Dominaria United

DMU · 436 cards · Released

Sunbathing Rootwalla
Creature — Lizard

Domain : Until end of turn, this creature gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

A rootwalla's prey includes anything or anyone that wanders into view.

2/2
Tail Swipe
Instant

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Tear Asunder
Instant

Kicker (You may pay an additional as you cast this spell.)

Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.

No one knew why the spiritmongers were so enraged by Phyrexian technology, but it was a stroke of good luck for the Coalition.

Territorial Maro
Creature — Elemental

Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.

The Coalition was more than just treaties and alliances: it was the soul of a world rising up against the invading tide.

*/*
Threats Undetected
Sorcery

Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.

Urborg Lhurgoyf
Creature — Lhurgoyf

Kicker and/or (You may pay an additional and/or as you cast this spell.)

As this creature enters, mill three cards for each time it was kicked.

Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

*/1+*
Vineshaper Prodigy
Creature — Elf Druid

Kicker (You may pay an additional as you cast this spell.)

When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

2/2
The Weatherseed Treaty
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

II — Create a 1/1 green Saproling creature token.

III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

The World Spell
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

III — Put up to two non-Saga permanent cards from your hand onto the battlefield.

Yavimaya Iconoclast
Creature — Elf

Kicker (You may pay an additional as you cast this spell.)

Trample

When this creature enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.

Steel weapons hold a forbidden allure to some of the younger Yavimayans.

3/2
Yavimaya Sojourner
Creature — Treefolk

Domain — This spell costs less to cast for each basic land type among lands you control.

To the long-lived treefolk, the Phyrexians invading again after only three centuries was as though they never left.

4/6
Ajani, Sleeper Agent
Legendary Planeswalker — Ajani

Compleated ( can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

[+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.

[−3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.

[−6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."

Loyalty: 4
Aron, Benalia's Ruin
Legendary Creature — Phyrexian Human

Menace (This creature can't be blocked except by two or more creatures.)

, , Sacrifice another creature: Put a +1/+1 counter on each creature you control.

"He may look like my father, but the man I knew and loved is gone."

—Danitha

3/3
Astor, Bearer of Blades
Legendary Creature — Human Warrior

When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equipment you control have equip .

Vehicles you control have crew 1.

4/4
Baird, Argivian Recruiter
Legendary Creature — Human Soldier

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

"Fear doesn't make you a coward; giving in to it does. Now take up your sword and fight!"

2/2
Balmor, Battlemage Captain
Legendary Creature — Bird Wizard

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

"Even the most hardened armies are ill-equipped to defend against an onslaught from the sky."

1/3
Bortuk Bonerattle
Legendary Creature — Troll Shaman

Domain — When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

4/4
Elas il-Kor, Sadistic Pilgrim
Legendary Creature — Phyrexian Kor Cleric

Deathtouch

Whenever another creature you control enters, you gain 1 life.

Whenever another creature you control dies, each opponent loses 1 life.

"All will bow to the Whispering One."

2/2
Ertai Resurrected
Legendary Creature — Phyrexian Human Wizard

Flash

When Ertai Resurrected enters, choose up to one —

• Counter target spell, activated ability, or triggered ability. Its controller draws a card.

• Destroy another target creature or planeswalker. Its controller draws a card.

3/2
Garna, Bloodfist of Keld
Legendary Creature — Human Berserker

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.

"Let's see who gets more kills, Radha."

4/3
Ivy, Gleeful Spellthief
Legendary Creature — Faerie Rogue

Flying

Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)

2/1
Jhoira, Ageless Innovator
Legendary Creature — Human Artificer

: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.

2/3
Jodah, the Unifier
Legendary Creature — Human Wizard

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.

Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

5/5
King Darien XLVIII
Legendary Creature — Human Soldier

Other creatures you control get +1/+1.

: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.

Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

2/3
Lagomos, Hand of Hatred
Legendary Creature — Human Shaman

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

1/3
Meria, Scholar of Antiquity
Legendary Creature — Elf Artificer

Tap an untapped nontoken artifact you control: Add .

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

"Why fear artifice? Is it not also of this world?"

3/3
Nael, Avizoa Aeronaut
Legendary Creature — Elf Scout

Flying

Domain — Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

2/4
Najal, the Storm Runner
Legendary Creature — Efreet Wizard

You may cast sorcery spells as though they had flash.

Whenever Najal attacks, you may pay . If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

5/4
Nemata, Primeval Warden
Legendary Creature — Treefolk

Reach

If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.

, Sacrifice a Saproling: Nemata gets +2/+2 until end of turn.

, Sacrifice two Saprolings: Draw a card.

3/4
Queen Allenal of Ruadach
Legendary Creature — Elf Noble

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.

If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

*/*
Radha, Coalition Warlord
Legendary Creature — Elf Warrior

Domain — Whenever Radha becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

"Enough warm-up. I'm coming for you, Sheoldred!"

