The List

PLST · 4985 cards · Released

Exultant Skymarcher
Creature — Vampire Soldier

Flying

"We have come at last to this holiest of holy places. What was stolen from us long ago is ours once again."

2/3
Dusk Legion Zealot
Creature — Vampire Soldier

When this creature enters, you draw a card and you lose 1 life.

Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun.

1/1
Grasping Scoundrel
Creature — Human Pirate

This creature gets +1/+0 as long as it's attacking.

"I can hear the plunder calling. It asks for me by name."

1/1
Gruesome Fate
Sorcery

Each opponent loses 1 life for each creature you control.

"You were keen enough to sink your fangs into us, vampire! And now you're afraid of a few little nibbles?"

—Udvil "Ratty" Ratlock

Moment of Craving
Instant

Target creature gets -2/-2 until end of turn. You gain 2 life.

"The time of condemnation is at hand. Dusk washes over the world, and I consign you to eternal darkness!"

Famished Paladin
Creature — Vampire Knight

This creature doesn't untap during your untap step.

Whenever you gain life, untap this creature.

Loyal to his queen, slave to his thirst.

3/3
Pitiless Plunderer
Creature — Human Pirate

Whenever another creature you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"Shame to let good gold go to the grave."

1/4
Ravenous Chupacabra
Creature — Beast Horror

When this creature enters, destroy target creature an opponent controls.

Opening Orazca unleashed more horrors than just the Immortal Sun.

2/2
Tomb Robber
Creature — Human Pirate

Menace

, Discard a card: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1/1
Twilight Prophet
Creature — Vampire Cleric

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

2/4
Brass's Bounty
Sorcery

For each land you control, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"Why squabble for trinkets when we could be living large off all this gold?"

—Admiral Beckett Brass

Charging Tuskodon
Creature — Dinosaur

Trample

If this creature would deal combat damage to a player, it deals double that damage to that player instead.

It doesn't hold grudges. It runs them down and impales them.

4/4
Light Up the Stage
Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

"Places, everyone!"

—Judith

Mirror March
Enchantment

Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Skewer the Critics
Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Skewer the Critics deals 3 damage to any target.

Going to a Rakdos show is dangerous. Trying to leave early can be fatal.

Biogenic Upgrade
Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

"To survive exceptional times we must adapt by exceptional means."

—Vannifar

Guardian Project
Enchantment

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Simic's strength comes from its diversity.

Knight of Sorrows
Creature — Human Knight

This creature can block an additional creature each combat.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

The helmet reveals no eyes to witness your penance, no mouth to offer absolution.

3/3
Trollbred Guardian
Creature — Troll Frog Warrior

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

His favorite food is kraul.

5/5
Ministrant of Obligation
Creature — Human Cleric

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

When the price of your sins comes due, the Church of Deals is there to collect.

2/1
Prowling Caracal
Creature — Cat

A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see.

3/1
High Alert
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

: Untap target creature.

Kaya, Orzhov Usurper
Legendary Planeswalker — Kaya

[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

[−1]: Exile target nonland permanent with mana value 1 or less.

[−5]: Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

Loyalty: 3
Lawmage's Binding
Enchantment — Aura

Flash

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Angelic Exaltation
Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

"If we cannot have peace, we will have justice."

—Aurelia

Incubation
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Incongruity
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Simic Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"Like our guild itself, this locket can stand for many things. You must discern what it means for you."

—Vannifar

Azorius Guildgate
Land — Gate

This land enters tapped.

: Add or .

"If the populace fears our authority, then I'd say we have an appropriately sensible populace."

—Dovin Baan

Gruul Guildgate
Land — Gate

This land enters tapped.

: Add or .

"Beyond this gate there are no citizens, only predators and prey."

—Domri Rade

Orzhov Guildgate
Land — Gate

This land enters tapped.

: Add or .

"If you think the cathedral is impressive, you should see what's down below."

—Teysa

Plaza of Harmony
Land

When this land enters, if you control two or more Gates, you gain 3 life.

: Add .

: Add one mana of any type that a Gate you control could produce.

