Kaldheim

KHM · 407 cards · Released

Pyre of Heroes
Artifact

, , Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Raiders' Karve
Artifact — Vehicle

Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

4/4
Raven Wings
Artifact — Equipment

Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"There are some places even our ships cannot travel. I would know their secrets too."

—Inga Rune-Eyes

Replicating Ring
Snow Artifact

: Add one mana of any color.

At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."

Runed Crown
Artifact — Equipment

When this Equipment enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to this Equipment. If you search your library this way, shuffle.

Equipped creature gets +1/+1.

Equip

Scorn Effigy
Artifact Creature — Scarecrow

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

It remembers every wound it has seen or suffered—and nothing else.

2/3
Weathered Runestone
Artifact

Nonland permanent cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

Alpine Meadow
Snow Land — Mountain Plains

(: Add or .)

This land enters tapped.

"Here perished Rognar the Reckless after his hundred-day battle with the Ironmaw Dragon. We raised these stones to mark his resting place."

—Iskene, Kannah storyteller

Arctic Treeline
Snow Land — Forest Plains

(: Add or .)

This land enters tapped.

"When the Light of Starnheim shines here, every frost-edged needle glitters with the reflected glory of the Cosmos."

—Iskene, Kannah storyteller

Axgard Armory
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Barkchannel Pathway
Land

: Add .

"Listen! The trees tell tales of their ancestors in the whisper-song of leaves."

—Inga Rune-Eyes

Tidechannel Pathway
Land

: Add .

"Trust in the path, and it will bear you to safety."

—Inga Rune-Eyes

Blightstep Pathway
Land

: Add .

"The waters smell oddly sweet, but do not be enticed. You don't want to meet what lurks below the surface."

—Solrun, Beskir warrior

Searstep Pathway
Land

: Add .

"Our brave Tuskeri brethren blaze new trails, and we follow, mapping the routes of those who survive."

—Solrun, Beskir warrior

Bretagard Stronghold
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

Darkbore Pathway
Land

: Add .

"Hush, and stay still. No matter how dreary the darkness, a light in the Skelle Mire is never a good sign."

—Haugar, Kannah wayfinder

Slitherbore Pathway
Land

: Add .

"The Cosmos Serpent carved these tunnels, and his echo remains, a twisting aura of ferocity and boundless growth."

—Haugar, Kannah wayfinder

Faceless Haven
Snow Land

: Add .

: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ( can be paid with one mana from a snow source.)

It is everywhere and nowhere, a place unbound by logic, just beyond the real.

Gates of Istfell
Land

This land enters tapped.

: Add .

, , Sacrifice this land: You gain 2 life and draw two cards.

Glacial Floodplain
Snow Land — Plains Island

(: Add or .)

This land enters tapped.

"A cliff once rose from the surf here—until Bjora Dawn-Greeter declared that it was blocking her view and pulled it down bare-handed."

—Iskene, Kannah storyteller

Gnottvold Slumbermound
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.

Great Hall of Starnheim
Land

This land enters tapped.

: Add .

, , Sacrifice this land and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

Hengegate Pathway
Land

: Add .

"I cannot read these runes, yet somehow they seem like a warning. Have we passed unknowingly into a new realm?"

—Ekken, Omenseeker navigator

Mistgate Pathway
Land

: Add .

"I've never seen mist so unnaturally thick as this—where does the sea end and the sky begin?"

—Ekken, Omenseeker navigator

Highland Forest
Snow Land — Mountain Forest

(: Add or .)

This land enters tapped.

"Tread carefully! The last time I walked this path, half the snowdrifts were, in fact, sleeping trolls. I've never run so fast in my life!"

—Iskene, Kannah storyteller

Ice Tunnel
Snow Land — Island Swamp

(: Add or .)

This land enters tapped.

"The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?"

—Iskene, Kannah storyteller

Immersturm Skullcairn
Land

This land enters tapped.

: Add .

, , Sacrifice this land: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

Littjara Mirrorlake
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.

Port of Karfell
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

Rimewood Falls
Snow Land — Forest Island

(: Add or .)

This land enters tapped.

"For a fortnight, our warband lay still beneath the icy waters, breathing through reeds as we waited for the great bear to appear."

—Iskene, Kannah storyteller

Shimmerdrift Vale
Snow Land

This land enters tapped.

