Marvel Super Heroes Commander

MSC · 866 cards · Released

X-23, Deadly Weapon
Legendary Creature — Mutant Berserker Hero

Whenever another Mutant you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on X-23.

Born in a lab. Raised to be a weapon. Determined to be so much more.

3/3
Ant-Man, Reformed Rogue
Legendary Creature — Human Rogue Hero

Whenever you cast a green spell, Ant-Man gets +1/+0 and gains trample until end of turn.

Whenever you cast a blue spell, Ant-Man gets -1/-0 until end of turn and can't be blocked this turn.

Whenever Ant-Man deals combat damage to a player, draw a card.

2/3
Astonishing Spider-Man
Legendary Creature — Spider Human Hero

Reach

Whenever Astonishing Spider-Man attacks, you may discard your hand. If you do, draw a card for each card you've discarded this turn.

"Watch out! Friendly neighborhood Spider-Man coming through!"

4/4
The Fantastic Four
Legendary Creature — Human Hero

When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn.

• Create a 0/4 colorless Wall creature token with defender.

• The Fantastic Four deal 3 damage to each opponent.

• Put two +1/+1 counters on target creature.

• Draw a card.

4/4
Iceman and Firestar
Legendary Creature — Mutant Hero

Flying

Whenever you cast a blue spell, tap up to one target creature.

Whenever you cast a red spell, you may discard a card. If you do, draw a card.

"Aren't my friends amazing?"

—Spider-Man, Peter Parker

3/3
Marvel Boy, Noh-Varr
Legendary Creature — Kree Soldier Hero

Whenever another creature you control enters and whenever you activate a power-up ability, put a +1/+1 counter on Marvel Boy.

"I come from a dimension of universal enlightenment and transcendental peace. Do you have any idea how boring that is?"

1/1
Ms. Marvel, Elastic Ally
Legendary Creature — Mutant Inhuman Hero

Reach

When Ms. Marvel enters, target creature gets +2/+0 until end of turn.

Whenever a creature you control with power greater than its base power deals combat damage to a player, draw a card. This ability triggers only once each turn.

2/2
She-Hulk, Attorney-at-Law
Legendary Creature — Gamma Advisor Hero

Vigilance

Power-up : Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)

3/3
Shuri, Vibranium Technologist
Legendary Creature — Human Artificer Hero

Vigilance

When Shuri enters, choose one —

• Create a 1/1 colorless Robot Hero artifact creature token with flying.

• Draw a card.

"Vibranium is the heart of Wakanda, and I have always been able to feel that heartbeat."

2/2
Tiger Shark, Abyssal Hunter
Legendary Creature — Shark Human Villain

Whenever Tiger Shark enters or attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

: Tiger Shark can't be blocked this turn.

"The sea shall acknowledge a new master . . . a new tyranny!"

2/3
Wakandan Tusker
Creature — Elephant

Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

"Elephants have worn this armor since ancient times, defending Wakanda as bravely as any warrior."

—Zuri, warrior of Wakanda

2/3
Daily Bugle Newspaper
Artifact

, : Draw a card, then discard a card. Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"How can the public be sure there wasn't any pineapple on there as well?"

—J. Jonah Jameson

Iron Suitcase
Artifact

When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

: This artifact becomes a 3/3 Construct artifact creature with flying until end of turn.

Iron Man always has a spare suit on hand.

Machine Man, Model X-51
Legendary Artifact Creature — Robot Hero

Whenever you cast a noncreature spell, put a +1/+1 counter on Machine Man and he gains flying until end of turn.

"They made me in their own image, then condemned me to death for being too human."

2/3
Swordsman's Steel
Artifact — Equipment

When this Equipment enters, draw a card for each Equipment you control.

Equipped creature gets +2/+2 for each Equipment you control.

Equip

"How perfectly it sings as it slices! Encore!"

The Thanos-Copter
Legendary Artifact — Vehicle

Flying, haste

When The Thanos-Copter enters, Vehicles you control become artifact creatures until end of turn.

