Time Spiral Remastered

TSR · 411 cards · Released

Reckless Wurm
Creature — Wurm

Trample

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.

4/4
Reiterate
Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

"Echoes of the Mirari's power yet linger."

—Zyd, Kamahlite druid

Riddle of Lightning
Instant

Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.

Rift Bolt
Sorcery

Rift Bolt deals 3 damage to any target.

Suspend 1 (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Rift Elemental
Creature — Elemental

, Remove a time counter from a permanent you control or suspended card you own: This creature gets +2/+0 until end of turn.

"It's difficult to heal a rift after it begins wandering about on its own."

—Teferi

1/1
Rough
Sorcery

Rough deals 2 damage to each creature without flying.

Tumble
Sorcery

Tumble deals 6 damage to each creature with flying.

Sedge Sliver
Creature — Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."

All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

2/2
Shivan Meteor
Sorcery

Shivan Meteor deals 13 damage to target creature.

Suspend 2 (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Shivan Sand-Mage
Creature — Lizard Shaman

When this creature enters, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Suspend 4

3/2
Simian Spirit Guide
Creature — Ape Spirit

Exile this card from your hand: Add .

"It's rarely worth questioning where the mana comes from. Just be grateful."

—Jaya Ballard, task mage

2/2
Skirk Shaman
Creature — Goblin Shaman

This creature can't be blocked except by artifact creatures and/or red creatures.

In a shaman's grimy hands, a concoction of dried Skirk Ridge herbs can become the face of panic.

2/2
Stingscourger
Creature — Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature enters, return target creature an opponent controls to its owner's hand.

2/2
Storm Entity
Creature — Elemental

Haste

This creature enters with a +1/+1 counter on it for each other spell cast this turn.

Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.

1/1
Sudden Shock
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Sudden Shock deals 2 damage to any target.

Arc mages aren't known for their patience.

Sulfur Elemental
Creature — Elemental

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

3/2
Thick-Skinned Goblin
Creature — Goblin Shaman

You may pay rather than pay the echo cost for permanents you control.

: This creature gains protection from red until end of turn.

The shaman of the tribe is responsible for keeping track of all its treasures, including angry pets and cursed lamps of fiery doom.

2/1
Two-Headed Sliver
Creature — Sliver

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

"That which would be a fatal mutation in any other species is merely a source of new powers. I am intrigued, yet too fearful to examine it more closely."

—Rukarumel, field journal

1/1
Wheel of Fate
Sorcery

Suspend 4 (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

Citanul Woodreaders
Creature — Human Druid

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

1/4
Durkwood Baloth
Creature — Beast

Suspend 5 (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5/5
Edge of Autumn
Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

"At harvest are seeds of next year sown."

Evolution Charm
Instant

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Return target creature card from your graveyard to your hand.

• Target creature gains flying until end of turn.

Fungus Sliver
Creature — Fungus Sliver

All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)

"When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth."

—Rukarumel, field journal

2/2
Gaea's Anthem
Enchantment

Creatures you control get +1/+1.

"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."

—Gamelen, Citanul elder

Gemhide Sliver
Creature — Sliver

All Slivers have ": Add one mana of any color."

"The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world."

—Freyalise

1/1
Giant Dustwasp
Creature — Insect

Flying

Suspend 4 (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3/3
Greenseeker
Creature — Elf Spellshaper

, , Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."

1/1
Harmonize
Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."

—Seton, centaur druid

Heartwood Storyteller
Creature — Treefolk

Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.

His roots reach deep, nurtured not by soil and rain, but by millennia of experience.

2/3
Hypergenesis
Sorcery

Suspend 3

Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Imperiosaur
Creature — Dinosaur

Spend only mana produced by basic lands to cast this spell.

"An ancient, powerful force has overtaken the valley. I sympathize for its former inhabitants, but I rejoice for the land itself."

—Olanti, Muraganda druid

5/5
Kavu Primarch
Creature — Kavu

Kicker (You may pay an additional as you cast this spell.)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

If this creature was kicked, it enters with four +1/+1 counters on it.

3/3
Keen Sense
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Crovax sensed that Mirri wasn't ready for the curse taking hold of her. Weeping in his heart, he fled.

Krosan Grip
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."

—Zyd, Kamahlite druid

Life and Limb
Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

"It was a sight of pain and awe—a twisted forest, migrating across the salt plain in search of richer soil."

—Edahlis, greenseeker

Llanowar Mentor
Creature — Elf Spellshaper

, , Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has ": Add ."

"One day the vines of this forest will be as much a part of you as your own fingers."

1/1
Might of Old Krosa
Instant

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

Sometimes even humble forest creatures were gifted with mighty emanations from the past.

Might Sliver
Creature — Sliver

All Sliver creatures get +2/+2.

"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee."

—Llanach, Skyshroud ranger

2/2
Mire Boa
Creature — Snake

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

2/1
Muraganda Petroglyphs
Enchantment

Creatures with no abilities get +2/+2.

Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.

Nantuko Shaman
Creature — Insect Shaman

When this creature enters, if you control no tapped lands, draw a card.

Suspend 1 (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3/2
Pendelhaven Elder
Creature — Elf Shaman

: Each 1/1 creature you control gets +1/+2 until end of turn.

The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.

1/1
Penumbra Spider
Creature — Spider

Reach

When this creature dies, create a 2/4 black Spider creature token with reach.

When it snared a passing cockatrice, its own soul darkly doubled.

2/4
Phantom Wurm
Creature — Wurm Spirit

This creature enters with four +1/+1 counters on it.

If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

It died with the forest, yet both linger on in twisted form.

2/0
Primal Forcemage
Creature — Elf Shaman

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Their calls unheeded by the withered forests, nature shamans channeled the life force of their brethren.

2/2
Reflex Sliver
Creature — Sliver

All Sliver creatures have haste.

"This sliver comes into the world a perfect predator. It's ready to hunt and devour its first meal within seconds of hatching."

—Rukarumel, field journal

2/2
Scryb Ranger
Creature — Faerie Ranger

Flash

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

1/1
Seal of Primordium
Enchantment

Sacrifice this enchantment: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth."

—Seal inscription

Search for Tomorrow
Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.

Suspend 2 (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Spinneret Sliver
Creature — Sliver

All Sliver creatures have reach.

Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed.

2/2
Sporesower Thallid
Creature — Fungus

At the beginning of your upkeep, put a spore counter on each Fungus you control.

Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

4/4
Sporoloth Ancient
Creature — Fungus

At the beginning of your upkeep, put a spore counter on this creature.

Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

4/4
Strength in Numbers
Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."

—Uros, Pendelhaven elder

Summoner's Pact
Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Tarmogoyf
Creature — Lhurgoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

What doesn't grow, dies. And what dies grows the tarmogoyf.

*/1+*
Thallid Germinator
Creature — Fungus

At the beginning of your upkeep, put a spore counter on this creature.

Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.

2/2
Thallid Shell-Dweller
Creature — Fungus

Defender

At the beginning of your upkeep, put a spore counter on this creature.

Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.

0/5
Thelon of Havenwood
Legendary Creature — Elf Druid

Each Fungus creature gets +1/+1 for each spore counter on it.

, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.

"The sight of my thallids still thriving is a bittersweet welcome to this cold waste."

2/2
Thelonite Hermit
Creature — Elf Shaman

All Saprolings get +1/+1.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, create four 1/1 green Saproling creature tokens.

1/1
Thornweald Archer
Creature — Elf Archer

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.

2/1