Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever a creature with shadow dies, put a +1/+1 counter on this creature.
Shadow (This creature can block or be blocked by only creatures with shadow.)
This creature can't be blocked by white creatures.
Shadow (This creature can block or be blocked by only creatures with shadow.)
"The Dauthi came from beneath the Ruins one night, and the darkness cast them in the best possible light."
—Soltari Tales of Life
Shadow (This creature can block or be blocked by only creatures with shadow.)
: This creature gets +1/+0 until end of turn.
"The Dauthi believe they dignify murder by paying for it."
—Lyna, Soltari emissary
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Shadow (This creature can block or be blocked by only creatures with shadow.)
This creature attacks each combat if able.
"They have knives for every soul."
—Lyna, Soltari emissary
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
As the sludge below began to shift and take shapes, Gerrard turned from the railing to Orim. "I suppose," he said, "it's a little too late for prayer, isn't it?"
Target player sacrifices a creature of their choice.
Greven il-Vec lifted Vhati off his feet. "The fall will give you time to think on your failure."
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.
White creatures get -1/-1.
"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist."
—Selenia, dark angel
Destroy X target nonblack creatures. Draw X cards.
Crovax gazed upon the dead, and for one dark moment he saw a banquet.
Enchant creature
This Aura enters with X scream counters on it.
Enchanted creature gets +1/+0 for each scream counter on this Aura.
"I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me."
—Volrath
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets -2/-2.
Crovax had witnessed Selenia lead the Predator to the *Weatherlight*. As the battle raged on deck, he felt his strength melt in the heat of her betrayal.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.
Destroy all creatures of the creature type of your choice.
"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
—Volrath
: Put a -1/-1 counter on target creature.
"Tell me again why you failed to capture Gerrard, you worthless pile of spine."
—Volrath, to Greven
When this creature enters, you may return target creature card from your graveyard to your hand.
A full coffin is like a full coffer—both are attractive to thieves.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature attacks this turn if able.
First strike
At the beginning of your upkeep, if your opponents control no creatures, this creature deals 4 damage to you.
: Destroy target creature blocking this creature.
Fall like night upon the foe.
—Motto of the Knights of Dusk
, : This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
At the beginning of the upkeep of enchanted creature's controller, this creature deals 1 damage to that player.
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Flying
: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
Sacrifice a Swamp: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
From the mists it rises, into the mists it retreats; through the mists it walks, fearless and unseen.
All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
"They share more than their thoughts. We must shatter their link quickly!"
—Hanna, to Orim
Trample
As this creature enters, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered.
Destroy all green creatures. They can't be regenerated.
"There will come a time when the voices of soil and seedling will sing only laments."
—Oracle en-Vec
Flying
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
The moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion.
Destroy target land.
"These rains cannot quench; they carve the land's face like a scalpel on flesh."
—Crovax
: Destroy target artifact, creature, or land you control.
"These creatures offer new challenges in the scrutiny of entrails."
—Oracle en-Vec
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
"You will learn to earn death."
—Volrath
Destroy two target nonblack creatures. You lose 5 life.
"My plan's elegance leads my enemies to believe it is spite that fuels me."
—Volrath
Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
"First blood isn't as important as last blood."
—Gerrard of the Weatherlight
When this enchantment enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, this enchantment deals 1 damage to you.
Flying
: Regenerate this creature.
"They are called 'fowl' for a reason."
—Mirri of the Weatherlight
When this creature leaves the battlefield, sacrifice a creature.
"Volrath is a harsh master. My reflection is a constant reminder of that."
—Greven il-Vec
Flying
Discard a creature card: This creature gets +2/+2 until end of turn.
"If it tastes one drop of elvish blood I will cast it from the shroud to see it burn."
—Eladamri, Lord of Leaves
Pay 3 life: Put a +1/+1 counter on this creature.
Don't drink and thrive.
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
"This one has not screamed enough to show effective implantation. Kill it."
—Volrath
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of artifacts they control.
Ertai volunteered to open the portal. He figured he owed it one.
Exile all permanents. You discard your hand.
"There is a future in which I can see only mist and a single shadow."
—Oracle en-Vec
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Spans of spines leapt from one sliver to the next, forming a deadly hedge around the Weatherlight.
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
"When Torahn bellows, none survive—not even the warrior whose horns he rides."
—Talruum adage
Destroy all Islands.
"The fishers will throw out their nets and draw them back filled with dust."
—Oracle en-Vec
Flying
, Discard a card at random: This creature gets +2/+0 until end of turn.
"These runes are tough enough without the distraction," Ertai muttered, one eye on the drake.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
"Relative of yours?" Ertai teased. Mirri simply sneered.
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on this creature. If you lose the flip, remove a +1/+1 counter from this creature.
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return this Aura to its owner's hand.
It is the forge of kings.
Tap target creature. It deals damage equal to its power to another target creature.
"Carrion! Keep your distance. My blade will come to you!"
—Crovax
, : This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has haste.
Flying
: This creature gets +1/+0 until end of turn.
"If they don't pinch, they burn. Can't ya eat any of da bugs here?"
—Squee, goblin cabin hand
: This creature deals 1 damage to any target and 1 damage to you.
"Remember the moral of the fireslinger fable: with power comes isolation."
—Karn, silver golem
: This creature gets +2/-2 until end of turn.
When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
—Vec lore
: This creature deals 1 damage to target creature blocking it.
The Furnace of Rath is periodically illuminated by their sparkling yawns.
Flying
: This creature gets +2/-2 until end of turn.
"Where I come from, stone stays on the ground."
—Tahngarth of the Weatherlight
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchant creature
Enchanted creature gets +2/+2.
"Crovax seems filled only with shadows," thought Orim. "Where does his strength come from?"
Sacrifice a creature: This enchantment deals 1 damage to any target.
One mogg to aim the catapult, one mogg to steer the rock.
During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
The match between Tahngarth and Greven was close only in the mind of the minotaur.