Salvat 2005

PSAL · 720 cards · Released

Swamp
Basic Land — Swamp

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Forest
Basic Land — Forest

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Plains
Basic Land — Plains

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Mountain
Basic Land — Mountain

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Island
Basic Land — Island

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Swamp
Basic Land — Swamp

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Plains
Basic Land — Plains

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Island
Basic Land — Island

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Forest
Basic Land — Forest

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Plains
Basic Land — Plains

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Swamp
Basic Land — Swamp

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Forest
Basic Land — Forest

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Mountain
Basic Land — Mountain

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Mountain
Basic Land — Mountain

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Swamp
Basic Land — Swamp

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Swamp
Basic Land — Swamp

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Plains
Basic Land — Plains

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Island
Basic Land — Island

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Forest
Basic Land — Forest

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Plains
Basic Land — Plains

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Swamp
Basic Land — Swamp

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Forest
Basic Land — Forest

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Swamp
Basic Land — Swamp

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Swamp
Basic Land — Swamp

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Plains
Basic Land — Plains

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Island
Basic Land — Island

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Mountain
Basic Land — Mountain

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Plains
Basic Land — Plains

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Forest
Basic Land — Forest

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Plains
Basic Land — Plains

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Swamp
Basic Land — Swamp

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Forest
Basic Land — Forest

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

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Island
Basic Land — Island

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Island
Basic Land — Island

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Mountain
Basic Land — Mountain

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Plains
Basic Land — Plains

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Mountain
Basic Land — Mountain

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Forest
Basic Land — Forest

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Patron of the Nezumi
Legendary Creature — Spirit

Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)

Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

6/6
Ambush Commander
Creature — Elf

Forests you control are 1/1 green Elf creatures that are still lands.

, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

2/2
Celestial Kirin
Legendary Creature — Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.

3/3
Toxin Sliver
Creature — Sliver

Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.

3/3
Cephalid Constable
Creature — Octopus Wizard

Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

1/1
Death Pit Offering
Enchantment

When this enchantment enters, sacrifice all creatures you control.

Creatures you control get +2/+2.

Luminous Angel
Creature — Angel

Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

4/4
Tower of Murmurs
Artifact

, : Target player mills eight cards.

Stalking Vengeance
Creature — Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

5/5
Beast of Burden
Artifact Creature — Golem

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

*/*
Pulse of the Tangle
Sorcery

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Mirri, Cat Warrior
Legendary Creature — Cat Warrior

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

2/3