Secret Lair Drop

SLD · 2432 cards · Released

Zethi, Arcane Blademaster
Legendary Creature — Human Soldier

Multikicker

When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.

Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.

3/3
Tadeas, Juniper Ascendant
Legendary Creature — Human Monk

Reach

Tadeas has hexproof unless it's attacking.

Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.

Whenever one or more creatures you control deal combat damage to a player, draw a card.

1/3
Immard, the Stormcleaver
Legendary Creature — Human Soldier

Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —

• Immard deals 4 damage to any target.

• Immard gains lifelink and indestructible until end of turn.

4/4
Maarika, Brutal Gladiator
Legendary Creature — Human Warrior

Maarika, Brutal Gladiator must be blocked if able.

As long as it's your turn, Maarika has indestructible.

Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.

7/4
Windbrisk Heights
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

: Add .

, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Shelldock Isle
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

: Add .

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Howltooth Hollow
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

: Add .

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Spinerock Knoll
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

: Add .

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Mosswort Bridge
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

This land enters tapped.

: Add .

, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Wrath of God
Sorcery

Destroy all creatures. They can't be regenerated.

Watch the skies.

Dance of Many
Enchantment

When this enchantment enters, create a token that's a copy of target nontoken creature.

When this enchantment leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice this enchantment.

At the beginning of your upkeep, sacrifice this enchantment unless you pay .

Etherium Sculptor
Artifact Creature — Vedalken Artificer

Artifact spells you cast cost less to cast.

Don't worry, they want you to smash them.

1/2
Grim Tutor
Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

You see a lock, I see an invitation.

Triumph of the Hordes
Sorcery

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Don't know how I got here, but I'll be the last one standing.

Smuggler's Copter
Artifact — Vehicle

Flying

Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Don't forget to thank the Bus Driver.

3/3
Planar Bridge
Legendary Artifact

, : Search your library for a permanent card, put it onto the battlefield, then shuffle.

Its power levels are off the charts.

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Atraxa, Praetors' Voice
Legendary Creature — Phyrexian Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4/4
Breya, Etherium Shaper
Legendary Artifact Creature — Human

When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying.

, Sacrifice two artifacts: Choose one —

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.

4/4
Yidris, Maelstrom Wielder
Legendary Creature — Ogre Wizard

Trample

Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

5/4
Glacial Fortress
Land

This land enters tapped unless you control a Plains or an Island.

: Add or .

Drowned Catacomb
Land

This land enters tapped unless you control an Island or a Swamp.

: Add or .

Dragonskull Summit
Land

This land enters tapped unless you control a Swamp or a Mountain.

: Add or .

Rootbound Crag
Land

This land enters tapped unless you control a Mountain or a Forest.

: Add or .

Sunpetal Grove
Land

This land enters tapped unless you control a Forest or a Plains.

: Add or .

Sram, Senior Edificer
Legendary Creature — Dwarf Advisor

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

"If it's broke, I'll fix it. If it isn't broke, I'll break it, and then I'll fix it again!"

2/2
Balthor the Defiled
Legendary Creature — Zombie Dwarf

Minion creatures get +1/+1.

, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.

He was once one of the mightiest pit fighters alive. That description is still mostly accurate.

2/2
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

"I like problems that can be solved with an axe. And it turns out, when you have an axe, that's most of them."

2/4
Depala, Pilot Exemplar
Legendary Creature — Dwarf Pilot

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

3/3
Nomad Outpost
Land

This land enters tapped.

: Add , , or .

The old woman murmured, her last words too hoarse, too quiet to understand. The Envoy steeled herself, feebly disguising her grief: "The pilgrimage begins at dawn."

Island
Basic Land — Island

(: Add .)

Concordant Crossroads
World Enchantment

All creatures have haste.

The endless spectral procession crashed against the Envoy's hiding spot. "What are you," they taunted, "fighter or failure? Give in, daughter of the dead, and join your ancestor in eternal slumber."

Ghost Quarter
Land

: Add .

, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Upon scattering her grandmother's ashes, the Envoy was bathed in a warm spectral glow.

Ash Barrens
Land

: Add .

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Command Beacon
Land

: Add .

, Sacrifice this land: Put your commander into your hand from the command zone.

Fabled Passage
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Strip Mine
Land

: Add .

, Sacrifice this land: Destroy target land.

Mother of Runes
Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

Her boundless love has moved many. Her confidence has moved mountains.

1/1
Death's Shadow
Creature — Avatar

This creature gets -X/-X, where X is your life total.

It's said that death mourns every soul it claims and lovingly crafts a mask for each of the departed.

13/13
Elvish Mystic
Creature — Elf Druid

: Add .

"I ask you, one who has returned to arms of nature, what dreams await in the slumber of death?"

1/1
Forest
Basic Land — Forest

(: Add .)

Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

"Jayce Talis, you are accused of illegal experimentation and endangering the citizens of Piltover."

—Cassandra Kiramman

Rhystic Study
Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

"I believe I've discovered something truly incredible: a way to harness magic through science!"

—Jayce Talis

Duress
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Your voice. Pushing me. Picking me up . . . when all the colors were black."

—Jinx

Seize the Day
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I wish I could say it gets easier, kiddo, but I'd be lying."

—Vander

Krosan Grip
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

The Atlas Gauntlets did little to dissuade Vi of the notion that everything could be solved by punching.

Counterflux
Instant

This spell can't be countered.

Counter target spell you don't control.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

For a moment, it seemed as if Powder's invention had really worked.

Thran Dynamo
Artifact

: Add .

The power of the Arcane too often finds itself in the hands of those foolish enough to think themselves its master.

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Akroma, Angel of Wrath
Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

Although she wore Nivea's kind face, her heart held nothing but vengeance.

6/6
Mikaeus, the Unhallowed
Legendary Creature — Zombie Cleric

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Once a servant of the light, now a slave to the dark.

5/5
Glissa Sunseeker
Legendary Creature — Elf Warrior

First strike

: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.

To seek the truth was her calling. To gain its power was her destiny.

3/2