As this land enters, choose a color.

: Add one mana of the chosen color.

Reflections from the wind-sculpted snow gleam with every color of the rainbow.

Skemfar Elderhall
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Snowfield Sinkhole
Snow Land — Plains Swamp

(: Add or .)

This land enters tapped.

"Young Vitima bellowed to the Cosmos, daring the gods to punish her hubris! Well, she got their attention, as you can see."

—Iskene, Kannah storyteller

Sulfurous Mire
Snow Land — Swamp Mountain

(: Add or .)

This land enters tapped.

"In my youth, we used to best each other at hopping rabbit-fast between the lava spouts, the burning tar spattering our legs."

—Iskene, Kannah storyteller

Surtland Frostpyre
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Scry 2. This land deals 2 damage to each creature. Activate only as a sorcery.

Tyrite Sanctum
Land

: Add .

, : Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.

, , Sacrifice this land: Put an indestructible counter on target God.

Volatile Fjord
Snow Land — Island Mountain

(: Add or .)

This land enters tapped.

"I watched with my own eyes as Jari Eagle-Caller fell from these cliffs, only to be snatched from the air by a giant bird!"

—Iskene, Kannah storyteller

Woodland Chasm
Snow Land — Swamp Forest

(: Add or .)

This land enters tapped.

"Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us."

—Iskene, Kannah storyteller

The World Tree
Land

This land enters tapped.

: Add .

As long as you control six or more lands, lands you control have ": Add one mana of any color."

, , Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Snow-Covered Plains
Basic Snow Land — Plains

(: Add .)

Snow-Covered Plains
Basic Snow Land — Plains

(: Add .)

Snow-Covered Island
Basic Snow Land — Island

(: Add .)

Snow-Covered Island
Basic Snow Land — Island

(: Add .)

Snow-Covered Swamp
Basic Snow Land — Swamp

(: Add .)

Snow-Covered Swamp
Basic Snow Land — Swamp

(: Add .)

Snow-Covered Mountain
Basic Snow Land — Mountain

(: Add .)

Snow-Covered Mountain
Basic Snow Land — Mountain

(: Add .)

Snow-Covered Forest
Basic Snow Land — Forest

(: Add .)

Snow-Covered Forest
Basic Snow Land — Forest

(: Add .)

Valki, God of Lies
Legendary Creature — God

When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.

: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

2/1
Tibalt, Cosmic Impostor
Legendary Planeswalker — Tibalt

As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."

[+2]: Exile the top card of each player's library.

[−3]: Exile target artifact or creature.

[−8]: Exile all graveyards. Add .

Loyalty: 5
Tyvar Kell
Legendary Planeswalker — Tyvar

Elves you control have ": Add ."

[+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.

[0]: Create a 1/1 green Elf Warrior creature token.

[−6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."

Loyalty: 3
Kaya the Inexorable
Legendary Planeswalker — Kaya

[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."

[−3]: Exile target nonland permanent.

[−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."

Loyalty: 5
Niko Aris
Legendary Planeswalker — Niko

When Niko Aris enters, create X Shard tokens. (They're enchantments with ", Sacrifice this token: Scry 1, then draw a card.")

[+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.

[−1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.

[−1]: Create a Shard token.

Loyalty: 3
Barkchannel Pathway
Land

: Add .

Tidechannel Pathway
Land

: Add .

Blightstep Pathway
Land

: Add .

Searstep Pathway
Land

: Add .

Darkbore Pathway
Land

: Add .

Slitherbore Pathway
Land

: Add .

Hengegate Pathway
Land

: Add .

Mistgate Pathway
Land

: Add .

Starnheim Unleashed
Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Alrund's Epiphany
Sorcery

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Haunting Voyage
Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Quakebringer
Creature — Giant Berserker

Your opponents can't gain life.

At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.

Foretell

5/4
Battle Mammoth
Creature — Elephant

Trample

Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

6/5
Halvar, God of Battle
Legendary Creature — God

Creatures you control that are enchanted or equipped have double strike.

At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

4/4
Sword of the Realms
Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip

Reidane, God of the Worthy
Legendary Creature — God

Flying, vigilance

Snow lands your opponents control enter tapped.

Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.

2/3
Valkmira, Protector's Shield
Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.

Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .