The List

PLST · 5045 cards · Released

Tapestry of the Ages
Artifact

, : Draw a card. Activate only if you've cast a noncreature spell this turn.

"Abzan, Jeskai, Sultai, Mardu, Temur—names lost to history, yet worthy of further study."

—Narset

Sandstorm Charger
Creature — Beast

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

"May our foes choke upon its horns!"

—Urdnan, Dromoka warrior

3/4
Shieldhide Dragon
Creature — Dragon

Flying, lifelink

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3
Artful Maneuver
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sunscorch Regent
Creature — Dragon

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.

"We trust in the scalelords, bringers of justice that none can escape."

—Urdnan, Dromoka warrior

4/3
Belltoll Dragon
Creature — Dragon

Flying, hexproof

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3/3
Contradict
Instant

Counter target spell.

Draw a card.

Those who question Ojutai may not like the answers they receive.

Dirgur Nemesis
Creature — Serpent

Defender

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

6/5
Glint
Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rakshasa waste no opportunity to display their wealth and power, even in the midst of a sorcerous duel.

Gudul Lurker
Creature — Salamander

This creature can't be blocked.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The small are mostly ignored by dragons.

1/1
Gurmag Drowner
Creature — Snake Wizard

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

2/4
Monastery Loremaster
Creature — Djinn Wizard

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, return target noncreature, nonland card from your graveyard to your hand.

3/2
Ojutai Interceptor
Creature — Bird Soldier

Flying

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

"Though I may soar, I could never fly as high as the dragons."

3/1
Ojutai's Breath
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Profaner of the Dead
Creature — Snake Wizard

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

3/3
Silumgar Sorcerer
Creature — Human Wizard Sorcerer

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, counter target creature spell.

2/1
Center Soul
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Youthful Scholar
Creature — Human Wizard

When this creature dies, draw two cards.

"Too dumb, and you end up a sibsig. Too smart, and you end up a meal. Mediocrity is the key to a long life."

—Mogai, Silumgar noble

2/2
Champion of Arashin
Creature — Dog Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"The blood of Dromoka and the blood of my veins are the same."

3/2
Coat with Venom
Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"Every Silumgar blade carries the blessing of our dragonlord."

—Xathi the Infallible

Defeat
Sorcery

Destroy target creature with power 2 or less.

"Wars are decided one life at a time."

—Gvar Barzeel, Kolaghan warrior

Akroma, Angel of Wrath
Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

"Wrath is no vice when inflicted upon the deserving."

6/6
Gideon Jura
Legendary Planeswalker — Gideon

[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

[−2]: Destroy target tapped creature.

[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Loyalty: 6
Grasp of the Hieromancer
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

"There is power in abandon, but far more in control."

—Warden Hixus, to Kytheon

Aerial Responder
Creature — Dwarf Soldier

Flying, vigilance, lifelink

Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team.

2/3
Sun Titan
Creature — Giant

Vigilance

Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

6/6
Ior Ruin Expedition
Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.

Remove three quest counters from this enchantment and sacrifice it: Draw two cards.

Windrider Eel
Creature — Fish

Flying

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

"The best spot to hook one is right behind the gills."

—Rana Cloudwake, kor skyfisher

2/2
Reckless Spite
Instant

Destroy two target nonblack creatures. You lose 5 life.

"The end is justified in being mean. Or something like that."

Battle-Rattle Shaman
Creature — Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

2/2
Blood Ogre
Creature — Ogre Warrior

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

2/2
Flametongue Kavu
Creature — Kavu

When this creature enters, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."

—Sisay, captain of the Weatherlight

4/2
Gorehorn Minotaurs
Creature — Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

3/3
Excoriate
Sorcery

Exile target tapped creature.

The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear.

Guttersnipe
Creature — Goblin Shaman

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

2/2
Lightning Bolt
Instant

Lightning Bolt deals 3 damage to any target.

The sparkmage shrieked, calling on the rage of the storms of his youth. To his surprise, the sky responded with a fierce energy he'd never thought to see again.

Stormblood Berserker
Creature — Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Blood is holy to those whose god is War.

1/1
Sudden Demise
Sorcery

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

In the Skyfang Mountains, one misstep can mean the end of an entire clan.

Sylvan Bounty
Instant

Target player gains 8 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Turntimber Basilisk
Creature — Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall — Whenever a land you control enters, you may have target creature block this creature this turn if able.

2/1
Woodborn Behemoth
Creature — Elemental

As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

It carries the hopes of Zendikar's embattled wilds on its mighty boughs.

4/4
Extract from Darkness
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

If you want to wreak havoc above, sometimes it's best to look below.

Slave of Bolas
Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Nicol Bolas doesn't distinguish between servants and victims.

Sword of the Animist
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip

The blade glows only for Zendikar's chosen.

Beacon of Immortality
Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

The cave floods with light. A thousand rays shine forth and meld into one.

Vampire Nighthawk
Creature — Vampire Shaman

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2/3
Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Borderland Ranger
Creature — Human Scout Ranger

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"There's only one route from Kessig into Stensia. Unless you come with me."

2/2
Jungle Barrier
Creature — Plant Wall

Defender (This creature can't attack.)

When this creature enters, draw a card.

Within silent clearings guarded by living palisades, the natural world guards its most precious secrets.

2/6
Zealous Persecution
Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

"Rejoice! Your vile blood will help fulfill our righteous cause."

Jungle Shrine
Land

This land enters tapped.

: Add , , or .

The people of the Sun Empire worship the sun in three aspects: the creative sun, the sustaining sun, and the destructive sun.

Blatant Thievery
Sorcery

For each opponent, gain control of target permanent that player controls.

Centuries of association with the Sun Empire have taught the dinosaurs that shiny things are important.

Concentrate
Sorcery

Draw three cards.

"The treasure in my mind is greater than any worldly glory."

Reaper of Night
Creature — Specter

Whenever this creature attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.

4/5
Harvest Fear
Sorcery — Adventure

Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

Revenge of Ravens
Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.

Syr Tasdale declared that he never wanted to see the witch Ygretta again. Her familiars quickly granted his request.

Syr Konrad, the Grim
Legendary Creature — Human Knight

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.

: Each player mills a card. (They each put the top card of their library into their graveyard.)

5/4
Faerie Guidemother
Creature — Faerie

Flying

No one is so lost that a faerie can't find them.

1/1
Gift of the Fae
Sorcery — Adventure

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

No one is so lost that a faerie can't find them.

Blow Your House Down
Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

"You think these walls will protect you? My, you have a dim view of the power of the wilds."

—Marawen, barrow witch

Bonecrusher Giant
Creature — Giant

Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.

Not every tale ends in glory.

4/3
Stomp
Instant — Adventure

Damage can't be prevented this turn. Stomp deals 2 damage to any target.

Not every tale ends in glory.

Flutterfox
Creature — Fox

As long as you control an artifact or enchantment, this creature has flying.

"The white fox grinned. 'How about a bet, dragon? If I win, the skies are mine.' After he stopped laughing, the dragon agreed."

Tales of the Fae

2/2