Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Automated units are deployed to stabilize merge sites deemed too dangerous even for trained intercessors.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
It dwells happily near the ever-burning forges of Sokenzan City, crafting small things of beauty from discarded scraps.
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
This land enters tapped.
When this land enters, you gain 1 life.
: Add or .
(: Add .)
(: Add .)
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
"In the name of Kyodai, begone!"
Flying
: This creature gets +2/+2 until end of turn.
When this creature enters, draw a card.
She formed a friendship with several playful spirits, and soon "the pack" was known as the source of much mischief in Eiganjo.
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever this creature or equipped creature deals combat damage to a player, draw a card.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
You can never have too many arms.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Channel — , Discard this card: Counter target spell or ability unless its controller pays .
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.
With a reckless leap into the pilot's seat, Hirori went from smallest kid on the block to biggest hero in the city.
, Sacrifice an artifact or creature: Draw a card.
The squirming is how you know it's fresh.
[+4]: Target player exiles a card from their hand.
[−3]: Exile target permanent.
[−14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
"Kill the weak so they can't drag the strong down to their level. This is true compassion."
—Benzir, archdruid of Temple Might
( can be paid with either or 2 life.)
Target creature gets +2/+2 until end of turn.
"Sympathy is for weaklings. Whoever survives, wins."
—Benzir, archdruid of Temple Might
( can be paid with either or 2 life.)
Put target card from a graveyard on top of its owner's library.
"Dead or alive, my creations are stronger than Jin-Gitaxias's septic minions."
—Vorinclex, Voice of Hunger
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
: Return this Equipment to its owner's hand.
Equip
: This creature gets +1/+0 until end of turn. ( can be paid with either or 2 life.)
"We thank the souleaters for melting the sinful that we may be reminded of our own insignificance."
—Drones' hymn of gratitude
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
With Phyrexia's victory at hand, each sect began perfecting its vision.
Untap all artifacts you control during each other player's untap step.
"The partisans have unearthed a strange artifact. None know its origin, but it gives them hope of a life beyond."
—Elspeth's journal
( can be paid with either or 2 life.)
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
( can be paid with either or 2 life.)
First strike
"My new design has lightweight plating specially cultivated from heretics' spare tissues."
—Izathel, priest of the Annex
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Flying
Whenever a land an opponent controls enters, you may gain 3 life.
She preaches the blessings of the Machine Orthodoxy.
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
This creature can't be blocked.
"Urabrask may suspect our surveillance, but he cannot stop it."
—Avaricta, Gitaxian sective
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.
( can be paid with either or 2 life.)
Look at target player's hand.
Draw a card.
"My flesh holds no secrets, monster. The spirit of Mirrodin will fight on."
—Vy Covalt, Mirran resistance
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
"It is not a goal, but a process—the process of creating the perfect Phyrexia."
( can be paid with either or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
( can be paid with either or 2 life.)
Flying
"I appreciate the depravity of noble designs turned to devious ends."
—Tezzeret
( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have flying.
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays .
Flying
Whenever an opponent casts a spell, counter it unless that player pays .
Target player sacrifices a creature of their choice and loses 1 life.
"Everyone should owe you something."
—Geth, Lord of the Vault
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a source deals damage to this creature, that source's controller gets a poison counter.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
As an additional cost to cast this spell, sacrifice an artifact or creature.
Artillerize deals 5 damage to any target.
Phyrexian or Mirran, most goblins stick to the job they know best.
Permanents enter tapped this turn.
Draw a card.
"A display of humility is required of those who still possess such frailties."
—Elesh Norn, Grand Cenobite
( can be paid with either or 2 life.)
Nonartifact creatures can't block this turn.
"For the survival of our people, every conflict must now end in retreat."
—Pythor, Mirran resistance
Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
"Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways."
—Decree of Urabrask
Target player takes two extra turns after this one.
There's lots of time like the present.
Protection from creatures
Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.
You draw two cards, then each other player draws a card.
Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared.
Search your library for a card, put that card into your hand, then shuffle.
The best ideas often come from the worst minds.
When this creature dies, each player discards their hand.
It is the thing that goes bump in the night.
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
"Victory in the pits is almost as rewarding as the methods I use to achieve it."
Discard two cards: Create a 2/2 black Zombie creature token.
The nomads' funeral pyres are more practical than ceremonial.
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Those who will not follow are doomed to lead.
Whenever you win a coin flip, put a luck counter on this enchantment.
At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
The more unlikely the victory, the more memorable the success.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Hard as stone and twice as stubborn.
—Dwarven compliment
When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.