Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Without a connection of mind and body, magic is just an idea stuck in the head, a word on the tip of a tongue.
Flying, vigilance
: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
: This creature gains haste until end of turn. ( can be paid with one mana from a snow source.)
Sacrifice a creature: Add .
Slicking the ice with its heated underside, the thermopod skates at great speed to overtake its prey.
You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
: Add .
Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
"Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya."
—Kaysa, elder druid of the Juniper Order
Trample
While you're searching your library, you may cast this card from your library.
"Step lightly and we might be able to use it as a bridge."
—Ib Halfheart, goblin tactician
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.
This creature attacks each combat if able.
: This creature gets +1/+0 until end of turn. ( can be paid with one mana from a snow source.)
Its plow wasn't designed for snow, but to carve a path through shrieking armies.
Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
The Phyrexian minds that constructed it did not live past its awakening.
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
This land enters tapped.
: Add or .
"Now caged in Winter's bitter chill,
Our people cry, their voices shrill—
Eternal cold breaks down their will."
—The Dynasty of Winter Kings
: Add .
, , Sacrifice this land: It deals 4 damage to target creature. ( can be paid with one mana from a snow source.)
: Add .
, : Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ( can be paid with one mana from a snow source.)
Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Trample
This creature enters tapped.
When this creature enters, sacrifice it unless you sacrifice five lands.
This creature doesn't untap during your untap step.
Whenever you play an Island, you may untap this creature.
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
"With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
—Kjeldor: Ice Civilization
Return target creature card from your graveyard to your hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
You may cast this card from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard.
When Haakon dies, you lose 2 life.
Flying
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each land you control but don't own.
When this creature leaves the battlefield, each player gains control of each land they own that you control.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, draw a card for each age counter on this enchantment.
When this enchantment is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Protection from white
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
"The White-Shielders think their code justifies their actions. In truth it only binds their hands."
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
—Lothar Lovisason, Balduvian chieftain
: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Cumulative upkeep—Add . (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
"To a trained mind, the cold is but a momentary distraction."
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature dies, create a 1/1 white Bird creature token with flying for each age counter on it.
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
"I lead my horde to the northwest. I won't return until the ice wizards fall and their fiendish contraptions are crushed!"
Skred deals damage to target creature equal to the number of snow permanents you control.
"This close to Rimewind Keep, no avalanche is nature's doing."
—Ukoten, centaur chieftain
Tap three untapped creatures you control: Each opponent loses 1 life.
A barricade only buys time. So the wealthy buy more barricades.
As an additional cost to cast this spell, reveal an Elf card from your hand or pay .
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
: Add .
, : Untap target Elf.
First strike
, : Attacking creatures gain first strike until end of turn.
No matter where you find them, goblins love rocks.
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.
Sacrifice this creature: It deals 1 damage to any target.
"I got it! I got it! I—"
"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have this enchantment deal 1 damage to target player or planeswalker.
Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.
: Add .
, : Target Goblin creature gets +2/+0 until end of turn.
Flying
: This creature deals 1 damage to any target.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying
When this creature enters, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Don't trust your secrets to the sea.
( can be paid with any two mana or with . This card's mana value is 6.)
Flame Javelin deals 4 damage to any target.
Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
The spell fell upon the crowd like a dragon, ancient and full of death.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
Clash of sword and cry of beast fall mute when angels sound the call to prayer.
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
"The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alone among the corpses of my fallen friends."
—Journal found in Numai
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
The touch of Serra's angels bears hopes aloft and empowers noble causes.
Flying
: Target player loses 1 life.
Its laughter drives needles through your mind.
Search your library for a card, put that card into your hand, then shuffle.
Liliana learned the secrets she sought, but at a price that was etched on her fate.
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
At the beginning of your end step, create a 0/1 black Thrull creature token.
The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.
Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine (Choose both if you pay the entwine cost.)
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
"Your blood, your marrow, your spirit—all are mine."
—Mayvar, minion of Geth