The List

PLST · 4985 cards · Released

Dominus of Fealty
Creature — Spirit Avatar

Flying

At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

"Nothing is truly your own. It is his, whether you know it or not."

The Seer's Parables

4/4
Karador, Ghost Chieftain
Legendary Creature — Centaur Spirit

This spell costs less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.

"Death tried to uncrown me. But now I return, king of a greater realm."

3/4
Skullbriar, the Walking Grave
Legendary Creature — Zombie Elemental

Haste

Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

1/1
Acorn Catapult
Artifact

, : This artifact deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.

The Kalonian word for "ammunition" is the same as the word for "bait."

Fellwar Stone
Artifact

: Add one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?"

—Mairsil, the Pretender

Skullclamp
Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip

The mind is a beautiful bounty encased in an annoying bone container.

Sol Ring
Artifact

: Add .

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Windborn Muse
Creature — Spirit

Flying

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

"Her voice is justice, clear and relentless."

—Akroma, angelic avenger

2/3
Alliance of Arms
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Flusterstorm
Instant

Counter target instant or sorcery spell unless its controller pays .

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Trench Gorger
Creature — Leviathan

Trample

When this creature enters, you may search your library for any number of land cards, exile them, then shuffle. If you do, this creature has base power and base toughness each equal to the number of cards exiled this way.

6/6
Fleshbag Marauder
Creature — Zombie Warrior

When this creature enters, each player sacrifices a creature of their choice.

Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.

3/1
Angelic Field Marshal
Creature — Angel

Flying

Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.

Her presence on the battlefield can transform an unruly mob into a disciplined army.

3/3
Chromatic Lantern
Artifact

Lands you control have ": Add one mana of any color."

: Add one mana of any color.

By guild tradition, any puddle of multicolored light on the cobblestones can serve as neutral ground.

Lightning Greaves
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

Sunblade Angel
Creature — Angel

Flying, first strike, vigilance, lifelink

At Feather's command, squadrons of battle angels swarmed out of the Parhelion II, unsheathing blades made of molten dawn.

3/3
Rukarumel, Biologist
Legendary Creature — Human Wizard

As Rukarumel enters, choose a creature type.

Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

, : Create a 1/1 colorless Sliver creature token.

3/3
Gemhide Sliver
Creature — Sliver

All Slivers have ": Add one mana of any color."

Squee had been disemboweled many times before, but never by something so stunningly beautiful.

1/1
Manaweft Sliver
Creature — Sliver

Sliver creatures you control have ": Add one mana of any color."

Their pearlescent scales are highly sought after by those who lack the instincts for self-preservation.

1/1
Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."

—Pulan, Bant orchardist

Frontier Bivouac
Land

This land enters tapped.

: Add , , or .

"The most powerful dreams visit those who shelter in a dragon's skull."

—Chianul, Who Whispers Twice

Gilt-Leaf Winnower
Creature — Elf Warrior

Menace (This creature can't be blocked except by two or more creatures.)

When this creature enters, you may destroy target non-Elf creature whose power and toughness aren't equal.

4/3
Tevesh Szat, Doom of Fools
Legendary Planeswalker — Szat

[+2]: Create two 0/1 black Thrull creature tokens.

[+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.

[−10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.

Tevesh Szat, Doom of Fools can be your commander.

Partner

Loyalty: 4
Court of Grace
Enchantment

When this enchantment enters, you become the monarch.

At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

A righteous sovereign makes for a blessed realm.

Alena, Kessig Trapper
Legendary Creature — Human Scout

First strike

: Add an amount of equal to the greatest power among creatures you control that entered this turn.

Partner (You can have two commanders if both have partner.)

"Halana and I have a bond that'll never be broken."

4/3
Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."

—Thalia, Knight-Cathar

Boarding Party
Creature — Human Pirate

Haste

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

6/3
Crimson Fleet Commodore
Creature — Ogre Pirate

Trample

When this creature enters, you become the monarch.

"Kindly steer your fleet clear of the waters west of Scrub Isle. It would be a shame to incinerate such exquisite maritime craftsmanship."

