain 1 life.

"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."

1/1
Wake the Reflections
Sorcery

Populate. (Create a token that's a copy of a creature token you control.)

"You see a bird, an oak, a packbeast. I see the potential for an army."

—Lalia, Selesnya dryad