Sacrifice this creature: Add .
No thrull has ever been burdened with a long life.
Sacrifice this creature: Add .
No thrull has ever been burdened with a long life.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Think of it as a butcher knife with wings.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Think of it as a butcher knife with wings.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
The bodies of its victims are the only tracks it leaves.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
The bodies of its victims are the only tracks it leaves.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
: This creature deals X damage to each creature and each player. Spend only black mana on X.
Beware anything born among the dead.
—Tolarian saying
: This creature deals X damage to each creature and each player. Spend only black mana on X.
Beware anything born among the dead.
—Tolarian saying
When this creature enters, destroy target nonblack creature.
The darkness of his shield reflects the inky blackness of his soul.
When this creature enters, destroy target nonblack creature.
The darkness of his shield reflects the inky blackness of his soul.
Destroy target nonblack creature. It can't be regenerated.
"Hence 'banishèd' is banished from the world, / And the world's exile is death."
—William Shakespeare,
Romeo and Juliet
Destroy target nonblack creature. It can't be regenerated.
"Hence 'banishèd' is banished from the world, / And the world's exile is death."
—William Shakespeare,
Romeo and Juliet
All creatures are black.
The eclipse made it clear whose side the sky was on.
All creatures are black.
The eclipse made it clear whose side the sky was on.
Destroy X target nonblack creatures. Draw X cards.
"We live for a thousand years. The death of even one brings untold sorrow."
—Elvish elder
Destroy X target nonblack creatures. Draw X cards.
"We live for a thousand years. The death of even one brings untold sorrow."
—Elvish elder
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."
—Nevinyrral,
Necromancer's Handbook
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."
—Nevinyrral,
Necromancer's Handbook
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Change your mind, or I'll change it for you."
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Change your mind, or I'll change it for you."
, : Destroy target green creature.
"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."
—The Southern Paladin
, : Destroy target green creature.
"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."
—The Southern Paladin
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
A single germ can kill more soldiers than ten thousand blades.
As this enchantment enters, choose a creature type.
All creatures of the chosen type get -1/-1.
A single germ can kill more soldiers than ten thousand blades.
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
"Why do you weep for the dead? I rejoice, for they have died for me."
—Fallen angel, to Serra
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
"Why do you weep for the dead? I rejoice, for they have died for me."
—Fallen angel, to Serra
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
"Booga booga booga!"
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
"Booga booga booga!"
Flying
When this creature enters, you lose 2 life.
The villagers call it "winged stench."
Flying
When this creature enters, you lose 2 life.
The villagers call it "winged stench."
Target player discards three cards.
"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
—Field marshal for the Eastern Paladin
Target player discards three cards.
"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
—Field marshal for the Eastern Paladin
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.
When this creature enters, you may return target creature card from your graveyard to your hand.
A full coffin is like a full coffer—both are attractive to thieves.
When this creature enters, you may return target creature card from your graveyard to your hand.
A full coffin is like a full coffer—both are attractive to thieves.
, Pay 2 life: Draw a card.
An advisor once asked the Western Paladin how much gold would be enough. "I have no need of fools who can imagine 'enough,'" he told the advisor's corpse.
, Pay 2 life: Draw a card.
An advisor once asked the Western Paladin how much gold would be enough. "I have no need of fools who can imagine 'enough,'" he told the advisor's corpse.
Whenever this creature attacks, it gets +2/+0 until end of turn.
A hollow dog is never empty. It is filled with thirst for the hunt.
Whenever this creature attacks, it gets +2/+0 until end of turn.
A hollow dog is never empty. It is filled with thirst for the hunt.
Target creature gets +X/+0 until end of turn.
Whether it howls for hunger or for joy, you're in trouble just the same.
Target creature gets +X/+0 until end of turn.
Whether it howls for hunger or for joy, you're in trouble just the same.
Draw four cards. You lose half your life, rounded up.
"East and West meet and angels cry.
Unholy power darkens the sky."
—"The Ballad of the Paladins"
Draw four cards. You lose half your life, rounded up.
"East and West meet and angels cry.
Unholy power darkens the sky."
—"The Ballad of the Paladins"
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
"Brackish water, dark and blind
Heed my will, to you I bind."
—Opening passage of Leshrac's Rite
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
"Brackish water, dark and blind
Heed my will, to you I bind."
—Opening passage of Leshrac's Rite
: This creature gets +1/+1 until end of turn.
On darkness feeding, in nightmares breeding.
: This creature gets +1/+1 until end of turn.
On darkness feeding, in nightmares breeding.
Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Memories cut from the mind can cut right back.
Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Memories cut from the mind can cut right back.
Target player discards two cards.
What wizards fear most is losing their minds.
Target player discards two cards.
What wizards fear most is losing their minds.
All creatures get -1/-1 until end of turn.
No fear. No sense. And soon, no lunch.
All creatures get -1/-1 until end of turn.
No fear. No sense. And soon, no lunch.
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.