, , Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
A reminder of the day's adventure, and a shiny plaything.
Boseiju enters tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.
From its branches, they keep watch of the comings and goings of the courtyard.
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
You may play lands from your graveyard.
"We provide six things, always in balance: water, soil, sunlight, air, food, and the restoring magic of our ancestors."
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
For one exquisite moment, his strength and consciousness were his alone.
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Her eye for decorating is impeccable, and her kindness as a host is unsurpassed.
When Titania enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Beauty and strength in every season.
Exile target creature. Its controller gains life equal to its power.
Counter target spell.
Add .
Earthquake deals X damage to each creature without flying and each player.
Prevent all combat damage that would be dealt this turn.
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
, : Rin and Seri deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Kicker (You may pay an additional as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
: Add .
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Kicker
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Add .
"Light the pyre, raise the veil.
Voices roar above the gale.
Soul and sinew, breath and blood,
Power in an endless flood."
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
For the roots to nourish the sprouts, we must tend to the world in which they grow.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Nature's fury will not be stopped
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
"Stance ready. Strike true."
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
"Remember: when we raise our shields, we do not raise them alone!"
: Add .
"If we align the aether just so . . ." mumbled Saheeli.
"And we adjust for the flow of mana . . ." added Breya.
"That's it!" they exclaimed in unison as their vision sprang to life.
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
"The past guides us, but the way is yours to choose, Rowan."
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
She's a generous ruler, but the cupcake belongs to her—alone!
You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.
She likes the box. Don't make her leave the box.
Flying
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Still using a broom because the vacuum is too loud and scary.
Deathtouch, haste
When Queen Marchesa enters, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
Destroy all nonland permanents your opponents control.
This is just the beginning.
Destroy all creatures with power greater than target creature's power.
A cat who burns many lives at once burns many times more brightly.
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
The battle that ensued was not between the cats and the fish, but between the cats and the cats.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Their lives stretched before them, each more magnificent than the last.
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Have you ever heard a cloud purr?
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Nothing is truly broken if you knock it over with intent.
Ward
Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
The keeper of your truth! He both supports and accompanies you on your way.
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Electric footwear! The keeper of your creativity.
This spell can't be countered. (This includes by the ward ability.)
Destroy target creature or planeswalker with mana value 3 or less.
A parade! A following of the keeper of your dreams. To the moon! To eternity!
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Keeper of your discovery! To the jungle of good and plenty!
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Visit scenic Toby Land—keeper of your secrets!
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
"Tomorrow looks swell! Why wait?"
Target player takes two extra turns after this one.
"Two more encores oughta do the trick!"
Deathtouch, lifelink
Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
"Righty-O?"
"Righty-O!"
"RiGhTy-O."
"RIGHTY-O!"
"Righty-O ..."
Whenever an opponent draws a card, you may pay . If you do, draw a card.
Open bag, open mind.
: Add .
, , Tap an untapped creature you control: Create a Food token.
, : Choose target permanent you control. Draw a card, then another player of your choice may gain control of that permanent. Activate only as a sorcery.
When this artifact enters, if it was cast, target opponent creates a token that's a copy of it.
Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.
Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Exile target creature. Its controller gains life equal to its power.
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
: Add .
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
"Summer is nice, but it also means more work. I'll have to keep the garden in shape!"
—Jodi
: Add .
, , Sacrifice a token: Draw a card.
, , Pay 1 life: Create a 1/1 blue Fish creature token.
, : Create a Treasure token.
: Add .
: Each player gains control of all creatures they own.
"I felt like a stranger here, at first. But I've made a lot of friends! For once, I feel like I belong . . ."
—Leo
: Add one mana of any color in your commander's color identity.
"I am Rasmodius . . . Seeker of the arcane truths, mediary between physical and ether, master of the seven elementals, keeper of the sacred cha- You get the point."