Tales of Middle-earth Commander

LTC · 591 cards · Released

Minamo, School at Water's Edge
Legendary Land

: Add .

, : Untap target legendary permanent.

Beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea.

Mouth of Ronom
Snow Land

: Add .

, , Sacrifice this land: It deals 4 damage to target creature. ( can be paid with one mana from a snow source.)

"We shall meet bitter cold, if not worse, before we come down on the other side. It will not help us to keep so secret that we are frozen to death."

—Boromir

Mouth of Ronom
Snow Land

: Add .

, , Sacrifice this land: It deals 4 damage to target creature. ( can be paid with one mana from a snow source.)

"We shall meet bitter cold, if not worse, before we come down on the other side. It will not help us to keep so secret that we are frozen to death."

—Boromir

Oboro, Palace in the Clouds
Legendary Land

: Add .

: Return Oboro to its owner's hand.

The Brandywine flowed slow and broad before them. A large flat ferry-boat was moored beside the landing.

Oboro, Palace in the Clouds
Legendary Land

: Add .

: Return Oboro to its owner's hand.

The Brandywine flowed slow and broad before them. A large flat ferry-boat was moored beside the landing.

Pillar of the Paruns
Land

: Add one mana of any color. Spend this mana only to cast a multicolored spell.

"The Road goes ever on and on,

Down from the door where it began.

Now far ahead the Road has gone,

And I must follow, if I can."

—Frodo's song

Pillar of the Paruns
Land

: Add one mana of any color. Spend this mana only to cast a multicolored spell.

"The Road goes ever on and on,

Down from the door where it began.

Now far ahead the Road has gone,

And I must follow, if I can."

—Frodo's song

Reflecting Pool
Land

: Add one mana of any type that a land you control could produce.

"This is the Window of the Sunset, fairest of all the falls of Ithilien, land of many fountains."

—Faramir

Reflecting Pool
Land

: Add one mana of any type that a land you control could produce.

"This is the Window of the Sunset, fairest of all the falls of Ithilien, land of many fountains."

—Faramir

Shinka, the Bloodsoaked Keep
Legendary Land

: Add .

, : Target legendary creature gains first strike until end of turn.

The keep was called the Hornburg, for a trumpet sounded upon the tower echoed in the Deep behind, as if armies long-forgotten were issuing to war from caves beneath the hills.

Shinka, the Bloodsoaked Keep
Legendary Land

: Add .

, : Target legendary creature gains first strike until end of turn.

The keep was called the Hornburg, for a trumpet sounded upon the tower echoed in the Deep behind, as if armies long-forgotten were issuing to war from caves beneath the hills.

Urborg, Tomb of Yawgmoth
Legendary Land

Each land is a Swamp in addition to its other land types.

"All dead, all rotten. Elves and Men and Orcs. There was a great battle here long ago, yes."

—Gollum

Urborg, Tomb of Yawgmoth
Legendary Land

Each land is a Swamp in addition to its other land types.

"All dead, all rotten. Elves and Men and Orcs. There was a great battle here long ago, yes."

—Gollum

Wasteland
Land

: Add .

, Sacrifice this land: Destroy target nonbasic land.

"But I am going to Mordor," said Frodo.

"I know that well enough," said Sam. "Of course you are. And I'm coming with you."

Wasteland
Land

: Add .

, Sacrifice this land: Destroy target nonbasic land.

"But I am going to Mordor," said Frodo.

"I know that well enough," said Sam. "Of course you are. And I'm coming with you."

Yavimaya, Cradle of Growth
Legendary Land

Each land is a Forest in addition to its other land types.

Pippin thought he saw groves of trees moving. Could it be that the trees of Fangorn were awake, and the forest was rising, marching over the hills to war?

Yavimaya, Cradle of Growth
Legendary Land

Each land is a Forest in addition to its other land types.

Pippin thought he saw groves of trees moving. Could it be that the trees of Fangorn were awake, and the forest was rising, marching over the hills to war?

Sol Ring
Artifact

: Add .

Sol Ring
Artifact

: Add .

Sol Ring
Artifact

: Add .

Sol Ring
Artifact

: Add .

Sol Ring
Artifact

: Add .

Sol Ring
Artifact

: Add .

Beregond of the Guard
Legendary Creature — Human Soldier

Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.

"Beregond, if you can, do something to stop any dreadful thing from happening."

—Pippin

3/3
Champions of Minas Tirith
Creature — Human Soldier

When this creature enters, you become the monarch.

At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.

"The Realm of Sauron is ended forever!"

4/6
Field-Tested Frying Pan
Artifact — Equipment

When this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it.

Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."

Equip

The Gaffer
Legendary Creature — Halfling Peasant

At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

On the growing of vegetables, especially potatoes, Master Hamfast Gamgee was recognized as the leading authority by all in the neighborhood.

2/3
Gilraen, Dúnedain Protector
Legendary Creature — Human Noble

, : Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

"Ónen i-Estel Edain, ú-chebin estel anim."

2/3
Grey Host Reinforcements
Creature — Spirit Soldier

Flying, ward

When this creature enters, exile target player's graveyard. Put a number of +1/+1 counters on this creature equal to the number of creature cards exiled this way.

"I hope they haven't forgotten how to fight."

—Gimli

1/1
Gwaihir, Greatest of the Eagles
Legendary Creature — Bird Noble

Flying

Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.

At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn."

