Exile the top card of your library. You may play it this turn.
Whenever a source you control deals noncombat damage to an opponent, you may pay . If you do, return this card from your graveyard to your hand.
"Mayhaps you've fought a Thor, but you've never fought this Thor."
Trample
When this Vehicle enters, you may discard a card. If you do, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Target creature you control gets +X/+0 until end of turn. Then it deals damage equal to its power to up to one other target creature.
"Spider-Man pulls his punches. I don't."
Flash
When this Vehicle enters, target creature or Vehicle gets +2/+0 until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
, Discard a card: Exile the top card of your library. Until the end of your next turn, you may play that card.
The Steins lamented their son didn't inherit their genius. Chase was just glad he didn't inherit their evil.
When this creature enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever this creature attacks, you may sacrifice an artifact or discard a card. If you do, this creature gets +2/+0 until end of turn.
"Paladin always gets his man."
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast using teamwork, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever a source you control deals damage to you, Daredevil deals that much damage to target opponent.
Whenever Daredevil attacks, exile the top card of your library. Daredevil deals damage to you equal to that card's mana value. You may play it this turn.
When this Equipment enters, it deals 2 damage to any target and 1 damage to you.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Elektra enters, you may have her deal 2 damage to you. When you do, she deals 4 damage to target creature.
"To look upon me . . . is to see the end of life."
When this enchantment enters, create three Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Sacrifice a Treasure: Exile the top card of your library. You may play it this turn.
Flying
Whenever you cast a noncreature spell, Hulkling becomes a copy of up to one other target creature until end of turn, except his name is Hulkling, Young Avenger, he's 4/4, and he has flying and this ability.
"We're never alone. That's the deal. Forever."
This spell costs less to cast for each card you've drawn this turn.
Inspired Fire deals 4 damage to target creature.
"You're about to learn something about The Human Torch . . . I'm just too hot to handle!"
This creature gets +2/+0 as long as it isn't attacking or blocking.
"I went the day I turned eighteen. I wanted to fly. More than anything in the world."
—Colonel Carol Danvers
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Power-up — : Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Flying, haste
When Jack of Hearts dies, he deals damage equal to his power to each creature.
Power-up — : Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Flying
At the beginning of your first main phase, add . You can't spend this mana to cast spells from your hand.
"I'm not hiding who I am anymore."
Reach
Whenever you discard a card, put a +1/+1 counter on target Spider you control.
"I built the suit with car parts. Finally getting to put my three university degrees to good use."
Trample
At the beginning of combat on your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
"Sweet Christmas!"
Mjölnir's Might deals 4 damage to target player.
Exile the top card of your library. Until the end of your next turn, you may play that card.
"Foul villain! Have at thee and feel the might of Mjölnir!"
Power-up — : Put two +1/+1 counters on Molly Hayes. Exile the top card of your library. Until the end of your next turn, you may play that card. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
"I can too help! Don't leave me in the Leapfrog!"
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a source you control deals noncombat damage to one or more of your opponents during your turn, you create a 1/1 red Elemental creature token. This ability triggers only once each turn.
Whenever you cast a spell from anywhere other than your hand, Nico Minoru deals 2 damage to each opponent.
, , Discard a card: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may discard a card. If you do, draw two cards.
II — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
III — Target creature you control deals damage equal to its power to each opponent.
Whenever a creature you control that entered this turn attacks, exile the top card of your library.
You may play cards exiled with this enchantment as long as you attacked this turn.
"Care for a little race, Tommy?"
—Quicksilver, Pietro Maximoff
: Add .
: Add . Spend this mana only to activate power-up abilities.
"We're powered up here, folks. And I added a few toys I think you're really going to like."
—Fabian Stankiewicz
Flying
When this Vehicle enters, it deals X damage to up to one target creature, where X is twice the number of Vehicles you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Reach
Whenever you discard one or more cards, Spider-Man deals that much damage to any target.
"I'm not an Avenger. I'm not Peter. I'm just a kid in a mask doing the best I can. But I'll never give up on anyone that needs me. I'm Miles Morales. And I'm Spider-Man."
First strike
Whenever a source you control deals damage to you, exile the top card of your library. You may play it until the end of your next turn. This ability triggers only once each turn.
"Every strength was a weakness once. Don't you ever forget it."
Flying
Whenever you cast a spell, add and put a +1/+1 counter on The Vision and Scarlet Witch.
No matter how many times they are disassembled, teleported, or possessed, their love always brings them back together.
Whenever you cast your second spell each turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost.
"I made a family, just like everyone else."
—Scarlet Witch, Wanda Maximoff
Haste
Whenever one or more creatures you control that entered this turn attack a player, target creature that player controls can't block this turn.
"The wind is unstoppable. Just like me!"
First strike, haste
In the Golden Age, he fought alongside the mightiest heroes in the All-Winners Squad. He's slowed down since then but, as is the case with many heroes, retirement didn't quite take.
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +2/+2.
When this enchantment enters, draw a card.
You may pay rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
"I am the old ways from which we came. I am here because the universe demanded it."
Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.)
Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 counter on that creature if this spell was cast using teamwork.
Vigilance
Big Bertha enters with X +1/+1 counters on her.
, : Put a +1/+1 counter on Big Bertha.
"I've got a body that can stop traffic!"
: Add . If you control another Mutant, you gain 1 life.
"I talk to the dirt and the dirt talks back. And you listen to Black Tom—the dirt knows everything."
Deathtouch
Each other creature you control with a +1/+1 counter on it has deathtouch.
"Lost my limbs in an accident. Roxxon labs put me back together as a snake. Zemo offers me a job . . . I go where I'm wanted."
During your turn, Colossus has indestructible. (Damage and effects that say "destroy" don't destroy him.)
Other Mutants you control get +1/+1.
"Behind me comrades! Use my armored body as a shield!"
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Trample
Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
"His kind was never known to run from danger."
—Moon-Boy
: Until end of turn, target creature can't be blocked by creatures with power 2 or less and/or Walls.
"No door? No problem!"
Origami-Fu — : Switch Flatman's power and toughness until end of turn.
"Name's Flatman. I'm the deputy leader of the Great Lakes Avengers! And I need answers!"
Reach
At the beginning of your first main phase, add for each creature you control with power 4 or greater.
"I did it, Jan! Hank Pym will be overlooked no more!"
This spell can't be countered.
Reach, vigilance, deathtouch, hexproof, haste
"He's a hitman. Who's a monkey. You don't believe me. Look around you, dude—he's real!"
—Deadpool, Wade Wilson
Trample
Hulk enters with a +1/+1 counter on him.
At the beginning of your upkeep, double the number of +1/+1 counters on each Gamma creature you control.
The world seems to stand still, trembling on the brink of infinity, as his ear-splitting scream fills the air!
As an additional cost to cast this spell, you may behold a Gamma creature. (You may choose a Gamma creature you control or reveal a Gamma creature card from your hand.)
Target creature you control deals damage equal to its power to another target creature. If this spell's additional cost was paid, destroy target noncreature artifact or enchantment.
Whenever you cast a Cat, Dog, or Hero spell, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
At the beginning of each end step, if you gained life this turn, put a +1/+1 counter on Lucky.
"Who's a good boy?"
—Hawkeye, Clint Barton
: Return this card from your graveyard or from exile to the battlefield tapped.
Craig Hollis couldn't stay dead even if he wanted to.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 green and white Citizen creature token.
II — Put two +1/+1 counters on target creature you control.
III — Target creature you control gets +3/+3 and gains trample until end of turn.
Landfall — Whenever a land you control enters, you may mill two cards.
, Sacrifice this enchantment: Create X 1/1 green Minion creature tokens named Moloid, where X is the number of permanent cards in your graveyard. The tokens have "Whenever this token attacks, you may mill a card." Activate only as a sorcery.
Trample
When Rhino enters, destroy target artifact or land. Distribute three +1/+1 counters among up to three other target creatures. They gain trample until end of turn.
"Gettin' in and gettin' out ain't a problem. You want the place to stay standing? No promises there."
Flying
Whenever Sauron enters or attacks, choose one —
• Cure Cancer — You gain 3 life.
• Turn People into Dinosaurs — Put a saurian counter on another target creature. It's a green Dinosaur with base power and toughness 5/5 for as long as it has a saurian counter on it.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Power-up — : Put three +1/+1 counters on Shang-Chi. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Flying
When Storm enters, destroy up to one target artifact, enchantment, or creature with flying.
"While storms are pliable things . . . at heart, they are indomitable."
If you would create one or more tokens, instead create those tokens plus an additional Food token.
At the beginning of your end step, if you gained life this turn, draw a card.
Squirrel Girl's bravest and bestest friend.
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
Whenever one or more creature cards are put into your graveyard from anywhere, put that many +1/+1 counters on this creature.
"We are Brood. And soon you will be too."
, Exile this card from your graveyard: Draw a card. You may put a land card from your hand onto the battlefield.
"Now is the hour of light! This is the time . . . of the White Tiger!"
You may have Wolverine assign his combat damage as though he weren't blocked.
Whenever a Mutant you control attacks, double its power until end of turn.
"Okay, suckers—you've taken your best shot! Now it's my turn!"