The List

PLST · 4985 cards · Released

Sheer Drop
Sorcery

Destroy target tapped creature.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Stasis Snare
Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

Stone Haven Medic
Creature — Kor Cleric

, : You gain 1 life.

"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight."

1/3
Benthic Infiltrator
Creature — Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

This creature can't be blocked.

1/4
Eldrazi Skyspawner
Creature — Eldrazi Drone

Devoid (This card has no color.)

Flying

When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ."

2/1
Desolation Twin
Creature — Eldrazi

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

"With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood."

—Munda, ambush leader

10/10
Ruination Guide
Creature — Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Other colorless creatures you control get +1/+0.

3/2
Eldrazi Devastator
Creature — Eldrazi

Trample

"No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win."

—Kalitas, thrall of Ulamog

8/9
Brilliant Spectrum
Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

There are more sights on Zendikar than the eyes can see.

Clutch of Currents
Sorcery

Return target creature to its owner's hand.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Dispel
Instant

Counter target instant spell.

"I said we should destroy the Eldrazi. Ugin wanted to return them to stasis. Ugin's arguments were . . . unconvincing."

—Jace Beleren

Part the Waterveil
Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6 (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Retreat to Coralhelm
Enchantment

Landfall — Whenever a land you control enters, choose one —

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Wave-Wing Elemental
Creature — Elemental

Flying

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

"Do you see? All of Tazeem strains at its tether."

—Noyan Dar, Tazeem roilmage

3/4
Twenty-Toed Toad
Creature — Frog Wizard

Your maximum hand size is twenty.

Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.

Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

3/3
Archetype of Endurance
Enchantment Creature — Boar

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it.

6/5
Chromanticore
Enchantment Creature — Manticore

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

4/4
Karametra, God of Harvests
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.

6/7
Phenax, God of Deception
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to blue and black is less than seven, Phenax isn't a creature.

Creatures you control have ": Target player mills X cards, where X is this creature's toughness."

4/7
Akroan Phalanx
Creature — Human Soldier

Vigilance

: Creatures you control get +1/+0 until end of turn.

Shields up, spears out, heels set, hearts firm.

3/3
Spirit of the Labyrinth
Enchantment Creature — Spirit

Each player can't draw more than one card each turn.

Students at the Dekatia Academy learn that being sent to study with her is a lesson in itself.

3/1
Vanguard of Brimaz
Creature — Cat Soldier

Vigilance

Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.

"The humans and their gods never blessed me. Only the pride deserves my allegiance."

2/2
Brimaz, King of Oreskos
Legendary Creature — Cat Soldier

Vigilance

Whenever Brimaz attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.

Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.

3/4
Archetype of Finality
Enchantment Creature — Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

She sees mortals not as they wish to be, but as what they will become.

2/3
Grisly Transformation
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Archetype of Aggression
Enchantment Creature — Human Warrior

Creatures you control have trample.

Creatures your opponents control lose trample and can't have or gain trample.

"Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know."

—Eocles, oracle of Purphoros

3/2
Kami of False Hope
Creature — Spirit

Sacrifice this creature: Prevent all combat damage that would be dealt this turn.

"Across the rift of battle, a bridge of gossamer. And for one moment, it holds."

—Snow-Fur, kitsune poet

1/1
In the Web of War
Enchantment

Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.

"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls."

Observations of the Kami War

Patron of the Akki
Legendary Creature — Spirit

Goblin offering (You may cast this spell any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)

Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.

5/5
Sosuke's Summons
Sorcery

Create two 1/1 green Snake creature tokens.

Whenever a nontoken Snake you control enters, you may return this card from your graveyard to your hand.

Mirror Gallery
Artifact

The "legend rule" doesn't apply.

Only in mirrors do heroes find their equal.

Shuko
Artifact — Equipment

Equipped creature gets +1/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap."

Weaponry of Kamigawa

Shuriken
Artifact — Equipment

Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

That Which Was Taken
Legendary Artifact

, : Put a divinity counter on target permanent other than That Which Was Taken.

Each permanent with a divinity counter on it has indestructible.

"This god held prisoner in human hands has put all humanity in the hands of angry gods."

—Masako the Humorless

Umezawa's Jitte
Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.

Remove a charge counter from Umezawa's Jitte: Choose one —

• Equipped creature gets +2/+2 until end of turn.

• Target creature gets -1/-1 until end of turn.

• You gain 2 life.

Equip

Tendo Ice Bridge
Land

This land enters with a charge counter on it.

: Add .

, Remove a charge counter from this land: Add one mana of any color.

Empty-Shrine Kannushi
Creature — Human Cleric

This creature has protection from the colors of permanents you control.

"Crease the folds, bend the paper, turn the spirits, shield the soul."

1/1
Final Judgment
Sorcery

Exile all creatures.

"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath."

Great Battles of Kamigawa

Patron of the Moon
Legendary Creature — Spirit

Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)

Flying

: Put up to two land cards from your hand onto the battlefield tapped.

5/4
Genju of the Fields
Enchantment — Aura

Enchant Plains

: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.

Shimmering Glasskite
Creature — Spirit

Flying

Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

A child's whisper could crack its shell, but not even an oni's scream could penetrate it.

2/3
Toils of Night and Day
Instant — Arcane

You may tap or untap target permanent, then you may tap or untap another target permanent.

"The war sent Kamigawa into turmoil. Here it was spring and there winter. For some, time stood still, while for others, moments flashed past like minnows in a pond."

Observations of the Kami War

Blessing of Leeches
Enchantment — Aura

Flash

Enchant creature

At the beginning of your upkeep, you lose 1 life.

: Regenerate enchanted creature.

Hokori, Dust Drinker
Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

2/2
Ink-Eyes, Servant of Oni
Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

: Regenerate Ink-Eyes.

5/4
Skullsnatcher
Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.

2/1
Throat Slitter
Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.

2/2
Aura Barbs
Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Blazing Shoal
Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn.

Moment of Defiance
Instant

Target creature gets +2/+1 and gains lifelink until end of turn.

Draw a card.

"Well? What are you waiting for? Let's not keep the buzzards waiting."

Scrapwork Rager
Artifact Creature — Phyrexian Horror

When this creature enters, you draw a card and you lose 1 life.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/2
Bitter Reunion
Enchantment

When this enchantment enters, you may discard a card. If you do, draw two cards.

, Sacrifice this enchantment: Creatures you control gain haste until end of turn.

The peace summit proved the grudge between Urza and Mishra could end only in blood.

Giant Cindermaw
Creature — Dinosaur Beast

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Players can't gain life.

"Don't excavate too far into those canyons. I promised your parents I'd return you in one piece."

—Tocasia

4/3
Scrapwork Mutt
Artifact Creature — Dog

When this creature enters, you may discard a card. If you do, draw a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/1
Argothian Opportunist
Creature — Human Scout

When this creature enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

"Nature adapts. So should we."

3/2
Blanchwood Prowler
Creature — Elemental

When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)

1/1
Bushwhack
Sorcery

Choose one —

• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Gaea's Gift
Instant

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

When it came to fighting an army of trees, even Mishra's best generals were stumped.

Haywire Mite
Artifact Creature — Insect

When this creature dies, you gain 2 life.

, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.

"They're easy enough to squish, but they're a pain to wash out of a workbench."

—Tergel, goblin explosioneer

1/1
Junkyard Genius
Creature — Human Artificer

When this creature enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.

2/2