Avatar: The Last Airbender Eternal

TLE · 317 cards · Released

Lost in Memories
Enchantment — Aura

Flash

Enchant creature you control

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Moku, Meandering Drummer
Legendary Creature — Human Bard Ally

Whenever you cast a noncreature spell, you may pay . If you do, Moku gets +2/+1 and creatures you control gain haste until end of turn.

Moku marches to the beat of a different drum.

2/2
Overwhelming Victory
Instant — Lesson

Overwhelming Victory deals 5 damage to target creature. Each creature you control gains trample and gets +X/+0 until end of turn, where X is the amount of excess damage dealt this way.

"Yes, we defeated you for all time. You will never rise from the ashes of your shame and humiliation!"

Reckless Blaze
Sorcery — Lesson

Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add .

Aang learned the hard way not to play with fire.

Smellerbee, Rebel Fighter
Legendary Creature — Human Rebel Ally

First strike

Other creatures you control have haste.

Whenever Smellerbee attacks, you may discard your hand. If you do, draw cards equal to the number of attacking creatures.

"As long as I'm confident with who I am, it doesn't matter what other people think."

3/3
Storm of Memories
Sorcery

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Exile an instant or sorcery card with mana value 3 or less from your graveyard at random. You may cast it without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Zuko, Firebending Master
Legendary Creature — Human Noble Ally

First strike

Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X . This mana lasts until end of combat.)

Whenever you cast a spell during combat, you get an experience counter.

"I have changed."

2/2
Animal Attendant
Creature — Human Citizen

: Add one mana of any color. If that mana is spent to cast a non-Human creature spell, that creature enters with an additional +1/+1 counter on it.

Despite a lack of funds, the elderly zookeeper tried his very best to care for his animals.

2/2
The Art of Tea
Instant — Lesson

Put a +1/+1 counter on up to one target creature you control. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

"The secret ingredient is love."

—Iroh

Avatar Kyoshi, Earthbender
Legendary Creature — Human Avatar

During your turn, Avatar Kyoshi has hexproof.

At the beginning of combat on your turn, earthbend 8, then untap that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put eight +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

6/6
Bison Whistle
Artifact

, : Look at the top card of your library. If it's a Bison card, you may put it onto the battlefield. If it's a creature card, you may reveal it and put it into your hand. Otherwise, you may put it into your graveyard.

"I knew a bison whistle would come in handy."

—Aang

Bosco, Just a Bear
Legendary Creature — Bear

When Bosco enters, create a Food token for each legendary creature you control. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

, Sacrifice a Food: Put two +1/+1 counters on Bosco. He gains trample until end of turn.

4/4
Bumi's Feast Lecture
Sorcery — Lesson

Create a Food token. Then earthbend X, where X is twice the number of Foods you control. (A Food token is an artifact with ", , Sacrifice this token: You gain 3 life." To earthbend X, target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

The Cabbage Merchant
Legendary Creature — Human Citizen

Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Whenever a creature deals combat damage to you, sacrifice a Food token.

Tap two untapped Foods you control: Add one mana of any color.

"My cabbages..."

2/2
Cracked Earth Technique
Sorcery — Lesson

Earthbend 3, then earthbend 3. You gain 3 life. (To earthbend 3, target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

Against Toph, an army's greatest mistake is touching the ground.

Creeping Crystal Coating
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +0/+3 and has "Whenever this creature attacks, create a Food token." (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Jennamite, also known as "creeping crystal," grows remarkably fast. It's also a delicious candy.

Crystalline Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each land you control and has trample.

The Crystal Catacombs offered Aang sharp and enduring armor, making him a fair match against an opponent as sharp and enduring as Azula.

Elephant-Mandrill
Creature — Elephant Monkey

Reach

When this creature enters, each player creates a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

At the beginning of combat on your turn, this creature gets +1/+1 until end of turn for each artifact your opponents control.

3/2
Hei Bai, Forest Guardian
Legendary Creature — Bear Spirit

When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle.

, : For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

4/4
Kyoshi Warrior Exemplars
Creature — Human Warrior Ally

Whenever this creature attacks, if you control eight or more lands, creatures you control get +2/+2 until end of turn.