3/3
Raff, Weatherlight Stalwart
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

: Creatures you control get +1/+1 and gain vigilance until end of turn.

"This old ship has seen a lot, but she's not done yet."

1/3
Ratadrabik of Urborg
Legendary Creature — Zombie Wizard

Vigilance, ward

Other Zombies you control have vigilance.

Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.

3/3
Rith, Liberated Primeval
Legendary Creature — Dragon

Flying, ward

Other Dragons you control have ward .

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

5/5
Rivaz of the Claw
Legendary Creature — Lizard Warlock

Menace

: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

3/3
Rona, Sheoldred's Faithful
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

"Consider yourself lucky. Not everyone is granted the gift of compleation."

3/4
Rulik Mons, Warren Chief
Legendary Creature — Goblin

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Rulik Mons attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

3/3
Shanna, Purifying Blade
Legendary Creature — Human Warrior

Lifelink

At the beginning of your end step, you may pay . If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Shanna had heard Sisay's legend all her life. Now it was time to forge her own.

3/3
Sol'Kanar the Tainted
Legendary Creature — Elemental Demon

At the beginning of your end step, choose one that hasn't been chosen —

• Draw a card.

• Each opponent loses 2 life and you gain 2 life.

• Sol'Kanar deals 3 damage to up to one other target creature or planeswalker.

• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.

5/5
Soul of Windgrace
Legendary Creature — Cat Avatar

Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.

, Discard a land card: You gain 3 life.

, Discard a land card: Draw a card.

, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

5/4
Stenn, Paranoid Partisan
Legendary Creature — Human Wizard

As Stenn enters, choose a card type other than creature or land.

Spells you cast of the chosen type cost less to cast.

: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

2/2
Tatyova, Steward of Tides
Legendary Creature — Merfolk Druid

Land creatures you control have flying.

Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

3/3
Tori D'Avenant, Fury Rider
Legendary Creature — Human Knight

Vigilance, trample

Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

3/3
Tura Kennerüd, Skyknight
Legendary Creature — Human Knight

Flying

Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.

"The sky is my birthright. I dare you to try and take it from me."

3/3
Uurg, Spawn of Turg
Legendary Creature — Frog Beast

Uurg's power is equal to the number of land cards in your graveyard.

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

, Sacrifice a land: You gain 2 life.

*/5
Vohar, Vodalian Desecrator
Legendary Creature — Phyrexian Merfolk Wizard

: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.

, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.

1/2
Zar Ojanen, Scion of Efrava
Legendary Creature — Cat Warrior

Domain — Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

"I carry my home in my heart."

4/4
Zur, Eternal Schemer
Legendary Creature — Human Wizard

Flying

Enchantment creatures you control have deathtouch, lifelink, and hexproof.

: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

1/4
Automatic Librarian
Artifact Creature — Construct

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Enforcing absolute quiet with extreme prejudice since 3285 AR.

3/2
Golden Argosy
Legendary Artifact — Vehicle

Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

3/6
Hero's Heirloom
Artifact — Equipment

Equipped creature gets +2/+1.

As long as equipped creature is legendary, it has trample and haste.

Equip

"A blade is just a tool. Its power comes from the hand that wields it."

—Danitha

Inscribed Tablet
Artifact

, , Sacrifice this artifact: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

Jodah's Codex
Artifact — Book

Domain , : Draw a card. This ability costs less to activate for each basic land type among lands you control.

"If you remember nothing else of our world's history, remember this: Phyrexians can be defeated."

—Jodah

Karn's Sylex
Legendary Artifact

Karn's Sylex enters tapped.

Players can't pay life to cast spells or to activate abilities that aren't mana abilities.

, , Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.

Meteorite
Artifact

When this artifact enters, it deals 2 damage to any target.

: Add one mana of any color.

"Material at dig site 165-beta confirmed to be of Null Moon origin. Immediate excavation assistance requested."

—Tolarian field dispatch

Relic of Legends
Artifact

: Add one mana of any color.

Tap an untapped legendary creature you control: Add one mana of any color.

"If the worst parts of history can repeat themselves, it stands to reason that the best parts can as well."

—Teferi

Salvaged Manaworker
Artifact Creature — Construct

: Add one mana of any color. Activate only once each turn.

"When weapons of war are repurposed for peaceful ends, you know society has advanced."

—Jodah

1/3
Shield-Wall Sentinel
Artifact Creature — Golem

Defender

When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

"Unit alpha-6 locking into position!"

1/3
Timeless Lotus
Legendary Artifact

Timeless Lotus enters tapped.

: Add .

Urza exploited nature to power his war machines; in time, nature exploited his war machines to renew itself.

Vanquisher's Axe
Artifact — Equipment

Equipped creature gets +2/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

When a Keldon takes a trophy from an enemy, it's usually something they can use to kill more enemies.