The List

PLST · 5588 cards · Released

Recruiter of the Guard
Creature — Human Soldier

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Before a cause can have supporters, it has to have a voice.

1/1
Canal Courier
Creature — Human Rogue

When this creature enters, you become the monarch.

Whenever this creature and another creature attack different players, this creature can't be blocked this combat.

The most effective roadways in Paliano aren't roads at all.

3/5
Coveted Peacock
Creature — Bird

Flying

Whenever this creature attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3/4
Expropriate
Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Few things are more valuable than time or money—and Leovold has plenty of both.

Jeering Homunculus
Creature — Homunculus

When this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Mklthd had always hated crowds . . . and they had always hated him.

0/4
Keeper of Keys
Creature — Human Rogue Mutant

When this creature enters, you become the monarch.

At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.

For the right price, he'll unlock your path to the throne.

4/4
Messenger Jays
Creature — Bird

Flying

Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

2/1
Skittering Crustacean
Creature — Crab

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

2/3
Stunt Double
Creature — Shapeshifter

Flash

You may have this creature enter as a copy of any creature on the battlefield.

No duelist is without equal in Paliano.

0/0
Marchesa's Decree
Enchantment

When this enchantment enters, you become the monarch.

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

"Those who seize power must have the means to hold it."

—Queen Marchesa

Regicide
Instant

Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.

"You're done!"

Thorn of the Black Rose
Creature — Human Assassin

Deathtouch

When this creature enters, you become the monarch.

If bribery and intimidation fail, Marchesa turns to her favorite form of bureaucracy.

1/3
Besmirch
Sorcery

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

The whitest robes stain best.

Crown-Hunter Hireling
Creature — Ogre Mercenary

When this creature enters, you become the monarch.

This creature can't attack unless defending player is the monarch.

While most in Paliano seek fame through favor, he'll settle for infamy through blood.

4/4
Subterranean Tremors
Sorcery

Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.

The market is now closed.

Domesticated Hydra
Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has trample.

"Sit. Fetch. Devastate."

3/3
Entourage of Trest
Creature — Elf Soldier

When this creature enters, you become the monarch.

This creature can block an additional creature each combat as long as you're the monarch.

"The dim resort to violence, for which the nimble prepare."

—Leovold, emissary of Trest

4/4
Hymn of the Wilds
Conspiracy

(Start the game with this conspiracy face up in the command zone.)

The first creature spell you cast each turn costs less to cast.

You can't cast instant or sorcery spells.

Many attempt to speak with nature. Selvala speaks less, and nature answers more.

Selvala, Heart of the Wilds
Legendary Creature — Elf Scout

Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.

, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

2/3
Kaya, Ghost Assassin
Legendary Planeswalker — Kaya

[0]: Exile Kaya or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.

[−1]: Each opponent loses 2 life and you gain 2 life.

[−2]: Each opponent discards a card and you draw a card.

Loyalty: 5
Leovold, Emissary of Trest
Legendary Creature — Elf Advisor

Each opponent can't draw more than one card each turn.

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

"I'm sure we can come to an arrangement."

3/3
Queen Marchesa
Legendary Creature — Human Assassin

Deathtouch, haste

When Queen Marchesa enters, you become the monarch.

At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

3/3
Spy Kit
Artifact — Equipment

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.

Equip

Imitation is the sincerest form of treachery.

Doomed Traveler
Creature — Human Soldier

When this creature dies, create a 1/1 white Spirit creature token with flying.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

1/1
Gleam of Resistance
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Reviving Dose
Instant

You gain 3 life.

Draw a card.

Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.

Wild Griffin
Creature — Griffin

Flying

Farmers typically keep their flocks at thirteen sheep—one to distract the griffins while they take the other twelve to market.

2/2
Traveler's Cloak
Enchantment — Aura

Enchant creature

As this Aura enters, choose a land type.

When this Aura enters, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Brago's Representative
Creature — Human Advisor

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

On Fiora, no matter is settled until King Brago offers an opinion.

1/4
Heartless Hidetsugu
Legendary Creature — Ogre Shaman

: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Hidetsugu held over a dozen oni in blood oath. At his touch, rocks scorched. At his word, cities burned.

4/3
Council Guardian
Creature — Giant Soldier

Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.

5/5
Council's Judgment
Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

When its power is threatened, the council speaks with a unified voice.

Echoing Courage
Instant

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

A single seed unleashes a flurry of growth.

Custodi Squire
Creature — Spirit Cleric

Flying

Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

3/3
Academy Elite
Creature — Human Wizard

This creature enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from this creature: Draw a card, then discard a card.

0/0
Plea for Power
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5
Treasonous Ogre
Creature — Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add .

"Everything comes with a price. Especially revolution."

—Grenzo, dungeon warden

2/3
Predator's Howl
Instant

Create a 2/2 green Wolf creature token.

Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.

"And Muzzio says my arguments have no teeth."

—Selvala, ranger of the Lowlands

Agent of Acquisitions
Artifact Creature — Construct

Draft this card face up.

Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn this card face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

2/1
Coercive Portal
Artifact

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice this artifact and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Cogwork Librarian
Artifact Creature — Construct

Draft this card face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put this card into that booster pack.

Why wait for answers?

3/3
Iterative Analysis
Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

Kor Chant
Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

Sacred rites repurposed to fight an ancient threat.

Wakestone Gargoyle
Creature — Gargoyle

Defender, flying

: Creatures you control with defender can attack this turn as though they didn't have defender.

Its pulsating cry shatters bonds of iron, granite, and servitude.

3/4
Dream Fracture
Instant

Counter target spell. Its controller draws a card.

Draw a card.

"Creation is a paradox. It hatches from its opposite."

—Olka, Mistmeadow witch

Maelstrom Archangel
Creature — Angel

Flying

Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

There is no world where angels fear to tread.

5/5
Progenitus
Legendary Creature — Hydra Avatar

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

The Soul of the World has returned.

10/10
Font of Mythos
Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Those who drink from Malfegor's cup are tainted with hunger and stained with lies.

Ancient Ziggurat
Land

: Add one mana of any color. Spend this mana only to cast a creature spell.

Built in honor of Alara's creatures, the ziggurat vanished long ago. When Progenitus awakened, the temple emerged again.

Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."

—Pulan, Bant orchardist

Unstable Frontier
Land

: Add .

: Target land you control becomes the basic land type of your choice until end of turn.

The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.

Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Rhox Meditant
Creature — Rhino Monk

When this creature enters, if you control a green permanent, draw a card.

The weight of her conviction balances on the harmony of her soul.

2/4
Aven Squire
Creature — Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

1/1
Master Transmuter
Artifact Creature — Human Artificer

, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

1/2
View from Above
Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

"This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this."

Kederekt Parasite
Creature — Horror

Whenever an opponent draws a card, if you control a red permanent, you may have this creature deal 1 damage to that player.

When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.

1/1
Toxic Iguanar
Creature — Lizard

This creature has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

1/1
Voracious Dragon
Creature — Dragon

Flying

Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)

When this creature enters, it deals damage to any target equal to twice the number of Goblins it devoured.

4/4