Seventh Edition

7ED · 708 cards · Released

Blood Pet
Creature — Thrull

Sacrifice this creature: Add .

No thrull has ever been burdened with a long life.

1/1
Blood Pet
Creature — Thrull

Sacrifice this creature: Add .

No thrull has ever been burdened with a long life.

1/1
Bog Imp
Creature — Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Think of it as a butcher knife with wings.

1/1
Bog Imp
Creature — Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Think of it as a butcher knife with wings.

1/1
Bog Wraith
Creature — Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The bodies of its victims are the only tracks it leaves.

3/3
Bog Wraith
Creature — Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The bodies of its victims are the only tracks it leaves.

3/3
Corrupt
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Corrupt
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Crypt Rats
Creature — Rat

: This creature deals X damage to each creature and each player. Spend only black mana on X.

Beware anything born among the dead.

—Tolarian saying

1/1
Crypt Rats
Creature — Rat

: This creature deals X damage to each creature and each player. Spend only black mana on X.

Beware anything born among the dead.

—Tolarian saying

1/1
Dakmor Lancer
Creature — Human Knight

When this creature enters, destroy target nonblack creature.

The darkness of his shield reflects the inky blackness of his soul.

3/3
Dakmor Lancer
Creature — Human Knight

When this creature enters, destroy target nonblack creature.

The darkness of his shield reflects the inky blackness of his soul.

3/3
Dark Banishing
Instant

Destroy target nonblack creature. It can't be regenerated.

"Hence 'banishèd' is banished from the world, / And the world's exile is death."

—William Shakespeare,

Romeo and Juliet

Dark Banishing
Instant

Destroy target nonblack creature. It can't be regenerated.

"Hence 'banishèd' is banished from the world, / And the world's exile is death."

—William Shakespeare,

Romeo and Juliet

Darkest Hour
Enchantment

All creatures are black.

The eclipse made it clear whose side the sky was on.

Darkest Hour
Enchantment

All creatures are black.

The eclipse made it clear whose side the sky was on.

Dregs of Sorrow
Sorcery

Destroy X target nonblack creatures. Draw X cards.

"We live for a thousand years. The death of even one brings untold sorrow."

—Elvish elder

Dregs of Sorrow
Sorcery

Destroy X target nonblack creatures. Draw X cards.

"We live for a thousand years. The death of even one brings untold sorrow."

—Elvish elder

Drudge Skeletons
Creature — Skeleton

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."

—Nevinyrral,

Necromancer's Handbook

1/1
Drudge Skeletons
Creature — Skeleton

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."

—Nevinyrral,

Necromancer's Handbook

1/1
Drudge Skeletons
Creature — Skeleton

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

1/1
Drudge Skeletons
Creature — Skeleton

: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

1/1
Duress
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Change your mind, or I'll change it for you."

Duress
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Change your mind, or I'll change it for you."

Eastern Paladin
Creature — Phyrexian Zombie Knight

, : Destroy target green creature.

"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."

—The Southern Paladin

3/3
Eastern Paladin
Creature — Phyrexian Zombie Knight

, : Destroy target green creature.

"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."

—The Southern Paladin

3/3
Engineered Plague
Enchantment

As this enchantment enters, choose a creature type.

All creatures of the chosen type get -1/-1.

A single germ can kill more soldiers than ten thousand blades.

Engineered Plague
Enchantment

As this enchantment enters, choose a creature type.

All creatures of the chosen type get -1/-1.

A single germ can kill more soldiers than ten thousand blades.

Fallen Angel
Creature — Angel

Flying

Sacrifice a creature: This creature gets +2/+1 until end of turn.

"Why do you weep for the dead? I rejoice, for they have died for me."

—Fallen angel, to Serra

3/3
Fallen Angel
Creature — Angel

Flying

Sacrifice a creature: This creature gets +2/+1 until end of turn.

"Why do you weep for the dead? I rejoice, for they have died for me."

