Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
As a devourer of rare gemstones, a Xorn might view even the king's treasury as no more than an all-you-can-bankrupt buffet.
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
"I tend to nature and nature tends to have fangs."
When this creature enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
"I'll give you a free flagon of ale if you don't talk to me about the weather."
When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
[+1]: Put three +1/+1 counters on up to one target creature with trample or haste.
[−2]: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
Minsc & Boo, Timeless Heroes can be your commander.
Indestructible
As this creature enters, choose a player.
Whenever this creature is dealt damage, it deals that much damage to the chosen player.
: This creature deals 1 damage to itself.
Your opponents can't cast spells this turn.
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
As an additional cost to cast this spell, sacrifice a creature.
Add .
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
"I'm not cheating . . . I'm just adding new rules."
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
No sacrifice could quell its hunger, as darkness devoured all in its wake.
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.
Sometimes standing out helps you fit in.
When this creature enters, draw a card.
The spoils of victory taste of catnip.
When this creature enters, draw a card.
Each day is comprised of two halves: play time and nap time. It isn't nap time.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Lightning Bolt deals 3 damage to any target.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
The navigator guides the ship. The bird guides the navigator.
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Predict the future, survey the past, then choose wisely thy spell to cast.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .
Untap all permanents you control during each other player's untap step.
Some muses give birth to art and poetry. Others inspire life itself.
: Add one mana of any color in your commander's color identity.
... for Earth's Mightiest Heroes.
: Add three mana of any one color.
"They're a lot tougher than they look. This place... It has a kind of power."
—Aerith Gainsborough
: Add .
Some cars have a combustion engine, a combustion windshield, and a combustion steering wheel too.
: Add .
"I'll find you Calypso!"
—Sweet Tooth
: Add .
When Valstrax soars in the sky, it may be the last thing you'll ever see.
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flash
When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip
[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Tap an untapped Wizard you control: Counter target spell unless its controller pays .
„Achte immer auf die Schatten der alten Meister. Sie waren vor dir da und werden noch lange nach dir da sein."
—Aus Donatos gesammelten Weisheiten
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Das Erste, was ich spüre, ist die Wut — und dann kommt die Kraft.
Whenever you cast an enchantment spell, you may draw a card.
„Sie verlangt keinen Gehorsam. Doch die Natur lauscht ihrer Bitte, und die Antwort enttäuscht nie."
—Enzyklopädie von Endres, „Naturzauber"
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
"We have defied fate. Our destinies are our own."
Take an extra turn after this one. Skip the untap step of that turn.
"I do."
First strike
Whenever Alesha attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
"Our history is one hand reaching out to another."
, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
They built a refuge with their bear hands.
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"You were right, Ixalan is a paradise," said Saheeli. "Mostly because you're here."
: Add .
The relic had been kept for years in a place of power, of community, and of friendship—distilling magic from the light of love.
, Pay 1 life: Add one mana of any color.
Better places poured prismatic dreams into the world, rendering it anew.
Flying, vigilance
When Icingdeath, Frost Tyrant dies, create Icingdeath, Frost Tongue, a legendary white Equipment artifact token with "Equipped creature gets +2/+0," "Whenever equipped creature attacks, tap target creature defending player controls," and equip .
Flying
Iymrith has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
Flash
Flying
Ebondeath enters tapped.
You may cast this card from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
This spell can't be countered.
Flying, haste
: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
Flying
When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
"I know she is somewhere in the Multiverse. I will find her no matter what, even if it means I have to travel all worlds that exist."
—Kaito Shizuki
Exile target creature. Its controller gains life equal to its power.
"Rather than be hunted in the shadows, I choose to face the real enemy. I am not afraid of monsters I can see."
—The Emperor
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
"Whoever Tezzeret is working with is after more than the Emperor."
—Tamiyo
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
"Wake up, new Phyrexian Planeswalker! You will not be the last."
—Jin-Gitaxias
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
"I won't tell you or anyone else where my son is. Ever."
—Tamiyo