Multikicker
When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Reach
Tadeas has hexproof unless it's attacking.
Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —
• Immard deals 4 damage to any target.
• Immard gains lifelink and indestructible until end of turn.
Maarika, Brutal Gladiator must be blocked if able.
As long as it's your turn, Maarika has indestructible.
Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Destroy all creatures. They can't be regenerated.
Watch the skies.
When this enchantment enters, create a token that's a copy of target nontoken creature.
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
Artifact spells you cast cost less to cast.
Don't worry, they want you to smash them.
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
You see a lock, I see an invitation.
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Don't know how I got here, but I'll be the last one standing.
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Don't forget to thank the Bus Driver.
, : Search your library for a permanent card, put it onto the battlefield, then shuffle.
Its power levels are off the charts.
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Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying.
, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
Trample
Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
This land enters tapped unless you control a Plains or an Island.
: Add or .
This land enters tapped unless you control an Island or a Swamp.
: Add or .
This land enters tapped unless you control a Swamp or a Mountain.
: Add or .
This land enters tapped unless you control a Mountain or a Forest.
: Add or .
This land enters tapped unless you control a Forest or a Plains.
: Add or .
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"If it's broke, I'll fix it. If it isn't broke, I'll break it, and then I'll fix it again!"
Minion creatures get +1/+1.
, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
He was once one of the mightiest pit fighters alive. That description is still mostly accurate.
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
"I like problems that can be solved with an axe. And it turns out, when you have an axe, that's most of them."
Other Dwarves you control get +1/+1.
Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever Depala becomes tapped, you may pay . If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
This land enters tapped.
: Add , , or .
The old woman murmured, her last words too hoarse, too quiet to understand. The Envoy steeled herself, feebly disguising her grief: "The pilgrimage begins at dawn."
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All creatures have haste.
The endless spectral procession crashed against the Envoy's hiding spot. "What are you," they taunted, "fighter or failure? Give in, daughter of the dead, and join your ancestor in eternal slumber."
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, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Upon scattering her grandmother's ashes, the Envoy was bathed in a warm spectral glow.
: Add .
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
: Add .
, Sacrifice this land: Put your commander into your hand from the command zone.
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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, Sacrifice this land: Destroy target land.
: Target creature you control gains protection from the color of your choice until end of turn.
Her boundless love has moved many. Her confidence has moved mountains.
This creature gets -X/-X, where X is your life total.
It's said that death mourns every soul it claims and lovingly crafts a mask for each of the departed.
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"I ask you, one who has returned to arms of nature, what dreams await in the slumber of death?"
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Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"Jayce Talis, you are accused of illegal experimentation and endangering the citizens of Piltover."
—Cassandra Kiramman
Whenever an opponent casts a spell, you may draw a card unless that player pays .
"I believe I've discovered something truly incredible: a way to harness magic through science!"
—Jayce Talis
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Your voice. Pushing me. Picking me up . . . when all the colors were black."
—Jinx
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
"I wish I could say it gets easier, kiddo, but I'd be lying."
—Vander
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
The Atlas Gauntlets did little to dissuade Vi of the notion that everything could be solved by punching.
This spell can't be countered.
Counter target spell you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
For a moment, it seemed as if Powder's invention had really worked.
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The power of the Arcane too often finds itself in the hands of those foolish enough to think themselves its master.
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Flying, first strike, vigilance, trample, haste, protection from black and from red
Although she wore Nivea's kind face, her heart held nothing but vengeance.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Once a servant of the light, now a slave to the dark.
First strike
: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.
To seek the truth was her calling. To gain its power was her destiny.