: Add .
, : Target creature that attacked this turn becomes prepared. Activate only as a sorcery. (Only creatures with prepare spells can become prepared.)
, : Target creature becomes prepared.
Those who survive are stronger for it.
This land enters tapped unless you control a planeswalker.
: Add or .
"Proud to announce we've invented a voice-activated void portal! No gestures needed!"
—Stingerquill and Theorix joint project
This land enters tapped unless you control a planeswalker.
: Add or .
Battlemages of Konstrari, the school of constructive arts, pour their hearts into their craft in defense of Hexhaven.
This land enters tapped unless you control a planeswalker.
: Add or .
"We present a new way to calculate predictions based upon the absence of data."
—Fatehold and Theorix joint project
This land enters tapped unless you control two or more other lands.
: Add or .
Jace remembered the shadows. The inscrutable puzzle, the prisoner in the moon. He remembered how victory could be achieved by choosing not to play.
This land enters tapped unless you control two or more other lands.
: Add or .
Jace remembered the gate. The dying world, the wanderers who stayed to fight. He remembered how even the most impossible problems had practical solutions.
This land enters tapped.
Whenever a Forest you control enters, if you control at least five other Forests, target creature you control gets +3/+3 until end of turn.
: Add .
Jace left slices of his personality trapped in his strongest memories.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
, , Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Any shelter from the Theorist's gaze was a welcome one.
This land enters tapped unless you control two or more other lands.
: Add or .
Jace remembered the ship. The captain who saw him through. He remembered how losing a part of himself had only made him stronger.
This land enters tapped unless you control a planeswalker.
: Add or .
Battlemages of Stingerquill, the school of painful words, sharpen their tongues to cut down the unworthy.
(: Add .)
As this land enters, you may behold a Jace. If you don't, this land enters tapped. (To behold a Jace, choose a Jace you control or reveal a Jace card from your hand.)
, : Empower Jace 2.
This land enters tapped unless you control a planeswalker.
: Add or .
Battlemages of Theorix, the school of esoteric mathematics, reshape reality itself to their whim.
This land enters tapped unless you control a planeswalker.
: Add or .
"We've developed seeds that see their own future and self-select for the good of the species."
—Vigorbloom and Fatehold joint project
This land enters tapped unless you control a planeswalker.
: Add or .
Battlemages of Vigorbloom, the school of invasive healing, tend to the health of Hexhaven, no matter the cost.
Whenever you gain life, put a loyalty counter on Ajani.
[0]: You gain 1 life.
[−4]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
[−10]: You get an emblem with "Creatures you control get +2/+2."
First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn.
"Benalia stands for hope and light. I pledge my blade to any that fall under its banner."
This spell costs less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature tokens you control get +1/+0 and have vigilance.
: Add one mana of any color. Spend this mana only to cast a planeswalker spell.
, Discard this card: It deals 4 damage to target attacking or blocking creature.
Inscribed are the words "I will keep watch."
Landfall — Whenever a land you control enters, you gain 1 life.
Whenever a Plains you control enters, put a +1/+1 counter on target creature.
"Malach, tell your mother the steelfruit harvest is abundant this cycle!"
Whenever another creature or planeswalker you control enters, you gain 1 life.
, , Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn.
"All mistakes can be fixed. Even you."
Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.
She is the radiant sun that shatters darkness.
Flying
: Return another target permanent you control to its owner's hand. Activate only during your turn.
"The Helpful Hero! The Daring Darling of the Tenth District!"
—Ravnica Gazette headline
Flying
Whenever you scry or surveil, create a 1/1 colorless Thopter artifact creature token with flying. This ability triggers only once each turn.
"A creative mind is a dangerous thing."
Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
Lifelink
Noncreature spells your opponents cast cost more to cast.
"In Sigarda's name, I will ensure your peaceful rest."
Flying
Planeswalkers you control have "No more than one creature can attack this planeswalker each combat."
: Target creature with a +1/+1 counter on it gains flying until end of turn.
"Many wield the law as a cudgel. I prefer to use it as a shield."
When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1."
When Way of the Mentor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you gain life, put a loyalty counter on each planeswalker you control.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Put a +1/+1 counter on target legendary creature.
The Emperor spared no comfort for the friend who had so diligently awaited her return.
During combat, players can't cast spells or activate abilities that aren't mana abilities.
Whenever a creature you control attacks a player alone, it gains double strike until end of turn.
"Emperor Tamiyo rules with truth, respect, and passion. She has more than earned my loyalty."
Whenever another nontoken creature you control enters, untap Arni.
: Draw a card, then discard a card.
