Seventh Edition

7ED · 708 cards · Released

Crimson Hellkite
Creature — Dragon

Flying

, : This creature deals X damage to target creature. Spend only red mana on X.

The hellkites are artists with flames, painting the world with fire.

6/6
Crimson Hellkite
Creature — Dragon

Flying

, : This creature deals X damage to target creature. Spend only red mana on X.

The hellkites are artists with flames, painting the world with fire.

6/6
Disorder
Sorcery

Disorder deals 2 damage to each white creature and each player who controls a white creature.

"Fire hurts them almost as much as the chaos that follows. Almost."

—The Western Paladin

Disorder
Sorcery

Disorder deals 2 damage to each white creature and each player who controls a white creature.

"Fire hurts them almost as much as the chaos that follows. Almost."

—The Western Paladin

Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

Fervor
Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

The intensity of their glare was soon surpassed by the intensity of their attack.

Fervor
Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

The intensity of their glare was soon surpassed by the intensity of their attack.

Final Fortune
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

A reward is worthless if you aren't around to enjoy it.

Final Fortune
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

A reward is worthless if you aren't around to enjoy it.

Fire Elemental
Creature — Elemental

It treads on feet of coals and strikes with the force of a volcano.

5/4
Fire Elemental
Creature — Elemental

It treads on feet of coals and strikes with the force of a volcano.

5/4
Ghitu Fire-Eater
Creature — Human Nomad

, Sacrifice this creature: It deals damage equal to its power to any target.

The Ghitu believe their race was born of fire, and it's an honor to return to it.

2/2
Ghitu Fire-Eater
Creature — Human Nomad

, Sacrifice this creature: It deals damage equal to its power to any target.

The Ghitu believe their race was born of fire, and it's an honor to return to it.

2/2
Goblin Chariot
Creature — Goblin Warrior

Haste (This creature can attack and as soon as it comes under your control.)

The hardest part of his training is learning not to eat the boar.

2/2
Goblin Chariot
Creature — Goblin Warrior

Haste (This creature can attack and as soon as it comes under your control.)

The hardest part of his training is learning not to eat the boar.

2/2
Goblin Digging Team
Creature — Goblin

, Sacrifice this creature: Destroy target Wall.

"Dig. Dig. Dig. Dig. Dig. Dig. Die!"

—Goblin chant

1/1
Goblin Digging Team
Creature — Goblin

, Sacrifice this creature: Destroy target Wall.

"Dig. Dig. Dig. Dig. Dig. Dig. Die!"

—Goblin chant

1/1
Goblin Elite Infantry
Creature — Goblin Warrior

Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.

We're elite. You're not.

—Infantry motto

2/2
Goblin Elite Infantry
Creature — Goblin Warrior

Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.

We're elite. You're not.

—Infantry motto

2/2
Goblin Gardener
Creature — Goblin

When this creature dies, destroy target land.

Years of attempts have brought the goblins no closer to growing a sausage tree.

2/1
Goblin Gardener
Creature — Goblin

When this creature dies, destroy target land.

Years of attempts have brought the goblins no closer to growing a sausage tree.

2/1
Goblin Glider
Creature — Goblin

Flying

This creature can't block.

"What's got two arms, one wing, and no brains?"

—Ghitu riddle

1/1
Goblin Glider
Creature — Goblin

Flying

This creature can't block.

"What's got two arms, one wing, and no brains?"

—Ghitu riddle

1/1
Goblin King
Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .

2/2
Goblin King
Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .

2/2
Goblin Matron
Creature — Goblin

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

1/1
Goblin Matron
Creature — Goblin

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

1/1
Goblin Raider
Creature — Goblin Warrior

This creature can't block.

He's smart for a goblin. He can do two things: hit *and* run.

2/2
Goblin Raider
Creature — Goblin Warrior

This creature can't block.

He's smart for a goblin. He can do two things: hit *and* run.

2/2
Goblin Spelunkers
Creature — Goblin Warrior

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.

2/2
Goblin Spelunkers
Creature — Goblin Warrior

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins.

2/2
Goblin War Drums
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

The goblin idea of music is to hit something with a stick.

Goblin War Drums
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

The goblin idea of music is to hit something with a stick.

Granite Grip
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

"Let me introduce you to Rocky."

Granite Grip
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

"Let me introduce you to Rocky."

Hill Giant
Creature — Giant

Hill giants are mostly just big. Of course, that does count for a lot.

3/3
Hill Giant
Creature — Giant

Hill giants are mostly just big. Of course, that does count for a lot.

3/3
Impatience
Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.

"I'm going to count to three. Three."

Impatience
Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.

"I'm going to count to three. Three."

Inferno
Instant

Inferno deals 6 damage to each creature and each player.

"Some have said there is no subtlety to destruction. You know what? They're dead."

—Wandering mage

Inferno
Instant

Inferno deals 6 damage to each creature and each player.

"Some have said there is no subtlety to destruction. You know what? They're dead."

—Wandering mage

Lava Axe
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

"Catch!"

Lava Axe
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

"Catch!"

Lightning Blast
Instant

Lightning Blast deals 4 damage to any target.

"I'll climb down soon. Don't worry, it's just a thundersto—"

—Former elvish scout

Lightning Blast
Instant

Lightning Blast deals 4 damage to any target.

"I'll climb down soon. Don't worry, it's just a thundersto—"

—Former elvish scout

Lightning Elemental
Creature — Elemental

Haste (This creature can attack and as soon as it comes under your control.)

"A flash of the lightning, a break of the wave,

He passes from life to his rest in the grave."

—William Knox, "Mortality"

4/1
Lightning Elemental
Creature — Elemental

Haste (This creature can attack and as soon as it comes under your control.)

"A flash of the lightning, a break of the wave,

He passes from life to his rest in the grave."

—William Knox, "Mortality"

4/1
Mana Clash
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Mana Clash
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Ogre Taskmaster
Creature — Ogre

This creature can't block.

Ogres learn how to smash stuff even before they learn how to walk.

4/3
Ogre Taskmaster
Creature — Ogre

This creature can't block.

Ogres learn how to smash stuff even before they learn how to walk.

4/3
Okk
Creature — Goblin

This creature can't attack unless a creature with greater power also attacks.

This creature can't block unless a creature with greater power also blocks.

4/4
Okk
Creature — Goblin

This creature can't attack unless a creature with greater power also attacks.

This creature can't block unless a creature with greater power also blocks.

4/4
Orcish Artillery
Creature — Orc Warrior

: This creature deals 2 damage to any target and 3 damage to you.

"Ready . . . aim . . . fire!"

"Ow!"

1/3
Orcish Artillery
Creature — Orc Warrior

: This creature deals 2 damage to any target and 3 damage to you.

"Ready . . . aim . . . fire!"

"Ow!"

1/3
Orcish Oriflamme
Enchantment

Attacking creatures you control get +1/+0.

Orcish Oriflamme
Enchantment

Attacking creatures you control get +1/+0.

Pillage
Sorcery

Destroy target artifact or land. It can't be regenerated.

"Burn their homes. Salt their lands. Nothing survives."

—The Western Paladin

Pillage
Sorcery

Destroy target artifact or land. It can't be regenerated.

"Burn their homes. Salt their lands. Nothing survives."

—The Western Paladin