Dominaria United

DMU · 436 cards · Released

The Elder Dragon War
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — This Saga deals 2 damage to each creature and each opponent.

II — Discard any number of cards, then draw that many cards.

III — Create a 4/4 red Dragon creature token with flying.

Electrostatic Infantry
Creature — Dwarf Wizard

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.

"That's not exactly what I had in mind when I said 'charge,' but I like your enthusiasm!"

—Balmor, battlemage captain

1/2
Fires of Victory
Instant

Kicker (You may pay an additional as you cast this spell.)

If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

The drums and horns were expected, but the goblin dance was a pleasant surprise.

Flowstone Infusion
Instant

Target creature gets +2/-2 until end of turn.

The rumor that contact with flowstone would reveal Phyrexian sleeper agents was spread mostly by Phyrexian sleeper agents.

Flowstone Kavu
Creature — Kavu

Menace (This creature can't be blocked except by two or more creatures.)

: This creature gets +1/-1 until end of turn.

The kavu adjusted easily to the Rathi overlay, incorporating the invasive flowstone into their own adaptable forms.

2/3
Furious Bellow
Instant

Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Minotaurs sometimes pretend to be lost in a battle rage, leading their opponents to underestimate their cleverness.

Ghitu Amplifier
Creature — Human Wizard

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, return target creature an opponent controls to its owner's hand.

Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

1/2
Goblin Picker
Creature — Goblin

, , Discard a card: Draw a card.

Countless generations of Shivan goblins have worked on the Mana Rig, giving them an unparalleled eye for useful relics.

2/2
Hammerhand
Enchantment — Aura

Enchant creature

When this Aura enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.

Hurler Cyclops
Creature — Cyclops

, Sacrifice another creature: This creature deals 1 damage to any target.

"It's my fault, really. I told him to throw anything he could find at the enemy."

—Throppel, auxiliary commander

5/4
Hurloon Battle Hymn
Instant

Kicker (You may pay an additional as you cast this spell.)

Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.

The magical echoes of the Hurloon mountain range greatly increase the potency of spells based on song or speech.

In Thrall to the Pit
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.

Jaya, Fiery Negotiator
Legendary Planeswalker — Jaya

[+1]: Create a 1/1 red Monk creature token with prowess.

[−1]: Exile the top two cards of your library. Choose one of them. You may play that card this turn.

[−2]: Choose target creature an opponent controls. Whenever you attack this turn, Jaya deals damage equal to the number of attacking creatures to that creature.

[−8]: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Loyalty: 4
Jaya's Firenado
Sorcery

Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

"For all their supposed advances, the Phyrexians still aren't fireproof."

—Jaya Ballard

Keldon Flamesage
Creature — Human Shaman

Enlist

Whenever this creature attacks, look at the top X cards of your library, where X is this creature's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

2/3
Keldon Strike Team
Creature — Human Warrior

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.

As long as this creature entered this turn, creatures you control have haste.

3/1
Lightning Strike
Instant

Lightning Strike deals 3 damage to any target.

Danitha watched in shock as electricity lanced from Jaya's fingertips, obliterating the charging Phyrexians. "What?" said the pyromancer serenely. "I told you I'd learned some new tricks."

Meria's Outrider
Creature — Elf Archer

Reach

Domain — When this creature enters, it deals damage to each opponent equal to the number of basic land types among lands you control.

Arrows fashioned from the living wood of Yavimaya carry all of the forest's rage in their fire-hardened points.

4/4
Molten Monstrosity
Creature — Hellion

This spell costs less to cast, where X is the greatest power among creatures you control.

Trample

The cold snap killed off most of the heat-loving hellions . . . leaving only the strongest alive to breed.

5/5
Phoenix Chick
Creature — Phoenix

Flying, haste

This creature can't block.

Whenever you attack with three or more creatures, you may pay . If you do, return this card from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.

1/1
Radha's Firebrand
Creature — Human Warrior

Whenever this creature attacks, target creature defending player controls with power less than this creature's power can't block this turn.

Domain : This creature gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.

3/1
Rundvelt Hordemaster
Creature — Goblin Warrior

Other Goblins you control get +1/+1.

Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

1/1
Shivan Devastator
Creature — Dragon Hydra

Flying, haste

This creature enters with X +1/+1 counters on it.

There were many reasons why Shiv was not high on Sheoldred's list of places to conquer: big, fiery reasons.

0/0
Smash to Dust
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target creature with defender.

• Smash to Dust deals 1 damage to each creature your opponents control.

Sprouting Goblin
Creature — Goblin Druid

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.

, , Sacrifice a land: Draw a card.

2/2
Squee, Dubious Monarch
Legendary Creature — Goblin Noble

Haste

Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

You may cast this card from your graveyard by paying and exiling four other cards from your graveyard rather than paying its mana cost.