Whenever a Vehicle you control deals combat damage to a player, draw a card.

Crew 2

5/5
Fogwell's Gym
Land

: Add . This land deals 1 damage to you.

, , Discard a card: Draw a card.

"You trained here, Father. You trained and made me promise to stay away. I came here anyway. I became a fighter just like you. Endless hours. On the ropes. At the bag."

—Matt Murdock

Rescue, Pepper Potts
Legendary Artifact Creature — Human Hero

Flash

Flying

When Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue.

2/1
Thor, Asgard's Avenger
Legendary Creature — God Warrior Hero

Flying

If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

"Flee, villain! For mine is the power of the very lightning itself!"

4/4
Doctor Jane Foster
Legendary Creature — Human Doctor

Vigilance (Attacking doesn't cause this creature to tap.)

When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead.

2/3
Virtuous Variant
Creature — Spider Human Hero

Flying (This creature can't be blocked except by creatures with flying or reach.)

When this creature enters, put a +1/+1 counter on target creature you control.

"I'm a Spider-Man from the future. No time to explain, but I'm here to save the world."

—Spider-Man, Max Borne

1/2
Ant-Man's Air Force
Creature — Insect

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever this creature attacks, up to one target creature gets -1/-0 until end of turn.

"Cavalry incoming! Swat them if you dare!"

—Ant-Man, Hank Pym

2/1
Mist-Cloaked Herald
Creature — Merfolk Warrior

This creature can't be blocked.

The reach of Atlantis travels far beyond the waves.

1/1
TVA Bureaucrat
Creature — Human Advisor

Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn.

"Time is chaos. We supply order."

—Mobius M. Mobius

1/3
Songbird, Sonic Screamer
Legendary Creature — Human Villain

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Discard a card: Songbird gains flying until end of turn. (She can't be blocked except by creatures with flying or reach.)

"Now, will you fellas stay down? Or are you begging for an encore?"

2/1
Extremis Elite
Creature — Human Mercenary Villain

Power-up : Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

In the arms race to recreate the Super-Soldier Serum, something far more dangerous was let loose on the world.

2/2
Living Lightning, Charged Up
Legendary Creature — Elemental Hero

Flying (This creature can't be blocked except by creatures with flying or reach.)

Haste (This creature can attack and as soon as he comes under your control.)

At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn.

3/3
Sif's Spearmaster
Creature — God Warrior Hero

: This creature deals damage equal to its power to target opponent.

"Strike now for honor! For glory! For Asgard!"

—Sif

1/4
Goliath, Mass Manipulator
Legendary Creature — Human Scientist Hero

Reach (This creature can block creatures with flying.)

Power-up : Put two +1/+1 counters on Goliath. Then draw a card for each creature you control with power 4 or greater. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

2/2
Wolfsbane, Highland Hero
Legendary Creature — Mutant Werewolf Hero

Trample (This creature can deal excess combat damage to the player she's attacking.)

: Wolfsbane gets +2/+2 until end of turn. Activate only once each turn.

"Life's so much simpler as a wolf. Sometimes I wish I could stay that way forever."

2/2
Aunt May
Legendary Creature — Human Citizen

Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.

"I cooked your favorite breakfast, Petey—wheatcakes!"

0/2
City Pigeon
Creature — Bird

Flying

When this creature leaves the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

"Aw, that was my lunch!"

—Spider-Man, Peter Parker

1/1
Costume Closet
Artifact

This artifact enters with two +1/+1 counters on it.

: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery.

Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)

Daily Bugle Reporters
Creature — Human Citizen

When this creature enters, choose one —

• Puff Piece — Put a +1/+1 counter on each of up to two target creatures.

• Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand.

2/3
Flash Thompson, Spider-Fan
Legendary Creature — Human Citizen

Flash

When Flash Thompson enters, choose one or both —

• Heckle — Tap target creature.

• Hero Worship — Untap target creature.

"No one cares about your Spider-Man obsession, Flash."

