Unstable

UST · 268 cards · Released

Buzzing Whack-a-Doodle
Artifact

As this artifact enters, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, this artifact has that ability. Otherwise, it has Buzz.

• Whack : Target player loses 2 life.

• Doodle : You gain 3 life.

• Buzz , : Draw a card.

Clock of DOOOOOOOOOOOOM!
Artifact

, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.

"Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!"

—Baron Von Count

Cogmentor
Artifact Creature — Gnome Rigger

Flying

: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)

"Cogs on cats / Cogs on dogs / Cogs on hats / And cogs on cogs."

Song of the Cogmentor

1/1
Contraption Cannon
Artifact

, Sacrifice this artifact: It deals damage to any target equal to the number of Contraptions you control.

Common side effects include headaches, ringing in ears, and excessive smithereens. In some cases, a small hole in space-time may develop.

Curious Killbot
Artifact Creature — Killbot

"whirrrr . . . beep . . . click . . . click?"

2/1
Delighted Killbot
Artifact Creature — Killbot

"click . . . click . . . whirrrr . . . beep."

2/1
Despondent Killbot
Artifact Creature — Killbot

"click . . . click . . . beep . . . whirrrr . . ."

2/1
Enraged Killbot
Artifact Creature — Killbot

"click . . . whirrrr . . . beep . . . click!"

2/1
Entirely Normal Armchair
Artifact

During your turn, if this card is in your hand, you may hide it on the battlefield.

: Return this artifact to its owner's hand. Only your opponents may activate this ability and only if they see this artifact.

, Sacrifice this artifact: Destroy target attacking creature.

Everythingamajig
Artifact

, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

, : Put a +1/+1 counter on target creature.

, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Everythingamajig
Artifact

, : Draw a card. Activate only if you have no cards in hand.

, : You gain 10 life.

, , Sacrifice this artifact: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.

Everythingamajig
Artifact

: Flip a coin. If you win the flip, add . Activate only as an instant.

, : Target player discards a card. Activate only during your turn.

: This artifact becomes an X/X Construct artifact creature until end of turn.

Everythingamajig
Artifact

: Add one mana of any color.

, : Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.

, : This artifact deals 12 damage to target creature.

Everythingamajig
Artifact

Sacrifice a land: You gain 2 life.

Sacrifice a creature: Add .

, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle.

Everythingamajig
Artifact

, : Scry 2.

, , Pay 1 life: Create a 0/1 white Goat creature token.

, , Sacrifice this artifact: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Gnome-Made Engine
Host Artifact Creature — Construct

When this creature enters, create a 1/1 colorless Gnome artifact creature token.

2/2
Handy Dandy Clone Machine
Artifact

, : Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.

Early testing failed because the clones were all thumbs.

Kindslaver
Legendary Artifact

, , Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.

"Just relax—I brought in a substitute."

Krark's Other Thumb
Legendary Artifact

If you would roll a die, instead roll two of those dice and ignore one of those results.

Krark was the kind of goblin who'd lose his thumb in a wager and come right back with "Double or nothing!"

Labro Bot
Host Artifact Creature — Dog

When this creature enters, return target host card or card with augment from your graveyard to your hand.

3/3
Lobe Lobber
Artifact — Equipment

Equipped creature has ": This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."

Equip

"Time for you to meet the brains of this operation!"

—The Big Idea

Mad Science Fair Project
Artifact

: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose.

"When it comes down to it, science is more art than science."

Modular Monstrosity
Artifact Creature — Construct

Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.

3/3
Proper Laboratory Attire
Artifact — Equipment

Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.)

Equip

Robo-
Artifact Creature — Construct

At the beginning of each end step, if an artifact entered the battlefield under your control this turn,

Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

+1/+1
Split Screen
Artifact

When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.

Play with your libraries' top cards revealed.

When this artifact leaves the battlefield, shuffle your libraries together.

Staff of the Letter Magus
Artifact

As this artifact enters, choose a consonant other than N, R, S, or T.

Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.

A symbol of _________ in _________ times.

Stamp of Approval
Artifact

As this artifact enters, choose a watermark.

Creatures you control with the chosen watermark get +1/+1.

A truly symbolic advantage.

Steam-Powered
Artifact Creature — Construct

:

Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

+0/+4
Steel Squirrel
Artifact Creature — Squirrel

Whenever you roll a 5 or higher on a die, this creature gets +X/+X until end of turn, where X is the result.

: Roll a six-sided die.

Q: Where does a mechanical squirrel hide its nuts?

A: In a bolt hole.

1/1
Sword of Dungeons & Dragons
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.

Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip

Voracious Vacuum
Host Artifact Creature — Construct

When this creature enters, put a +1/+1 counter on target creature.

1/1
Secret Base
Land

: Add .

: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with this land.

The Order of the Widget doesn't believe in traveling light.

Secret Base
Land

: Add .

: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with this land.

The location of S.N.E.A.K. HQ is a closely guarded secret.

Secret Base
Land

: Add .

: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with this land.

The League of Dastardly Doom takes the word "headquarters" very seriously.

Secret Base
Land

: Add .

: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with this land.

For the Goblin Explosioneers, there's no crater like home.

Secret Base
Land

: Add .

: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with this land.

"WARNING: Do not feed the rhinopus."

—Crossbreed Labs campus advisory

Watermarket
Land

: Add . Spend this mana only to cast spells with watermarks.

Shopping List

Lamp-hand attachment

X-ray contact lenses

Discount death ray

Two-headed hammer

Kitten-fish

Accessories to Murder
Artifact — Contraption

Whenever you crank this Contraption, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.

Applied Aeronautics
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.

Arms Depot
Artifact — Contraption

Whenever you crank this Contraption, put two +1/+1 counters on target creature.

Auto-Key
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature becomes an artifact in addition to its other types and gains ": You gain 3 life."

Bee-Bee Gun
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature gains ": This creature fights another target creature."

Boomflinger
Artifact — Contraption

Whenever you crank this Contraption, roll two six-sided dice. This Contraption deals damage to target player or planeswalker equal to the difference between those results.

Buzz Buggy
Artifact — Contraption

Whenever you crank this Contraption, target creature gets +2/+0 and gains trample until end of turn.

Deadly Poison Sampler
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."

Dictation Quillograph
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."

Dispatch Dispensary
Artifact — Contraption

Whenever you crank this Contraption, create a 2/2 black Rogue creature token with menace.

Division Table
Artifact — Contraption

Whenever you crank this Contraption, target player loses 2 life.

Dogsnail Engine
Artifact — Contraption

Whenever you crank this Contraption, target player gains life equal to the greatest power among creatures you control.

Dual Doomsuits
Artifact — Contraption

Whenever you crank this Contraption, each time a source you control would deal damage this turn, it deals double that damage instead.

Duplication Device
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.

Faerie Aerie
Artifact — Contraption

Whenever you crank this Contraption, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this token deals combat damage to a player, draw a card." Exile them at the beginning of the next end step.

Genetic Recombinator
Artifact — Contraption

Whenever you crank this Contraption, up to two target creatures each get +2/+2 until end of turn.

Gift Horse
Artifact — Contraption

Whenever you crank this Contraption, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Gnomeball Machine
Artifact — Contraption

Whenever you crank this Contraption, create two 1/1 colorless Gnome artifact creature tokens.

Goblin Slingshot
Artifact — Contraption

Whenever you crank this Contraption, creatures you control get +2/+0 and gain trample until end of turn.

Guest List
Artifact — Contraption

Whenever you crank this Contraption, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.

Hard Hat Area
Artifact — Contraption

Whenever you crank this Contraption, roll two six-sided dice. This Contraption assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Head Banger
Artifact — Contraption

Whenever you crank this Contraption, target creature must be blocked this turn if able.