Time Spiral Remastered

TSR · 411 cards · Released

Sigil of the Empty Throne
Enchantment

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

When Asha left Bant, she ensured that the world would have protection and order in her absence.

Silence
Instant

Your opponents can't cast spells this turn.

"Take a quiet moment to reflect on your sins."

—Cleph, Order of Redeemed Souls

Sram, Senior Edificer
Legendary Creature — Dwarf Advisor

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

"As this conflict grows, it gets harder to prevent the city from breaking down. How much longer can we keep this machinery balanced?"

2/2
Stonehorn Dignitary
Creature — Rhino Soldier

When this creature enters, target opponent skips their next combat phase.

It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention.

1/4
Thraben Inspector
Creature — Human Soldier

When this creature enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")

"If you've been at this as long as I have, nothing can surprise you. That's the hope, at least."

1/2
Baral, Chief of Compliance
Legendary Creature — Human Wizard

Instant and sorcery spells you cast cost less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

"The echo of silence is music to my ears."

1/3
Disdainful Stroke
Instant

Counter target spell with mana value 4 or greater.

"You are beneath contempt. Your lineage will be forgotten."

Fblthp, the Lost
Legendary Creature — Homunculus

When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.

When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.

1/1
Laboratory Maniac
Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

His mind whirled with grand plans, never thinking of what might happen if he were to succeed.

2/2
Master of the Pearl Trident
Creature — Merfolk

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."

2/2
Mulldrifter
Creature — Elemental

Flying

When this creature enters, draw two cards.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

2/2
Mystic Confluence
Instant

Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays .

• Return target creature to its owner's hand.

• Draw a card.

Ninja of the Deep Hours
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may draw a card.

2/2
Paradoxical Outcome
Instant

Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

The results of Rashmi's experimentation forced her to consider the possibility that multitudinous realities existed beyond her own.

Ponder
Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.

Draw a card.

Remand
Instant

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.

Draw a card.

"Well, at least all of that arm-waving and arcane babbling you did was impressive."

Repeal
Instant

Return target nonland permanent with mana value X to its owner's hand.

Draw a card.

"Your deed cannot be undone. You, however, can be."

—Agosto, Azorius imperator

Talrand, Sky Summoner
Legendary Creature — Merfolk Wizard

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"

2/2
Treasure Cruise
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

Trinket Mage
Creature — Human Wizard

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

2/2
True-Name Nemesis
Creature — Merfolk Rogue

As this creature enters, choose a player.

This creature has protection from the chosen player.

3/1
Dismember
Instant

( can be paid with either or 2 life.)

Target creature gets -5/-5 until end of turn.

"You serve Phyrexia. Your pieces would better serve Phyrexia elsewhere."

—Azax-Azog, the Demon Thane

Gray Merchant of Asphodel
Creature — Zombie

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

2/4
Gurmag Angler
Creature — Zombie Fish

Delve (Each card you exile from your graveyard while casting this spell pays for .)

If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective?

5/5
Harvester of Souls
Creature — Demon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever another nontoken creature dies, you may draw a card.

"He is judge, jury, and executioner because he killed them all."

—Bishop Cawle of Elgaud

5/5
Leyline of the Void
Enchantment

If this card is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Where treachery and oblivion converge.

Liliana's Triumph
Instant

Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.

Her triumph came not from escaping her death, but in claiming her independence.

Read the Bones
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

The dead know lessons the living haven't learned.

Relentless Rats
Creature — Rat

This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.

2/2
Sanguine Bond
Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."

—Vradeen, vampire nocturnus

Shriekmaw
Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When this creature enters, destroy target nonartifact, nonblack creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

3/2
Stinkweed Imp
Creature — Imp

Flying

Whenever this creature deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

1/2
Tasigur, the Golden Fang
Legendary Creature — Human Shaman

Delve (Each card you exile from your graveyard while casting this spell pays for .)

: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

4/5
Thoughtseize
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

Vampire Hexmage
Creature — Vampire Shaman

First strike

Sacrifice this creature: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.

2/1
Yawgmoth, Thran Physician
Legendary Creature — Human Cleric

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/4
Zulaport Cutthroat
Creature — Human Rogue Ally

Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."

1/1
Alesha, Who Smiles at Death
Legendary Creature — Human Warrior

First strike

Whenever Alesha attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Greet death with sword in hand."

3/2
Anger of the Gods
Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

There was no reason to pray. This was already an act of the gods.

Bedlam Reveler
Creature — Devil Horror

This spell costs less to cast for each instant and sorcery card in your graveyard.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When this creature enters, discard your hand, then draw three cards.

3/4
Dreadhorde Arcanist
Creature — Zombie Wizard

Trample

Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

1/3
Etali, Primal Storm
Legendary Creature — Elder Dinosaur

Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

The storm rages and the earth breaks.

6/6
Exquisite Firecraft
Sorcery

Exquisite Firecraft deals 4 damage to any target.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

Chandra's gift set her apart and others aflame.

Feldon of the Third Path
Legendary Creature — Human Artificer

, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

"She will come back to me."

2/3
Goblin Engineer
Creature — Goblin Artificer

When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.

, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

1/2
Kiki-Jiki, Mirror Breaker
Legendary Creature — Goblin Shaman

Haste

: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

2/2
Lava Spike
Sorcery — Arcane

Lava Spike deals 3 damage to target player or planeswalker.

Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.

Molten Rain
Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

When the molten rains fall, entire landscapes melt and flow away in rivulets of fire.

Monastery Swiftspear
Creature — Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The calligraphy of combat is written with strokes of sudden blood.

1/2
Past in Flames
Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Temur Battle Rage
Instant

Target creature gains double strike until end of turn.

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Vandalblast
Sorcery

Destroy target artifact you don't control.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Beauty is in the eye of the exploder.

Young Pyromancer
Creature — Human Shaman

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Immolation is the sincerest form of flattery.

2/1
Zealous Conscripts
Creature — Human Warrior

Haste

When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

3/3
Ancient Stirrings
Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

Beast Whisperer
Creature — Elf Druid

Whenever you cast a creature spell, draw a card.

"The tiniest mouse speaks louder to me than all the festival crowds on Tin Street."

2/3
Beast Within
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

"Kill the weak so they can't drag the strong down to their level. This is true compassion."

—Benzir, archdruid of Temple Might

Become Immense
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target creature gets +6/+6 until end of turn.

Courser of Kruphix
Enchantment Creature — Centaur

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land you control enters, you gain 1 life.

2/4
Elvish Mystic
Creature — Elf Druid

: Add .

"Life grows everywhere. My kin merely find those places where it grows strongest."

—Nissa Revane

1/1