—Fallen angel, to Serra

3/3
Fear
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Booga booga booga!"

Fear
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Booga booga booga!"

Foul Imp
Creature — Imp

Flying

When this creature enters, you lose 2 life.

The villagers call it "winged stench."

2/2
Foul Imp
Creature — Imp

Flying

When this creature enters, you lose 2 life.

The villagers call it "winged stench."

2/2
Fugue
Sorcery

Target player discards three cards.

"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"

—Field marshal for the Eastern Paladin

Fugue
Sorcery

Target player discards three cards.

"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"

—Field marshal for the Eastern Paladin

Giant Cockroach
Creature — Insect

Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.

4/2
Giant Cockroach
Creature — Insect

Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.

4/2
Gravedigger
Creature — Zombie

When this creature enters, you may return target creature card from your graveyard to your hand.

A full coffin is like a full coffer—both are attractive to thieves.

2/2
Gravedigger
Creature — Zombie

When this creature enters, you may return target creature card from your graveyard to your hand.

A full coffin is like a full coffer—both are attractive to thieves.

2/2
Greed
Enchantment

, Pay 2 life: Draw a card.

An advisor once asked the Western Paladin how much gold would be enough. "I have no need of fools who can imagine 'enough,'" he told the advisor's corpse.

Greed
Enchantment

, Pay 2 life: Draw a card.

An advisor once asked the Western Paladin how much gold would be enough. "I have no need of fools who can imagine 'enough,'" he told the advisor's corpse.

Hollow Dogs
Creature — Phyrexian Zombie Dog

Whenever this creature attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

3/3
Hollow Dogs
Creature — Phyrexian Zombie Dog

Whenever this creature attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

3/3
Howl from Beyond
Instant

Target creature gets +X/+0 until end of turn.

Whether it howls for hunger or for joy, you're in trouble just the same.

Howl from Beyond
Instant

Target creature gets +X/+0 until end of turn.

Whether it howls for hunger or for joy, you're in trouble just the same.

Infernal Contract
Sorcery

Draw four cards. You lose half your life, rounded up.

"East and West meet and angels cry.

Unholy power darkens the sky."

—"The Ballad of the Paladins"

Infernal Contract
Sorcery

Draw four cards. You lose half your life, rounded up.

"East and West meet and angels cry.

Unholy power darkens the sky."

—"The Ballad of the Paladins"

Leshrac's Rite
Enchantment — Aura

Enchant creature

Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

"Brackish water, dark and blind

Heed my will, to you I bind."

—Opening passage of Leshrac's Rite

Leshrac's Rite
Enchantment — Aura

Enchant creature

Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

"Brackish water, dark and blind

Heed my will, to you I bind."

—Opening passage of Leshrac's Rite

Looming Shade
Creature — Shade

: This creature gets +1/+1 until end of turn.

On darkness feeding, in nightmares breeding.

1/1
Looming Shade
Creature — Shade

: This creature gets +1/+1 until end of turn.

On darkness feeding, in nightmares breeding.

1/1
Megrim
Enchantment

Whenever an opponent discards a card, this enchantment deals 2 damage to that player.

Memories cut from the mind can cut right back.

Megrim
Enchantment

Whenever an opponent discards a card, this enchantment deals 2 damage to that player.

Memories cut from the mind can cut right back.

Mind Rot
Sorcery

Target player discards two cards.

What wizards fear most is losing their minds.

Mind Rot
Sorcery

Target player discards two cards.

What wizards fear most is losing their minds.

Nausea
Sorcery

All creatures get -1/-1 until end of turn.

No fear. No sense. And soon, no lunch.

Nausea
Sorcery

All creatures get -1/-1 until end of turn.

No fear. No sense. And soon, no lunch.

Necrologia
Instant

Cast this spell only during your end step.

As an additional cost to cast this spell, pay X life.

Draw X cards.

Necrologia
Instant

Cast this spell only during your end step.

As an additional cost to cast this spell, pay X life.

Draw X cards.