Jumpstart

JMP · 496 cards · Released

Gravewaker
Creature — Bird Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Return target creature card from your graveyard to the battlefield tapped.

It glides on silent wings across the midnight sky, and a dread host rises to follow.

5/5
Gristle Grinner
Creature — Zombie

Whenever a creature dies, this creature gets +2/+2 until end of turn.

"There it was, clawing the ice as it chittered and clicked its teeth. We fled in horror before it unearthed its grisly meal."

—Aevar Borg, northern guide, journal entry

3/3
Harvester of Souls
Creature — Demon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever another nontoken creature dies, you may draw a card.

"He is judge, jury, and executioner because he killed them all."

—Bishop Cawle of Elgaud

5/5
Innocent Blood
Sorcery

Each player sacrifices a creature of their choice.

Zombies mourn for the living and celebrate those who will soon be given the gift of death.

Kalastria Nightwatch
Creature — Vampire Warrior Ally

Whenever you gain life, this creature gains flying until end of turn.

"Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again."

—Drana, Kalastria bloodchief

4/5
Languish
Sorcery

All creatures get -4/-4 until end of turn.

Life is such a fragile thing.

Last Gasp
Instant

Target creature gets -3/-3 until end of turn.

Takedowns in Valor's Reach are never meant to be lethal, but that doesn't mean they won't be incredibly painful.

Launch Party
Instant

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.

Life's too short to not do the things you love.

Lawless Broker
Creature — Aetherborn Rogue

When this creature dies, put a +1/+1 counter on target creature you control.

Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day.

3/2
Liliana's Elite
Creature — Zombie

This creature gets +1/+1 for each creature card in your graveyard.

"You have to admit, Gideon—he has great form."

—Liliana Vess

1/1
Liliana's Reaver
Creature — Zombie

Deathtouch

Whenever this creature deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

4/3
Macabre Waltz
Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Liliana is never one to follow someone else's lead.

Malakir Familiar
Creature — Bat

Flying, deathtouch

Whenever you gain life, this creature gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."

—Harak, Malakir bloodwitch

2/1
Mark of the Vampire
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

"My 'condition' is a trial. The weak are consumed by it. The strong transcend it."

—Sorin Markov

Mausoleum Turnkey
Creature — Ogre Rogue

When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.

When he reaches for his key ring, you should be running for the exit.

3/2
Miasmic Mummy
Creature — Zombie Jackal

When this creature enters, each player discards a card.

Its breath doesn't assault the senses. It pollutes the mind.

2/2
Mire Triton
Creature — Zombie Merfolk

Deathtouch

When this creature enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)

Caught between life and death, between land and sea, between thought and oblivion.

2/1
Nightshade Stinger
Creature — Faerie Rogue

Flying

This creature can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."

—Gaddock Teeg

1/1
Nyxathid
Creature — Elemental

As this creature enters, choose an opponent.

This creature gets -1/-1 for each card in the chosen player's hand.

Born of volcanic forces, it thrives on the absolute panic it inspires.

7/7
Ogre Slumlord
Creature — Ogre Rogue

Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.

Rats you control have deathtouch.

"His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too."

—Branko One-Ear

3/3
Oona's Blackguard
Creature — Faerie Rogue

Flying

Each other Rogue creature you control enters with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

1/1
Parasitic Implant
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token.

Phyrexian Broodlings
Creature — Phyrexian Minion

, Sacrifice a creature: Put a +1/+1 counter on this creature.

With limited resources and near unlimited time, Kerrick used parts from one beast to build another.

2/2
Phyrexian Debaser
Creature — Phyrexian Carrier

Flying

, Sacrifice this creature: Target creature gets -2/-2 until end of turn.

"The second stage of the illness: high fever and severe infectiousness."

—Phyrexian progress notes

2/2
Phyrexian Gargantua
Creature — Phyrexian Horror

When this creature enters, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

4/4
Phyrexian Rager
Creature — Phyrexian Horror

When this creature enters, you draw a card and you lose 1 life.

"I believe many worlds will bow to Phyrexia. Mirrodin is merely the first."

—Sheoldred, Whispering One

2/2
Phyrexian Reclamation
Enchantment

, Pay 2 life: Return target creature card from your graveyard to your hand.

Death is no excuse to stop working.

Plagued Rusalka
Creature — Spirit

, Sacrifice a creature: Target creature gets -1/-1 until end of turn.

"Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies."

—Savra

1/1
Ravenous Chupacabra
Creature — Beast Horror

When this creature enters, destroy target creature an opponent controls.

