Commander Masters

CMM · 1067 cards · Released

Inferno Titan
Creature — Giant

: This creature gets +1/+0 until end of turn.

Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

6/6
Insurrection
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."

—Matoc, lavamancer

Krenko, Mob Boss
Legendary Creature — Goblin Warrior

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."

—Agmand Sarv, Azorius hussar

3/3
Magus of the Wheel
Creature — Human Wizard

, , Sacrifice this creature: Each player discards their hand, then draws seven cards.

"Fate is not as fixed as you might think."

3/3
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)

At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.

"This is what glory looks like."

—Nicol Bolas

4/6
Nesting Dragon
Creature — Dragon

Flying

Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and ': This token gets +1/+0 until end of turn.'"

5/4
Purphoros, God of the Forge
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

6/5
Savage Beating
Instant

Cast this spell only during combat on your turn.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine (Choose both if you pay the entwine cost.)

Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5
Star of Extinction
Sorcery

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

"The visions haunt me. I see the end of the world, brought on by the search for the Immortal Sun."

—Shaper Pashona

Tempt with Vengeance
Sorcery

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Treasure Nabber
Creature — Goblin Rogue

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

The Law of Givesies Backsies is respected by every noble pursuer of shiny things.

3/2
Arachnogenesis
Instant

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.

Every movement is a summons—even your screams.

Azusa, Lost but Seeking
Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."

1/2
Bloodspore Thrinax
Creature — Lizard

Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)

Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on this creature.

2/2
Craterhoof Behemoth
Creature — Beast

Haste

When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Its footsteps of today are the lakes of tomorrow.

5/5
Doubling Season
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Ezuri's Predation
Sorcery

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

"Slaughter the weak ones. They are unworthy of the gift of compleation."

Finale of Devastation
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Some spells sing a quiet tune. Others roar.

Freyalise, Llanowar's Fury
Legendary Planeswalker — Freyalise

[+2]: Create a 1/1 green Elf Druid creature token with ": Add ."

[−2]: Destroy target artifact or enchantment.

[−6]: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Loyalty: 3
Ghalta, Primal Hunger
Legendary Creature — Elder Dinosaur

This spell costs less to cast, where X is the total power of creatures you control.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

The earth walks, strongest of all.

12/12
The Great Henge
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

: Add . You gain 2 life.

Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Heroic Intervention
Instant

Permanents you control gain hexproof and indestructible until end of turn.

"Wherever the strong would harm the weak, I will be there."

—Ajani Goldmane

Jolrael, Mwonvuli Recluse
Legendary Creature — Human Druid

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.

: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

"Humans bring nothing but suffering and deceit. They are not welcome in my forest."

1/2
Lifeblood Hydra
Creature — Hydra

Trample

This creature enters with X +1/+1 counters on it.

When this creature dies, you gain life and draw cards equal to its power.

Pharika has written her secrets on its bones so that only the worthy may discover them.

0/0
Obscuring Haze
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn by creatures your opponents control.

Whether hunter or hunted, Kathril chooses when it is seen.

Ohran Frostfang
Snow Creature — Snake

Attacking creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a player, draw a card.

Silent as a snowdrift. Inexorable as an avalanche.

2/6
Omnath, Locus of Mana
Legendary Creature — Elemental

You don't lose unspent green mana as steps and phases end.

Omnath gets +1/+1 for each unspent green mana you have.

It gathers against the coming storm.

1/1
Regal Behemoth
Creature — Dinosaur

Trample

When this creature enters, you become the monarch.

Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.

5/5
Sakiko, Mother of Summer
Legendary Creature — Snake Shaman

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

"My heart beats with the rhythm of the forest."

3/3
Selvala, Heart of the Wilds
Legendary Creature — Elf Scout

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

2/3
Song of the Dryads
Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.

Stonehoof Chieftain
Creature — Centaur Warrior

Trample, indestructible

Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

The soldiers were hopelessly outmatched, having brought only swords, ballistas, fire, spellcraft, and several large cannons to the battle.

8/8
Tooth and Nail
Sorcery

Choose one —

• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.

• Put up to two creature cards from your hand onto the battlefield.