5/5
Lossarnach Captain
Creature — Human Soldier

First strike

Whenever this creature or another Human you control enters, tap target creature an opponent controls.

At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.

3/1
Of Herbs and Stewed Rabbit
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. Create a Food token.

II — Draw a card. Create a Food token.

III — Create a 1/1 white Halfling creature token for each Food you control.

Archivist of Gondor
Creature — Human Advisor

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.

At the beginning of the monarch's end step, that player draws a card.

"If indeed you look only, as you say, for records of ancient days and the beginnings of the City, read on!"

2/3
Corsairs of Umbar
Creature — Human Pirate

: Target Goblin, Orc, or Pirate can't be blocked this turn.

Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

3/3
Denethor, Stone Seer
Legendary Creature — Human Noble

When Denethor enters, scry 2.

, , Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

"You may triumph on the field, for a day. But against the Power that now arises there is no victory."

1/3
Fealty to the Realm
Enchantment — Aura

Enchant creature

When this Aura enters, you become the monarch.

The monarch controls enchanted creature.

Enchanted creature attacks each combat if able and can't attack you.

Monstrosity of the Lake
Legendary Creature — Kraken

When Monstrosity of the Lake enters, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

4/6
Raise the Palisade
Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

She seemed tall beyond measurement, and beautiful beyond enduring, terrible and worshipful.

Subjugate the Hobbits
Sorcery

Gain control of each noncommander creature with mana value 3 or less.

"This is worse than Mordor! Much worse, in a way. It comes home to you, as they say, because it is a home, and you remember it before it was all ruined."

—Sam

Trap the Trespassers
Instant

Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Gollum, Obsessed Stalker
Legendary Creature — Halfling Horror

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

He hated the Ring and loved it, as he hated and loved himself.

1/1
Lobelia, Defender of Bag End
Legendary Creature — Halfling Citizen

When Lobelia enters, look at the top card of each opponent's library and exile those cards face down.

, Sacrifice an artifact: Choose one —

• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost.

• Each opponent loses 2 life and you gain 2 life.

2/2
Rapacious Guest
Creature — Halfling Citizen

Menace

Whenever one or more creatures you control deal combat damage to a player, create a Food token.

Whenever you sacrifice a Food, put a +1/+1 counter on this creature.

When this creature leaves the battlefield, target opponent loses life equal to its power.

2/2
Shelob, Dread Weaver
Legendary Creature — Spider Demon

Whenever a nontoken creature an opponent controls dies, exile it.

, Put a creature card exiled with Shelob into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card.

: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control.

3/3
Call for Aid
Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

"We must hasten. The beacons of Gondor are alight. War is kindled."

—Gandalf

Cavern-Hoard Dragon
Creature — Dragon

This spell costs less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.

6/6
Gimli of the Glittering Caves
Legendary Creature — Dwarf Warrior

Double strike

Whenever another legendary creature you control enters, put a +1/+1 counter on Gimli.

Whenever Gimli deals combat damage to a player, create a Treasure token.

"No Dwarf could be unmoved by such loveliness."

1/1
Orcish Siegemaster
Creature — Orc Soldier

Trample

Other Orcs and Goblins you control have trample.

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

0/5
Rampaging War Mammoth
Creature — Elephant

Trample

Cycling (, Discard this card: Draw a card.)

When you cycle this card, destroy up to X target artifacts.

The Mûmakil of Harad were great beasts, like moving houses, capable of dragging huge towers and engines to war.

9/7
Arwen, Weaver of Hope
Legendary Creature — Elf Noble

Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.

From afar, Arwen watched over Aragorn, and in hope, she made for him a great and kingly standard.

2/1
Assemble the Entmoot
Enchantment

Creatures you control have reach.

Sacrifice this enchantment: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom..."

Feasting Hobbit
Creature — Halfling Citizen

Devour Food 3 (As this creature enters, you may sacrifice any number of Foods. It enters with three times that many +1/+1 counters on it.)

Creatures with power less than this creature's power can't block it.

His name, of course, was Proudfoot.

2/2
Galadhrim Ambush
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

"None of the Orcs will ever return out of Lórien."

—Haldir

Haldir, Lórien Lieutenant
Legendary Creature — Elf Soldier

Haldir enters with X +1/+1 counters on it.

Vigilance

: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

"Now you must be brought before the Lord and the Lady."

0/0
Legolas Greenleaf
Legendary Creature — Elf Archer

Reach

Legolas can't be blocked by creatures with power 2 or less.

Whenever another legendary creature you control enters, put a +1/+1 counter on Legolas.

Whenever Legolas deals combat damage to a player, draw a card.

2/2
Mirkwood Elk
Creature — Elk

Trample

Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

"Whereas the light perceives the very heart of the darkness, its own secret has not been discovered."

—Haldir

6/6
Motivated Pony
Creature — Horse

Trample, haste

Whenever this creature attacks, attacking creatures get +1/+1 until end of turn. If a Food entered under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

3/3
Prize Pig
Creature — Boar

Whenever you gain life, put that many ribbon counters on this creature. Then if there are three or more ribbon counters on this creature, remove those counters and untap it.

: Add one mana of any color.

The habit of building farmhouses and barns began among the inhabitants of the Marish down by the Brandywine.

0/3
Travel Through Caradhras
Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.

Exile Travel Through Caradhras.

Windswift Slice
Instant

Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.

A shrill yell went up—they had been seen. There was a ring and clash of steel.