—Liz Allan

2/2
MJ, Rising Star
Legendary Creature — Human Performer

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever you gain life, put a +1/+1 counter on MJ.

"Will they? Won't they? Find out next time, on the season finale of Secret Hospital."

2/3
Selfless Police Captain
Creature — Human Detective

This creature enters with a +1/+1 counter on it.

When this creature leaves the battlefield, put its +1/+1 counters on target creature you control.

"Peter always disappears when Spider-Man is around. How very odd."

—Captain George Stacy

1/1
Spectacular Tactics
Instant

Choose one —

• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.

• Destroy target creature with power 4 or greater.

"Not bad, kid, but you've got a lot to learn."

—Spider-Woman, Jessica Drew

Spider-Man, Web-Slinger
Legendary Creature — Spider Human Hero

Web-slinging (You may cast this spell for if you also return a tapped creature you control to its owner's hand.)

"Nothing like a little crimefighting before class."

3/3
Spider-UK
Legendary Creature — Spider Human Hero

Web-slinging (You may cast this spell for if you also return a tapped creature you control to its owner's hand.)

At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life.

"Spiders across the Multiverse are dying. I must keep them safe."

3/4
Starling, Aerial Ally
Legendary Creature — Human Hero

Flying

When Starling enters, another target creature you control gains flying until end of turn.

"Aaaah! Is this what it's like for people I swing around? I'm gonna throw up!"

—Spider-Man, Miles Morales

3/4
Sudden Strike
Instant

Destroy target attacking or blocking creature.

Sometimes, one decisive blow is all it takes to turn a fight around.

Thwip!
Instant

Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life.

"Yes! This is what being Spider-Man is all about! Swinging through the sky—a New York sky—patrolling the city. Every moment a chance to make a difference. To fight the good fight."

Wild Pack Squad
Creature — Human Mercenary

At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.

Silver Sable doesn't accept second best.

2/3
The Clone Saga
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Surveil 3.

II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.

III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.

Doc Ock, Sinister Scientist
Legendary Creature — Human Scientist Villain

As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.

As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)

"You dared to mock me before. Where are your taunts now, Spider-Man?"

4/5
Doc Ock's Henchmen
Creature — Human Villain

Flash

Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

"Don't be a hero, Gary! We don't get paid enough for a scrap with Spider-Man!"

2/1
Flying Octobot
Artifact Creature — Robot Villain

Flying

Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.

"How many helping hands do you need, Doc?"

—Spider-Man

1/1
Robotics Mastery
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying.

Enchanted creature gets +2/+2.

Mendel Stromm didn't just seek revenge. He engineered it.

Think Twice
Instant

Draw a card.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"You have long tried to eliminate me from your timeline, Kang. And yet I remain. We are forever bound. We are one."

—Immortus

Time Warp
Sorcery

Target player takes an extra turn after this one.

"Victory is inevitable. I have all the time in the world."

—Kang the Conqueror

Unstable Experiment
Instant

Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

"The solution is turning green! But . . . why? What does it mean?"

—Norman Osborn

Whoosh!
Instant

Kicker (You may pay an additional as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

"Sorry, I have no time for banter today."

Alien Symbiosis
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types.

You may cast this card from your graveyard by discarding a card in addition to paying its other costs.

Common Crook
Creature — Human Rogue Villain

When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"Just taking that money out for a walk?"

—Spider-Man

2/2
Dark Ritual
Instant

Add .

"Behold! The most arcane powers of the multiverse are mere tools in service of Doom's ambition."

Deadly Dispute
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

"Ain't you heard a' honor among thieves?"

—Tombstone, to Anaconda

Doomfall
Sorcery

Choose one —

• Target opponent exiles a creature they control.

• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.

"Thus falls Doom? No. No! I deny you, Death! Victor von Doom must not die!"

Doomsday
Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

"Before this day is ended, all shall grovel helplessly at my feet!"

Inner Demons Gangsters
Creature — Human Rogue Villain

Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)

"Inner Demons? Even for a guy named Mister Negative, that's a bit on the nose."

—Spider-Man

3/4