Exhaust — : Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Exhaust — : Create a 4/4 red Dinosaur Dragon creature token with flying.
Flying, haste
Whenever this creature attacks while saddled, it deals 2 damage to any target.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
When this creature dies, it deals 1 damage to any target.
"Launch the explosives! No, you idiot, not like that!"
—Redshift, Rocketeer chief
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — : Add .
Endrider magic was developed on a world that was constantly on the move—the higher the velocity, the stronger the magic.
Reach
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Fuel the Flames deals 2 damage to each creature.
Cycling (, Discard this card: Draw a card.)
"Our world died, but we survived. Funny how it's the opposite for you."
—Rido, Endrider
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
"You wanted a fight. Now you've got two."
—Chandra Nalaar
When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
"Consider me an accident no longer waiting to happen."
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2
, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Trample
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — , Exile this card from your graveyard: Draw a card.
Exhaust — : Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Killswitch finally had the right wrench for the job. Now she needed to remember what the job was.
Indestructible, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
, : Target creature with power 2 or less can't be blocked this turn.
Hazoret can't attack or block unless you have max speed.
Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.
Max speed — : Add for each Goblin you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, you may discard a card. If you do, draw two cards.
Max speed — Sacrifice this enchantment: Creatures and Vehicles you control gain haste until end of turn.
Lightning Strike deals 3 damage to any target.
"No, it's not quite as simple as 'point and boom,' but if you must summarize."
—Daretti
Whenever you discard one or more cards, this creature deals that much damage to each opponent.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, it deals 1 damage to each opponent.
Whenever you discard one or more cards, put that many +1/+1 counters on this creature.
Cycling (, Discard this card: Draw a card.)
"What a bunch of junk. I'll take the lot."
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this enchantment enters, it deals 5 damage to up to one target creature or planeswalker.
, Sacrifice this enchantment: It deals 2 damage to each player who doesn't have max speed.
Exhaust — : Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.)
Target creature gets +X/+0 and gains first strike until end of turn.
In lieu of brakes, the Rocketeers installed a second accelerator pedal.
Haste
Exhaust — : Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
"Don't you know it's dangerous to go faster than us?"
Return all Mount and Vehicle cards from your graveyard to the battlefield. Sacrifice them at the beginning of the next end step.
Vehicles you control become artifact creatures until end of turn. Creatures you control gain haste until end of turn.
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gets +2/+0 and gains trample until end of turn.
Repairs are tomorrow's problems.
Road Rage deals X damage to target creature or planeswalker, where X is 2 plus the number of Mounts and Vehicles you control.
Endriders learned the rules of the road on Gastal, which meant they didn't learn any rules at all.
Destroy target artifact.
Cycling (, Discard this card: Draw a card.)
Under moonfall conditions, there's nothing you can do but drive and hope for the best.
Haste
Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.)
Crew 2
Reach
Discard a card: Draw a card. Activate only as a sorcery and only once each turn.
"Fire the cannon, mates, fire it quick!
The sea's full of chum and we want our pick!"
—Keelhauler shanty
The Avishkari delegation considered their treaties with the Saurid Autocracy settled, but that was a crucial misunderstanding. To the Autocracy, diplomacy is a matter of power, not paper; testing the Grand Prix's defenses is merely their way of making a counteroffer.
Exhaust — : Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
Speedbump has miraculously survived ninety-nine rocket crashes, and he's aiming for an even hundred.
Trample
Cycling (, Discard this card: Draw a card.)
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Vigilance
Whenever this creature attacks while saddled, it gets +2/+2 until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token.
Saddle 5 (Tap any number of other creatures you control with total power 5 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
: Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"She knows what I'm thinking before I do. That is what true partnership means."
Target creature gets +4/+4 and gains trample until end of turn.
Exercise kindness, for nothing remains small forever.
—Alacrian proverb
Destroy target artifact, enchantment, or creature with flying.
An early lead puts a target on your back.
Choose one —
• Target permanent you control gains hexproof and indestructible until end of turn.
• Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Lagorin would not lose another.
This creature enters with a +1/+1 counter on it.
, Remove two +1/+1 counters from this creature: Destroy target artifact.
Whenever this creature attacks while saddled, put a +1/+1 counter on it.
Saddle 1
Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life.
When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Vigilance, trample
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
The Brood aspires to become speed itself.
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated.
Exhaust — : Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
"Anyone running low?"
Flash
When this creature enters, another target creature or Vehicle you control gets +2/+2 until end of turn.
Though the Fang Druids desired peace, the Grand Prix's interference threatened to awaken old dangers on Muraganda.
Reach
When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle.
: Target creature gains trample until end of turn.
Exhaust — : Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Trample, reach
Exhaust — : Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
"It's aggravating that nature can build better hazards than I ever could."
—Termin, track designer
"Roadkill" takes on an entirely different meaning when the beast you crash into is more likely to kill you.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — , Exile this card from your graveyard: Draw a card.
This Vehicle's power is equal to the number of lands you control.
Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Crew 4
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.
Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
"The fauna here functions as a planar antibody."
—Rashmi, aether-seer
Reach
When this creature enters, you gain 4 life.
Cycling (, Discard this card: Draw a card.)
: Mill a card. (Put the top card of your library into your graveyard.)
, Exile a card from your graveyard: Add one mana of any color.
The Speedbrood regards molting as a selfless act worthy of the highest of honors. It allows one to be born anew for the good of the brood.
When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.)
As it digested the demonic roadster, it too learned the thrill of speed.
Each creature that's attacking one of your opponents has trample.
, : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Choose one —
• Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
• Destroy target Vehicle.
Like most goblins, Rocketeers value nothing more than a good old-fashioned near-death experience.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
, Sacrifice this enchantment: Search your library for up to X basic land cards, where X is your speed. Put those cards onto the battlefield tapped, then shuffle.
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
"Someone please call pest control. Again."
—Termin, track designer
Other Dinosaurs you control get +1/+1.
Initially frustrated by Muraganda's inconsistent biodiversity, Avishkari researchers made a breakthrough after mapping the plane's aetheric index—the wide variety of fauna was the result of raw magic, not evolution.
Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand.
This spell costs less to cast if it targets a Mount or Vehicle you control.
Target creature you control deals damage equal to its power to target creature an opponent controls.
Flash
Enchant creature or Vehicle
When this Aura enters, untap enchanted permanent.
Enchanted permanent gets +1/+2 and has reach.