—Commodore Axurik, to Admiral Yelise

5/2
Dragon Mantle
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature has ": This creature gets +1/+0 until end of turn."

Frenzied Saddlebrute
Creature — Orc Warrior

Haste

All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.

The drumbeats of the horde echo in every heart.

5/4
Goblin Trailblazer
Creature — Goblin Pirate

Menace (This creature can't be blocked except by two or more creatures.)

"Why are we following the goblin? Can he even read that map?"

—Daphne Vail, Diremore first mate

2/1
Krark, the Thumbless
Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.

Partner (You can have two commanders if both have partner.)

"Double or nothing."

2/2
Toggo, Goblin Weaponsmith
Legendary Creature — Goblin Artificer

Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ', , Sacrifice Rock: This creature deals 2 damage to any target'" and equip .

Partner (You can have two commanders if both have partner.)

2/2
Vow of Lightning
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

"For all I have lost, for all who have fallen, I will render you to dust."

—Jared Carthalion

Fyndhorn Elves
Creature — Elf Druid

: Add .

"We could no more abandon the forest than the stars could abandon the night sky."

1/1
Three Visits
Sorcery

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Those who love the woods only wish to spread its majesty.

Keeper of the Accord
Creature — Human Soldier

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.

At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

3/4
Hans Eriksson
Legendary Creature — Human Scout

Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.

"Nothing could ruin such a fine day, Saffi."

1/4
Jared Carthalion, True Heir
Legendary Creature — Human Warrior

When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn.

If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.

"I'm here for what's mine."

3/3
Kwain, Itinerant Meddler
Legendary Creature — Rabbit Wizard

: Each player may draw a card, then each player who drew a card this way gains 1 life.

"Why so slow, why so slow? Hurry up! You never know what you'll find."

1/3
Liesa, Shroud of Dusk
Legendary Creature — Angel

Rather than pay for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.

Flying, lifelink

Whenever a player casts a spell, they lose 2 life.

5/5
Reyav, Master Smith
Legendary Creature — Dwarf Artificer

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

"There's always room for improvement."

2/2
Commander's Plate
Artifact — Equipment

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.

Equip commander

Equip

Not all beautiful things are fragile.

Phyrexian Triniform
Artifact Creature — Phyrexian Golem

When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.

Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

9/9
Thought Vessel
Artifact

You have no maximum hand size.

: Add .

Infinite possibilities contained in a finite space.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Guildless Commons
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Path of Ancestry
Land

This land enters tapped.

: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Training Center
Land

This land enters tapped unless you have two or more opponents.

: Add or .

Between matches, combatants practice to stay in peak mental and physical form.

War Room
Land

: Add .

, , Pay life equal to the number of colors in your commanders' color identity: Draw a card.

A figure is moved on a map, and the tide of war changes.

Aesi, Tyrant of Gyre Strait
Legendary Creature — Serpent

You may play an additional land on each of your turns.

Landfall — Whenever a land you control enters, you may draw a card.

"To sail through those waters is to offer oneself as tribute."

—Captain Hoyrik

5/5
Valorous Stance
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

"Every choice alters the path of fate."

—Sarkhan Vol

Counterspell
Instant

Counter target spell.

Alharu, Solemn Ritualist
Legendary Creature — Human Monk

When Alharu enters, put a +1/+1 counter on each of up to two other target creatures.

Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.

Partner (You can have two commanders if both have partner.)

3/3
Fists of Flame
Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

"Fire has always been my most faithful companion."

—Jared Carthalion

Temur Battle Rage
Instant

Target creature gains double strike until end of turn.

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Slaughter the Strong
Sorcery

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

"Cut the beasts out from under them and their strength is nothing."

—Vona of Iedo, Butcher of Magan

Brinelin, the Moon Kraken
Legendary Creature — Kraken

When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.

Partner (You can have two commanders if both have partner.)

6/8
Ghost of Ramirez DePietro
Legendary Creature — Spirit Pirate

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.

Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.

Partner (You can have two commanders if both have partner.)

2/3