"If you have a tale worthy of telling, I would hear it, friend."
[+1]: Surveil 1. If you put a noncreature, nonland card into your graveyard this way, put that card into your hand.
[+1]: Add . Spend this mana only to cast a noncreature spell.
[−X]: Tap target artifact or creature. Put X stun counters on it.
[−6]: You get an emblem with "Whenever you cast a spell, draw a card."
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Fblthp had definitely made a wrong turn.
Flying
Noncreature spells you cast cost less to cast.
"Be at peace, child. The horrors will not claim you this night."
When Hapatra enters, for each opponent, tap up to one target creature that player controls. Put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
: Untap target creature.
"Kefnet always told me to apply my knowledge. I merely chose to apply it in usurping him."
[+1]: Empower Jace X, where X is the number of Islands you control.
[−3]: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.
[0]: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
Flying
At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying.
: Until end of turn, whenever Lyra deals combat damage to a player, draw two cards.
Knowledge is radiance.
Whenever you scry or surveil, you may pay . If you do, put a +1/+1 counter on Proft and draw a card. (Draw after you scry or surveil.)
When the crime is violent, call the Boros. When it's legalistic, call the Azorius. When it's complex, call him.
Flying
Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
Whenever Ruric Thar becomes the target of a spell or ability an opponent controls, draw a card.
The Simic Combine's two brightest minds.
Instant and sorcery spells you control have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Everything in her wake stills, then stops.
Creatures you control with power or toughness 1 or less can't be blocked.
"You can't always be perfect. Sometimes your escape has to be just good enough."
This spell costs less to cast if you've cast a noncreature spell this turn.
Flying, vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
"Tolaria has stood for a thousand years. You're looking at why."
—Lyra, Tolarian headmaster
When Way of the Cryomancer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−3]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy."
When Way of the Mind Sculptor enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever you activate a loyalty ability, if you removed two or more loyalty counters to activate it, draw a card.
"Why sure I remember Yar-Kul! Man had the most refined palate in all Otaria. I still have some of his cookbooks. Shame he went and trespassed in Krosan forest . . . There ain't a single soul who comes outta those woods unchanged."
—Mister Foundforks, culinarian
Flash
When Yuriko enters, choose one —
• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
First strike
Whenever you cast a spell that targets an opponent or a creature an opponent controls, put a +1/+1 counter on Danitha.
"To know the Cabal is to know despair. None can stand against its legions."
Menace (This creature can't be blocked except by two or more creatures.)
, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield tapped with a +1/+1 counter on her.
The party never ends, but the guests will never arrive.
If a creature an opponent controls would die, exile it instead.
[+2]: Up to one target creature gets -4/-1 until your next turn.
[−2]: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.
[−3]: Each opponent discards two cards. For each opponent who didn't discard two nonland cards this way, you draw a card.
Ward—Discard a card.
Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player.
Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player.
"The man who was Kytheon Iora, hero of the people, was lost long ago. I serve no one now."
Whenever another creature or planeswalker you control enters, mill two cards.
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
"My mistakes are mine to fix."
If Loot's power is negative, he assigns combat damage as though his power were positive.
Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
Loot's value is absolute in any Multiverse, so Jace kept him locked away and hidden.
Deathtouch
When Mabel enters, remove up to three counters from another target creature or planeswalker.
With her village destroyed, Mabel turned to the Calamity Beasts to bring down King Glarb.
Whenever another creature or planeswalker you control dies, Massacre Girl deals 1 damage to target opponent and you gain 1 life.
Whenever an opponent is dealt noncombat damage, put a +1/+1 counter on Massacre Girl.
Ravnica's most feared—and most adored—serial killer.
Threshold — You can't cast this spell unless there are seven or more cards in your graveyard.
Menace
, Discard this card: Target creature gets -3/-1 until end of turn.
If the crime is violent, it's the Rakdos. If it's covert, it's the Dimir. If it's intricate, it's him.
Flash
When Teyo enters, target permanent you control gains deathtouch until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker.
"I once witnessed the power of a diamondstorm. I had to make that power my own."
When Tinybones enters, each opponent discards a card.
Whenever a player discards one or more cards, Tinybones deals 1 damage to each opponent.
No score is too small, no coin purse too big.
When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample."
When Way of the Necromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Whenever a creature you control dies, put a loyalty counter on each planeswalker you control.
When Winter enters, you may sacrifice a creature or planeswalker. When you do, each opponent sacrifices a creature of their choice.
Winter gets +1/+0 for each creature and planeswalker card in your graveyard.
He had no one left to betray but himself.