Secret Lair Drop

SLD · 2432 cards · Released

Command Tower
Land

: Add one mana of any color in your commander's color identity.

"What better place to watch over the city than from its greatest heights?"

—Spider-Man, Peter Parker

Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Frantic Search
Instant

Draw two cards, then discard two cards. Untap up to three lands.

Scheming Symmetry
Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

Impact Tremors
Enchantment

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Damnation
Sorcery

Destroy all creatures. They can't be regenerated.

The hunger consumed Venom, and Venom, in turn, consumed the city.

Dark Ritual
Instant

Add .

"We are one! The one called Venom. And Venom wants to PLAY!"

Peer into the Abyss
Sorcery

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

His grin is ghastly, made all the more so by a thick drool of satisfaction.

Surgical Extraction
Instant

( can be paid with either or 2 life.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

"AAAHHGH!"

Tendrils of Agony
Sorcery

Target player loses 2 life and you gain 2 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

"Awwww, did we bweak da iddy-biddy spider?"

—Venom

Agent of Treachery
Creature — Human Rogue

When this creature enters, gain control of target permanent.

At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

It's as easy as taking candy from a baby. A giant, reptilian, firebreathing baby.

2/3
Priest of Forgotten Gods
Creature — Human Cleric

, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add and draw a card.

"We remember neither the gods nor their dietary preferences, so we offer a tribute of this and that, to ensure they can pick at something."

1/2
Treasonous Ogre
Creature — Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add .

The ogre was right, the view was breathtaking—mostly due to all the screaming on the way down.

2/3
Uncivil Unrest
Enchantment

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

The mob had only one rule: Never stop dancing.

Marchesa, the Black Rose
Legendary Creature — Human Wizard

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Many of Marchesa's subjects would die for her. In fact, most of them have.

3/3
Ashaya, Soul of the Wild
Legendary Creature — Elemental

Ashaya's power and toughness are each equal to the number of lands you control.

Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

*/*
Elvish Reclaimer
Creature — Elf Warrior

This creature gets +2/+2 as long as there are three or more land cards in your graveyard.

, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

1/2
Harrow
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

World Shaper
Creature — Merfolk Shaman

Whenever this creature attacks, you may mill three cards.

When this creature dies, return all land cards from your graveyard to the battlefield tapped.

3/3
Horn of Greed
Artifact

Whenever a player plays a land, that player draws a card.

Damnation
Sorcery

Destroy all creatures. They can't be regenerated.

The hunger consumed Venom, and Venom, in turn, consumed the city.

Dark Ritual
Instant

Add .

"We are one! The one called Venom. And Venom wants to PLAY!"

Peer into the Abyss
Sorcery

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

His grin is ghastly, made all the more so by a thick drool of satisfaction.

Surgical Extraction
Instant

( can be paid with either or 2 life.)

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

"AAAHHGH!"

Tendrils of Agony
Sorcery

Target player loses 2 life and you gain 2 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

"Awwww, did we bweak da iddy-biddy spider?"

—Venom

Goblin Bombardment
Enchantment

Sacrifice a creature: This enchantment deals 1 damage to any target.

There's always a waiting list to join the Goblin Bombadeers—the retirement benefits are amazing!

Orcish Lumberjack
Creature — Orc

, Sacrifice a Forest: Add three mana in any combination of and/or .

The job ad said "room and board." Gnarfsnoggle hadn't known that he'd have to make his own boards.

1/1
Constant Mists
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

"Woger! You hear that? ...Woger?"

Song of the Dryads
Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

"You're invading my forest? Make like a tree and leave!"

—Dryad Willowhip

Consecrated Sphinx
Creature — Sphinx

Flying

Whenever an opponent draws a card, you may draw two cards.

4/6
Resculpt
Instant

Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

Mirage Mirror
Artifact

: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Scion of Draco
Artifact Creature — Dragon

Domain — This spell costs less to cast for each basic land type among lands you control.

Flying

Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

4/4
Lava Dart
Instant

Lava Dart deals 1 damage to any target.

Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Monastery Swiftspear
Creature — Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1/2
Soul-Scar Mage
Creature — Human Wizard

Prowess

If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

1/2
Underworld Breach
Enchantment

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice this enchantment.

Mishra's Bauble
Artifact

, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Lava Dart
Instant

Lava Dart deals 1 damage to any target.

Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Monastery Swiftspear
Creature — Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

1/2
Soul-Scar Mage
Creature — Human Wizard

Prowess

If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

1/2
Underworld Breach
Enchantment

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice this enchantment.

Mishra's Bauble
Artifact

, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Chain Lightning
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

Dragon's Rage Channeler
Creature — Human Shaman

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.

1/1
Lava Spike
Sorcery — Arcane

Lava Spike deals 3 damage to target player or planeswalker.

Rift Bolt
Sorcery

Rift Bolt deals 3 damage to any target.

Suspend 1 (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Be careful when opening any door labeled "Lightning World."

Skewer the Critics
Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Skewer the Critics deals 3 damage to any target.

Her encore left the judges running for the door.

Chain Lightning
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

Dragon's Rage Channeler
Creature — Human Shaman

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.

1/1
Lava Spike
Sorcery — Arcane

Lava Spike deals 3 damage to target player or planeswalker.

"If the stabbing doesn't get ya, the melting sure will."

Rift Bolt
Sorcery

Rift Bolt deals 3 damage to any target.

Suspend 1 (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Be careful when opening any door labeled "Lightning World."

Skewer the Critics
Sorcery

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Skewer the Critics deals 3 damage to any target.

Her encore left the judges running for the door.

Tireless Provisioner
Creature — Elf Scout

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")

She won't let you leave her home with an empty belly!

3/2
Sylvan Library
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Ancient Greenwarden
Creature — Elemental

Reach (This creature can block creatures with flying.)

You may play lands from your graveyard.

If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

In the rainforest he is seldom seen but always felt.

5/7
Expressive Iteration
Sorcery

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

All day they enjoyed the story of the sung dance.

Xenagos, God of Revels
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

6/5
Lightning Greaves
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip

"Come back! I just want to talk!"