Flying
, : This creature deals X damage to target creature. Spend only red mana on X.
The hellkites are artists with flames, painting the world with fire.
Flying
, : This creature deals X damage to target creature. Spend only red mana on X.
The hellkites are artists with flames, painting the world with fire.
Disorder deals 2 damage to each white creature and each player who controls a white creature.
"Fire hurts them almost as much as the chaos that follows. Almost."
—The Western Paladin
Disorder deals 2 damage to each white creature and each player who controls a white creature.
"Fire hurts them almost as much as the chaos that follows. Almost."
—The Western Paladin
Earthquake deals X damage to each creature without flying and each player.
Earthquake deals X damage to each creature without flying and each player.
Creatures you control have haste. (They can attack and as soon as they come under your control.)
The intensity of their glare was soon surpassed by the intensity of their attack.
Creatures you control have haste. (They can attack and as soon as they come under your control.)
The intensity of their glare was soon surpassed by the intensity of their attack.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
A reward is worthless if you aren't around to enjoy it.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
A reward is worthless if you aren't around to enjoy it.
It treads on feet of coals and strikes with the force of a volcano.
It treads on feet of coals and strikes with the force of a volcano.
, Sacrifice this creature: It deals damage equal to its power to any target.
The Ghitu believe their race was born of fire, and it's an honor to return to it.
, Sacrifice this creature: It deals damage equal to its power to any target.
The Ghitu believe their race was born of fire, and it's an honor to return to it.
Haste (This creature can attack and as soon as it comes under your control.)
The hardest part of his training is learning not to eat the boar.
Haste (This creature can attack and as soon as it comes under your control.)
The hardest part of his training is learning not to eat the boar.
, Sacrifice this creature: Destroy target Wall.
"Dig. Dig. Dig. Dig. Dig. Dig. Die!"
—Goblin chant
, Sacrifice this creature: Destroy target Wall.
"Dig. Dig. Dig. Dig. Dig. Dig. Die!"
—Goblin chant
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
We're elite. You're not.
—Infantry motto
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
We're elite. You're not.
—Infantry motto
When this creature dies, destroy target land.
Years of attempts have brought the goblins no closer to growing a sausage tree.
When this creature dies, destroy target land.
Years of attempts have brought the goblins no closer to growing a sausage tree.
Flying
This creature can't block.
"What's got two arms, one wing, and no brains?"
—Ghitu riddle
Flying
This creature can't block.
"What's got two arms, one wing, and no brains?"
—Ghitu riddle
Other Goblins get +1/+1 and have mountainwalk.
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .
Other Goblins get +1/+1 and have mountainwalk.
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
This creature can't block.
He's smart for a goblin. He can do two things: hit *and* run.
This creature can't block.
He's smart for a goblin. He can do two things: hit *and* run.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
The goblin idea of music is to hit something with a stick.
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
The goblin idea of music is to hit something with a stick.
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
"Let me introduce you to Rocky."
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.
"Let me introduce you to Rocky."
Hill giants are mostly just big. Of course, that does count for a lot.
Hill giants are mostly just big. Of course, that does count for a lot.
At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
"I'm going to count to three. Three."
At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
"I'm going to count to three. Three."
Inferno deals 6 damage to each creature and each player.
"Some have said there is no subtlety to destruction. You know what? They're dead."
—Wandering mage
Inferno deals 6 damage to each creature and each player.
"Some have said there is no subtlety to destruction. You know what? They're dead."
—Wandering mage
Lava Axe deals 5 damage to target player or planeswalker.
"Catch!"
Lava Axe deals 5 damage to target player or planeswalker.
"Catch!"
Lightning Blast deals 4 damage to any target.
"I'll climb down soon. Don't worry, it's just a thundersto—"
—Former elvish scout
Lightning Blast deals 4 damage to any target.
"I'll climb down soon. Don't worry, it's just a thundersto—"
—Former elvish scout
Haste (This creature can attack and as soon as it comes under your control.)
"A flash of the lightning, a break of the wave,
He passes from life to his rest in the grave."
—William Knox, "Mortality"
Haste (This creature can attack and as soon as it comes under your control.)
"A flash of the lightning, a break of the wave,
He passes from life to his rest in the grave."
—William Knox, "Mortality"
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
This creature can't block.
Ogres learn how to smash stuff even before they learn how to walk.
This creature can't block.
Ogres learn how to smash stuff even before they learn how to walk.
This creature can't attack unless a creature with greater power also attacks.
This creature can't block unless a creature with greater power also blocks.
This creature can't attack unless a creature with greater power also attacks.
This creature can't block unless a creature with greater power also blocks.
: This creature deals 2 damage to any target and 3 damage to you.
"Ready . . . aim . . . fire!"
"Ow!"
: This creature deals 2 damage to any target and 3 damage to you.
"Ready . . . aim . . . fire!"
"Ow!"
Attacking creatures you control get +1/+0.
Attacking creatures you control get +1/+0.
Destroy target artifact or land. It can't be regenerated.
"Burn their homes. Salt their lands. Nothing survives."
—The Western Paladin
Destroy target artifact or land. It can't be regenerated.
"Burn their homes. Salt their lands. Nothing survives."
—The Western Paladin