The List

PLST · 4985 cards · Released

Glacian, Powerstone Engineer
Legendary Creature — Human Artificer

, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.

Partner (You can have two commanders if both have partner.)

"His energy is as boundless as the powerstones'."

—Rebbec, architect of ascension

3/6
Preordain
Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sphinx of the Second Sun
Creature — Sphinx

Flying

At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

He watches in silence as the shadows shift, bringing Amonkhet ever nearer to the Hour of Revelation.

6/6
Windborne Charge
Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

The merfolk call the sky goddess Emeria. The kor call her Kamsa. The two races agree on little except that she offers many blessings to the faithful.

Zealous Strike
Instant

Target creature gets +2/+2 and gains first strike until end of turn.

"Cower, fiend. The night is yours no longer."

Caller of Gales
Creature — Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

1/1
Desertion
Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

First the insult, then the injury.

Fleeting Distraction
Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword.

Repulse
Instant

Return target creature to its owner's hand.

Draw a card.

"You aren't invited."

Absorb Vis
Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Driver of the Dead
Creature — Vampire

When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.

3/2
Infest
Sorcery

All creatures get -2/-2 until end of turn.

"This is why we don't go out in banewasp weather."

—Rannon, Vithian holdout

Phyrexian Arena
Enchantment

At the beginning of your upkeep, you draw a card and you lose 1 life.

A spark of resistance against a tide of corruption.

Stromkirk Patrol
Creature — Vampire Soldier

Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

4/3
Goblin Balloon Brigade
Creature — Goblin Warrior

: This creature gains flying until end of turn.

"The enemy is getting too close! Quick! Inflate the toad!"

1/1
Lieutenants of the Guard
Creature — Human Soldier

Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

2/2
Ill-Tempered Cyclops
Creature — Cyclops

Trample

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

A cyclops has two moods: angry and asleep.

3/3
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

"The gods used their feathers to paint all the colors of the world."

—Yare-Tiva, warden of Gramur Forest

0/1
Palace Jailer
Creature — Human Soldier

When this creature enters, you become the monarch.

When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

2/2
Fade into Antiquity
Sorcery

Exile target artifact or enchantment.

"Are the gods angry at our discontent with what they give us, or jealous that we made a thing they cannot?"

—Kleon the Iron-Booted

Lay of the Land
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Victory favors neither the righteous nor the wicked. It favors the prepared.

Palace Sentinels
Creature — Human Soldier

When this creature enters, you become the monarch.

"One who ruled willing subjects would need no such protection."

—Adriana, Captain of the Guard

2/4
Ravenous Leucrocota
Creature — Beast

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Hunger makes a leucrocota dangerous. A full belly makes it angry and dangerous.

2/4
Akroan Hoplite
Creature — Human Soldier

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

1/2
Shipwreck Singer
Creature — Siren

Flying

: Target creature an opponent controls attacks this turn if able.

, : Attacking creatures get -1/-1 until end of turn.

1/2
Stormchaser Chimera
Creature — Chimera

Flying

: Scry 1, then reveal the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

2/3
Platinum Angel
Artifact Creature — Angel

Flying

You can't lose the game and your opponents can't win the game.

She is the apex of the artificer's craft, the spirit of the divine called out of base metal.

4/4
Recruiter of the Guard
Creature — Human Soldier

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Before a cause can have supporters, it has to have a voice.

1/1
Coveted Peacock
Creature — Bird

Flying

Whenever this creature attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3/4
Expropriate
Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Few things are more valuable than time or money—and Leovold has plenty of both.

Jeering Homunculus
Creature — Homunculus

When this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Mklthd had always hated crowds . . . and they had always hated him.

0/4
Messenger Jays
Creature — Bird

Flying

Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

2/1
Skittering Crustacean
Creature — Crab

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

2/3
Stunt Double
Creature — Shapeshifter

Flash

You may have this creature enter as a copy of any creature on the battlefield.

No duelist is without equal in Paliano.

0/0
Marchesa's Decree
Enchantment

When this enchantment enters, you become the monarch.

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

"Those who seize power must have the means to hold it."

—Queen Marchesa

Thorn of the Black Rose
Creature — Human Assassin

Deathtouch

When this creature enters, you become the monarch.

If bribery and intimidation fail, Marchesa turns to her favorite form of bureaucracy.

1/3
Besmirch
Sorcery

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

The whitest robes stain best.

Crown-Hunter Hireling
Creature — Ogre Mercenary

When this creature enters, you become the monarch.

This creature can't attack unless defending player is the monarch.

While most in Paliano seek fame through favor, he'll settle for infamy through blood.

4/4
Domesticated Hydra
Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has trample.

"Sit. Fetch. Devastate."

3/3
Hymn of the Wilds
Conspiracy

(Start the game with this conspiracy face up in the command zone.)

The first creature spell you cast each turn costs less to cast.

You can't cast instant or sorcery spells.

Many attempt to speak with nature. Selvala speaks less, and nature answers more.

Selvala, Heart of the Wilds
Legendary Creature — Elf Scout

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

2/3
Kaya, Ghost Assassin
Legendary Planeswalker — Kaya

[0]: Exile Kaya or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.

[−1]: Each opponent loses 2 life and you gain 2 life.

[−2]: Each opponent discards a card and you draw a card.

Loyalty: 5
Leovold, Emissary of Trest
Legendary Creature — Elf Advisor

Each opponent can't draw more than one card each turn.

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

"I'm sure we can come to an arrangement."

3/3
Queen Marchesa
Legendary Creature — Human Assassin

Deathtouch, haste

When Queen Marchesa enters, you become the monarch.

At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

3/3
Spy Kit
Artifact — Equipment

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.

Equip

Imitation is the sincerest form of treachery.

Doomed Traveler
Creature — Human Soldier

When this creature dies, create a 1/1 white Spirit creature token with flying.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

1/1
Gleam of Resistance
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Reviving Dose
Instant

You gain 3 life.

Draw a card.

Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.

Wild Griffin
Creature — Griffin

Flying

Farmers typically keep their flocks at thirteen sheep—one to distract the griffins while they take the other twelve to market.

2/2
Traveler's Cloak
Enchantment — Aura

Enchant creature

As this Aura enters, choose a land type.

When this Aura enters, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Brago's Representative
Creature — Human Advisor

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

On Fiora, no matter is settled until King Brago offers an opinion.

1/4
Heartless Hidetsugu
Legendary Creature — Ogre Shaman

: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.

4/3
Council Guardian
Creature — Giant Soldier

Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.

5/5
Council's Judgment
Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

When its power is threatened, the council speaks with a unified voice.

Echoing Courage
Instant

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

A single seed unleashes a flurry of growth.

Custodi Squire
Creature — Spirit Cleric

Flying

Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

3/3
Academy Elite
Creature — Human Wizard

This creature enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from this creature: Draw a card, then discard a card.

0/0
Plea for Power
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5
Treasonous Ogre
Creature — Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add .

"Everything comes with a price. Especially revolution."

—Grenzo, dungeon warden

2/3