Rakdos Guildgate
Land — Gate

This land enters tapped.

: Add or .

"Slip in the back if you don't want to be recognized. Don't worry—we'll make sure you're never found!"

—Judith

Simic Guildgate
Land — Gate

This land enters tapped.

: Add or .

"Mystery is beauty. Within the unknown we plumb revelation."

—Vannifar

The Haunt of Hightower
Legendary Creature — Vampire

Flying, lifelink

Whenever The Haunt of Hightower attacks, defending player discards a card.

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

It drains vitality from those it touches.

3/3
Archway Angel
Creature — Angel

Flying

When this creature enters, you gain 2 life for each Gate you control.

A ray of hope breaks through the shroud of rain.

3/4
Chillbringer
Creature — Elemental

Flying

When this creature enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.

If you can see your breath, it's too late to run.

3/3
Clear the Mind
Sorcery

Target player shuffles their graveyard into their library.

Draw a card.

"The best way to keep a secret is to forget it."

—Lazav

Code of Constraint
Instant

Target creature gets -4/-0 until end of turn.

Draw a card.

Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.

Arrester's Zeal
Instant

Target creature gets +2/+2 until end of turn.

Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Law is the light of civilization.

Humongulus
Creature — Homunculus

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Searching the city for Fblthp felt like sifting the rain for a single drop of blood.

2/5
Pteramander
Creature — Salamander Drake

Flying

: Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

1/1
Skitter Eel
Creature — Fish Crab

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

"Life has no mistakes, only experiments."

—Yolov, Simic bioengineer

3/3
Thought Collapse
Instant

Counter target spell. Its controller mills three cards.

"I can think of no greater punishment than answering your question in full."

—Lazav

Windstorm Drake
Creature — Drake

Flying

Other creatures you control with flying get +1/+0.

Drakes become especially voracious as they prepare for their autumn migration, hunting the city's thoroughfares from dawn to dusk.

3/3
Carrion Imp
Creature — Imp

Flying

When this creature enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.

No scrap of nutrition goes to waste in the undercity.

2/3
Catacomb Crocodile
Creature — Crocodile

"I am sewer-king!" said Rat. "I am quick and cunning and I know every tunnel."

"No, I am king!" said Zombie. "I am cold and deadly and no rot can harm me."

Then Croc came and ate them both.

3/7
Ill-Gotten Inheritance
Enchantment

At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life.

, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.

"The suffering of others is not my concern."

Orzhov Enforcer
Creature — Human Rogue

Deathtouch

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

"You'll pay what you owe, with your money or your life."

1/2
Expose to Daylight
Instant

Destroy target artifact or enchantment. Scry 1.

"Lies cannot long withstand the harsh light of day."

—Lavinia

Plague Wight
Creature — Zombie

Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.

For some goods, the best couriers are the dead.

2/1
Undercity's Embrace
Instant

Target opponent sacrifices a creature of their choice. If you control a creature with power 4 or greater, you gain 4 life.

The undercity is always hungry.

Vindictive Vampire
Creature — Vampire

Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.

In theory, the Guildpact keeps guild feuds from spiraling out of control. Personal feuds, however, are not covered.

2/3
Act of Treason
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.

Guul Draz Assassin
Creature — Vampire Assassin

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

, : Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

, : Target creature gets -4/-4 until end of turn.

1/1
Nirkana Cutthroat
Creature — Vampire Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

3/2
Pawn of Ulamog
Creature — Vampire Shaman

Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

2/2
Repay in Kind
Sorcery

Each player's life total becomes the lowest life total among all players.

Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance.

Skeletal Wurm
Creature — Skeleton Wurm

: Regenerate this creature.

Necromancers are judged by the most powerful undead they've ever created. There are those who have animated just a single being, yet are considered the pinnacle of their dark craft.

7/6
Zulaport Enforcer
Creature — Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

This creature can't be blocked except by black creatures.

1/1
Brimstone Mage
Creature — Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/3

: This creature deals 1 damage to any target.

LEVEL 3+

2/4

: This creature deals 3 damage to any target.

2/2