2/2
Temporal Firestorm
Sorcery

Kicker and/or (You may pay an additional and/or as you cast this spell.)

Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out.

Temporal Firestorm deals 5 damage to each creature and each planeswalker.

Thrill of Possibility
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

"The most delicious ingredients are often the most dangerous to obtain."

—Asmoranomardicadaistinaculdacar, The Underworld Cookbook

Twinferno
Instant

Choose one —

• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

• Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

"More fire?" Jaya asked.

"More fire," Jodah agreed.

Viashino Branchrider
Creature — Lizard Warrior

Kicker (You may pay an additional as you cast this spell.)

Haste

If this creature was kicked, it enters with two +1/+1 counters on it.

: This creature gets +2/+0 until end of turn.

1/1
Warhost's Frenzy
Instant

Kicker (You may pay an additional as you cast this spell.)

Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.

Keldons may be outnumbered, but they are never outmatched.

Yavimaya Steelcrusher
Creature — Ape Warrior

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

, Sacrifice this creature: Destroy target artifact.

2/2
Yotia Declares War
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.

II — Tap any number of untapped artifacts you control. When you do, this Saga deals that much damage to target creature or planeswalker.

III — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.

Barkweave Crusher
Creature — Elemental Warrior

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

"Phyrexia may be ancient, but Gaea is eternal."

—Queen Allenal of Ruadach

2/5
Bite Down
Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

"Yavimaya takes care of herself; the kavu are evidence of this. What does your Coalition offer that the forest cannot provide?"

—Jenson Carthalion

Bog Badger
Creature — Badger

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

3/3
Broken Wings
Instant

Destroy target artifact, enchantment, or creature with flying.

"Serra guides our shots true. Also, I just tuned the cannons."

—Tiana

Colossal Growth
Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.

Deathbloom Gardener
Creature — Elf Druid

Deathtouch

: Add one mana of any color.

"I can provide the Coalition with poisons that will break down Phyrexian machinery as easily as they stop the heart."

1/1
Defiler of Vigor
Creature — Phyrexian Wurm

Trample

As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.

Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

6/6
Elfhame Wurm
Creature — Wurm

Vigilance, trample

The wurms consume everything in their path, so the elves make sure that their path goes through as many Phyrexians as possible.

5/4
Elvish Hydromancer
Creature — Elf Wizard

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, create a token that's a copy of target creature you control.

"Water remembers every living thing that it has ever been a part of. We need only bring that recollection to the surface."

3/2
Floriferous Vinewall
Creature — Plant Wall

Defender

When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

0/2
Gaea's Might
Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

"Why fight over the lumber in a tree's trunk when its branches have room for all?"

—Multani

Herd Migration
Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.

, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Hexbane Tortoise
Creature — Turtle

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3/2
Leaf-Crowned Visionary
Creature — Elf Druid

Other Elves you control get +1/+1.

Whenever you cast an Elf spell, you may pay . If you do, draw a card.

"The seedling you save today may be the sheltering boughs of generations to come."

1/1
Linebreaker Baloth
Creature — Beast

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

This creature can't be blocked by creatures with power 2 or less.

4/5
Llanowar Greenwidow
Creature — Spider

Reach, trample

Domain : Return this card from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs less to activate for each basic land type among lands you control.

4/3
Llanowar Loamspeaker
Creature — Elf Druid

: Add one mana of any color.

: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Twigs broken underfoot in Llanowar tend to return the favor.

1/3
Llanowar Stalker
Creature — Elf Warrior

Whenever another creature you control enters, this creature gets +1/+0 until end of turn.

If you spot one elf in Llanowar, it's likely there's another with a knife at your back.

1/1
Magnigoth Sentry
Creature — Treefolk

Reach (This creature can block creatures with flying.)

When one of Yavimaya's enormous magnigoth trees awakens into a treefolk, it is a towering presence of physical strength and ancient wisdom.

4/4
Mossbeard Ancient
Creature — Treefolk

Trample

When this creature enters, you gain 5 life.

Older than the mountains, the dragons, and the wars of humans and machines.

7/7
Nishoba Brawler
Creature — Cat Warrior

Trample

Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.

Though native to cold climates, the nishoba have adapted to more temperate environments since the Ice Age ended.

*/3
Quirion Beastcaller
Creature — Dryad Warrior

Whenever you cast a creature spell, put a +1/+1 counter on this creature.

When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.

2/2
Scout the Wilderness
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

Silverback Elder
Creature — Ape Shaman

Whenever you cast a creature spell, choose one —

• Destroy target artifact or enchantment.

• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

• You gain 4 life.

5/7
Slimefoot's Survey
Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Snarespinner
Creature — Spider

Reach

Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.

In the rich jungles of Yavimaya, bright colors are the perfect camouflage.

1/3
Strength of the Coalition
Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

"Root and wing, claw and sword; this will be a memorable stand, indeed."

—Lyra Dawnbringer