Opening Orazca unleashed more horrors than just the Immortal Sun.

2/2
Reanimate
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.

"You'd better be worth it."

—Liliana Vess

Rise of the Dark Realms
Sorcery

Put all creature cards from all graveyards onto the battlefield under your control.

"For every living person there are generations of dead. Which realm would you rather rule?"

—Liliana Vess

Sangromancer
Creature — Vampire Shaman

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

3/3
Sanitarium Skeleton
Creature — Skeleton

: Return this card from your graveyard to your hand.

His mind was lost long before his flesh.

1/2
Scourge of Nel Toth
Creature — Zombie Dragon

Flying

You may cast this creature from your graveyard by paying and sacrificing two creatures rather than paying its mana cost.

"May all the cairns of Jund be toppled."

—Meren of Clan Nel Toth

6/6
Sengir Vampire
Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Empires rise and fall, but evil is eternal.

4/4
Settle the Score
Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

"You bound me with a contract only your death could end—and you thought me the fool?"

—Liliana Vess

Shambling Goblin
Creature — Zombie Goblin

When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.

"The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It's a neat little cycle."

—Asmala, Silumgar sorcerer

1/1
Sheoldred, Whispering One
Legendary Creature — Phyrexian Praetor

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

6/6
Slate Street Ruffian
Creature — Human Warrior

Whenever this creature becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."

—Zelinas, Orzhov recruiter

2/2
Soul Salvage
Sorcery

Return up to two target creature cards from your graveyard to your hand.

The first mistake the Grimnant knights made was bullying the owner of an Urborg corpse shop. Their second mistake was dying.

Stab Wound
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Swarm of Bloodflies
Creature — Insect

Flying

This creature enters with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on this creature.

In the Gudul delta, bloodfly bites are indistinguishable from spear wounds.

0/0
Tempting Witch
Creature — Human Warlock

When this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

, , Sacrifice a Food: Target player loses 3 life.

"Murder clad in crimson beauty,

An end to life and love and duty."

—Barrow witch incantation

1/3
Tithebearer Giant
Creature — Giant Warrior

When this creature enters, you draw a card and you lose 1 life.

"I've always said full war chests win wars, but I didn't mean by bashing enemy skulls with them."

—Teysa

4/5
Vampire Neonate
Creature — Vampire

, : Each opponent loses 1 life and you gain 1 life.

One day, they may be paragons of deadly elegance. For the moment, they possess nothing but thirst.

0/3
Wailing Ghoul
Creature — Zombie

When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)

"Don't worry, sweet brother. Help is on the way."

—Ghoulcaller Gisa

1/3
Wight of Precinct Six
Creature — Zombie

This creature gets +1/+1 for each creature card in your opponents' graveyards.

Even the lost and undead need a protector.

1/1
Zombie Infestation
Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

The nomads' funeral pyres are more practical than ceremonial.

Act of Treason
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.

Ashmouth Hound
Creature — Elemental Dog

Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.

Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.

2/1
Ball Lightning
Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice this creature.

The most frightening storms are those not woven by nature's hand.

6/1
Barrage of Expendables
Enchantment

, Sacrifice a creature: This enchantment deals 1 damage to any target.

Goblin generals don't distinguish between troops and ammunition.

Bathe in Dragonfire
Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

The scent of cooked flesh lingers in the charred landscape of Tarkir.

Beetleback Chief
Creature — Goblin Warrior

When this creature enters, create two 1/1 red Goblin creature tokens.

Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.

2/2
Blindblast
Instant

Blindblast deals 1 damage to target creature. That creature can't block this turn.

Draw a card.

"Peril is in the eye of the beholder. At least, if your aim is good."

—Jaya Ballard

Bloodrage Brawler
Creature — Minotaur Warrior

When this creature enters, discard a card.

To Hazoret, those who fight for her are her beloved children.

4/3
Bloodrock Cyclops
Creature — Cyclops

This creature attacks each combat if able.

"There are only fifty words in the cyclops language, and ten of them mean 'kill.'"

—Ertai

3/3
Bloodshot Trainee
Creature — Goblin Warrior

: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.

"Just think how strong I'll be if my arms don't tear off!"

2/3
Boggart Brute
Creature — Goblin Warrior

Menace (This creature can't be blocked except by two or more creatures.)

He has the biggest bashing stick, so it's a safe bet he's the leader.

3/2
Borderland Marauder
Creature — Human Warrior

Whenever this creature attacks, it gets +2/+0 until end of turn.

Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.

1/2