, : Draw a card.
, : Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Lightning Helix deals 3 damage to any target and you gain 3 life.
"Rage is not the answer. Rage followed by fitting vengeance is the answer."
—Ajani Goldmane
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
The forlorn cries of the dead combine to make its laugh.
Trample
Discard a creature card: Put a +1/+1 counter on this creature.
: Regenerate this creature.
He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.
Flying
When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Flying
When this creature enters, target player's life total becomes 10.
"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
"Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day."
—Gideon Jura, to Aurelia
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
"Nature is a wonderful engineer but works far too slowly for my tastes."
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
"All will know of your crimes."
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
: You may put a blue or red creature card from your hand onto the battlefield.
: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
"My child grew from rot and ruin, yet she bloomed."
—Multani
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
[+1]: Each opponent exiles two cards from their hand.
[−4]: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
[−12]: Exile each nonland permanent your opponents control.
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
Whenever a player draws a card, that player loses 2 life unless they pay .
"He is Yawgmoth's reward to me. I shall kill him a hundred times a day."
—Crovax, to Ertai
( can be paid with either or .)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
"We in the Conclave have a saying: 'When you hold a shield, lend your shield.' The strong must never forget what they owe to the weak."
—Niszka, Selesnya evangel
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.
"Ludevic's laboratory is a veritable wonderland. I have never felt so inspired."
—Stitcher Geralf
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Flying
When this creature enters, target opponent discards a card and you draw a card.
"I turn around and see nothing, yet I know it is behind me. Its fingers rummage in my mind, crafting new ideas."
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice this creature: Destroy target artifact or enchantment.
An elder in one pride, of the Sigiled caste in another.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Many sigils, one purpose.
Flying
: You gain 2 life and draw a card.
"It's a cruel thing to give such a sad song to such a colorful creature."
—Sana, former Ahn-crop initiate
Vigilance, trample
, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Time and space are just new battlefields to be mastered."
Vigilance, reach
Ruric Thar attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
When this creature enters, it fights target creature an opponent controls chosen at random.
For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.
Flying
Whenever this creature deals combat damage to a player, that player discards a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
He bids his minions rise from their graves to their knees.
, Sacrifice a creature: Each other player sacrifices a creature.
, Sacrifice an artifact: Each other player sacrifices an artifact.
, Sacrifice an enchantment: Each other player sacrifices an enchantment.
Whenever Sidisi enters or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
Haste
Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
When this creature dies, create three 1/1 green Saproling creature tokens.
The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
When this creature enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
The naga of the Sultai Brood made deals with dark forces to keep their power.
This spell can't be countered.
Destroy all creatures.
Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.
Flying, vigilance
: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
"After death you face paradise, damnation, or Tariel."
—Priest's teaching
Flying
Whenever Teneb deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
"The Tenth is under heavy attack, but it's being handled. I sent Mileva."
—Tajic
Destroy target creature. It can't be regenerated.
All suns must set.
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
The thoughtweft is his informant, and he its devoted guardian.
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature of their choice.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
His name means "he who paints the earth red."
Flying
"Esper, like any work of art, can be truly appreciated only from a distance."
—Tezzeret
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Uril gets +2/+2 for each Aura attached to it.
It strides through the whitecover, mists in which even gargantuans can hide.
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Gold buys death. Death earns gold.
Flying, trample
Whenever Wasitora deals combat damage to a player, that player sacrifices a creature of their choice. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
Once a fierce foe, she would become one of Madara's greatest protectors.
( can be paid with either or .)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The nacatl called this new species "vetli," their word for poison arrows.
[+1]: Return up to one target land card from your graveyard to your hand.
[−1]: Wrenn and Six deals 1 damage to any target.
[−7]: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
Flying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Zur remained aloof from Terisiare's suffering, intent only on his own perfection.
At the beginning of your upkeep, you may put a charge counter on this artifact.
: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Spilled blood always begets more of the same.
Equipped creature gets +1/+0 for each of its colors.
Equip
Those without a guild signet often display a different form of protection.