Entwine (Choose both if you pay the entwine cost.)

Verdant Confluence
Sorcery

Choose three. You may choose the same mode more than once.

• Put two +1/+1 counters on target creature.

• Return target permanent card from your graveyard to your hand.

• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Wayward Swordtooth
Creature — Dinosaur

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

This creature can't attack or block unless you have the city's blessing.

5/5
Yisan, the Wanderer Bard
Legendary Creature — Human Rogue Bard

, , Put a verse counter on Yisan: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.

2/3
Experiment Kraj
Legendary Creature — Ooze Mutant

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

"Of course it will grow beyond control—it was designed to choose its own evolution."

—Momir Vig

4/6
Gisela, Blade of Goldnight
Legendary Creature — Angel

Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

5/5
Hanna, Ship's Navigator
Legendary Creature — Human Artificer

, : Return target artifact or enchantment card from your graveyard to your hand.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."

1/2
Karador, Ghost Chieftain
Legendary Creature — Centaur Spirit

This spell costs less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.

"Death tried to uncrown me. But now I return, king of a greater realm."

3/4
Kykar, Wind's Fury
Legendary Creature — Bird Wizard

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Add .

"The raging gale fans the flames of righteous wrath."

3/3
Maelstrom Wanderer
Legendary Creature — Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

7/5
Meren of Clan Nel Toth
Legendary Creature — Human Shaman

Whenever another creature you control dies, you get an experience counter.

At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

3/4
Mirri, Weatherlight Duelist
Legendary Creature — Cat Warrior

First strike

Whenever Mirri attacks, each opponent can't block with more than one creature this combat.

As long as Mirri is tapped, no more than one creature can attack you each combat.

3/2
Mizzix of the Izmagnus
Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.

Instant and sorcery spells you cast cost less to cast for each experience counter you have.

2/2
Nekusar, the Mindrazer
Legendary Creature — Zombie Wizard

At the beginning of each player's draw step, that player draws an additional card.

Whenever an opponent draws a card, Nekusar deals 1 damage to that player.

His enemies wondered if the lich king's brutal death and unnatural rebirth had been his plan all along.

2/4
Queen Marchesa
Legendary Creature — Human Assassin

Deathtouch, haste

When Queen Marchesa enters, you become the monarch.

At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

3/3
Rafiq of the Many
Legendary Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

Many sigils, one purpose.

3/3
The Scarab God
Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

5/5
Sek'Kuar, Deathkeeper
Legendary Creature — Orc Shaman

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

The orcs believe Sek'Kuar still lives in the Karplusan Mountains, gathering his dead army, intent on revenge.

4/3
Sidisi, Brood Tyrant
Legendary Creature — Snake Shaman

Whenever Sidisi enters or attacks, mill three cards.

Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.

3/3
Teysa Karlov
Legendary Creature — Human Advisor

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power.

2/4
The Ur-Dragon
Legendary Creature — Dragon Avatar

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast.

Flying

Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

10/10
Xantcha, Sleeper Agent
Legendary Creature — Phyrexian Minion

Xantcha enters under the control of an opponent of your choice.

Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.

: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

5/5
Yennett, Cryptic Sovereign
Legendary Creature — Sphinx

Flying, vigilance, menace

Whenever Yennett attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.

She talks using riddles her disciples alone can unravel.

3/5
Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja

Commander ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

1/3
Zacama, Primal Calamity
Legendary Creature — Elder Dinosaur

Vigilance, reach, trample

When Zacama enters, if you cast it, untap all lands you control.

: Zacama deals 3 damage to target creature.

: Destroy target artifact or enchantment.

: You gain 3 life.

9/9
Zilortha, Strength Incarnate
Legendary Creature — Dinosaur

Trample

Lethal damage dealt to creatures you control is determined by their power rather than their toughness.

"Many thought they knew its weakness. They are dead."

—Kelsien, the Plague

7/3
Boompile
Artifact

: Flip a coin. If you win the flip, destroy all nonland permanents.

"Fuses? We have more than enough! Now . . . which one was it?"

—Flearan One-Eye, goblin engineer