Like the Avatar that is their namesake, the Kyoshi Warriors fight with dedication, strategy, and ferocity.

4/3
Master's Guidance
Enchantment

Whenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures.

At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.

"You are clearly outnumbered," barked the soldier. "You are clearly outmatched," Iroh replied.

Solid Ground
Enchantment

When this enchantment enters, earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.

Tale of Katara and Toph
Enchantment

Creatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it."

"It's about time we did something fun together."

Tectonic Split
Enchantment

As an additional cost to cast this spell, sacrifice half the lands you control, rounded up.

Hexproof

Lands you control have ": Add three mana of any one color."

Toph, Earthbending Master
Legendary Creature — Human Warrior Ally

Landfall — Whenever a land you control enters, you get an experience counter.

Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)

2/4
Aang, A Lot to Learn
Legendary Creature — Human Avatar Ally

Aang has vigilance as long as there's a Lesson card in your graveyard.

Whenever another creature you control dies, put a +1/+1 counter on Aang.

"First you form a ball. Then you've got to get on quick!"

3/2
Hook Swords
Artifact — Equipment

When this Equipment enters, create a 1/1 white Ally creature token, then attach this Equipment to it.

During your turn, equipped creature gets +1/+1 and has first strike.

Equip

Versatile swords for a complicated swordsman.

Katara, Seeking Revenge
Legendary Creature — Human Warrior Ally

As an additional cost to cast this spell, you may waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)

When Katara enters, draw a card, then discard a card unless her additional cost was paid.

Katara gets +1/+1 for each Lesson card in your graveyard.

3/3
Stand United
Instant

Target creature gets +2/+2 until end of turn. If it's an Ally, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

"It's not about strength. Our technique is about using your opponent's force against them."

—Suki

Zuko, Seeking Honor
Legendary Creature — Human Noble

Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)

Whenever you cast a noncreature spell, Zuko gains first strike until end of turn.

Whenever Zuko deals combat damage to a player, put a +1/+1 counter on him.

"My name is Zuko. Prince of the Fire Nation and heir to the throne."

2/2
Acrobatic Leap
Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Once Aang and The Blue Spirit were under attack, it was unclear which one was rescuing the other.

Cloudshift
Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Clouds are made of water and air, so between the two of us, we ought to be able to bend them into any shape we want."

—Aang

Duelist's Heritage
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

"Excellent! Using your superior agility against an older opponent."

—Master Piandao

Valorous Stance
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

"I'm going to join the Avatar. And I'm going to help him defeat you."

Brainstorm
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

"Now I get it. Something awful happened on that day. I don't know what, but I do know why. Firebenders lose their bending during a solar eclipse!"

—Sokka

Coastal Piracy
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"Earth Nation! Fire Nation! Water Nation! So long as bargains are your inclination, you're welcome here!"

—Pirate peddler

Consider
Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.

"Hmm. Delectable tea, or deadly poison?"

—Iroh

Dramatic Reversal
Instant

Untap all nonland permanents you control.

"I beat you all before and I'll do it again!"

—Toph

Frantic Search
Instant

Draw two cards, then discard two cards. Untap up to three lands.

In the skies of the Si Wong Desert, a solitary winged lemur searched in vain for a lost friend.

Bastion of Remembrance
Enchantment

When this enchantment enters, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Brave soldier boy comes marching home.

Dark Deal
Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

"I want to make a deal. It's time that I regain control of Ba Sing Se, and you have something I need."

—Long Feng

Diresight
Sorcery

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Avatar Roku showed Aang the truth behind Sozin's Comet.

Bolt Bend
Instant

This spell costs less to cast if you control a creature with power 4 or greater.

Change the target of target spell or ability with a single target.

By studying the ways of the Waterbenders, Iroh learned how to redirect lightning.

Cathartic Reunion
Sorcery

As an additional cost to cast this spell, discard two cards.

Draw three cards.

"I was never angry with you. I was sad, because I was afraid you'd lost your way."

—Iroh

Fiery Confluence
Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

Fists of Flame
Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Zuko's rage fueled his firebending, making him one of the fiercest in the Fire Nation.

Descendants' Path
Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.

The wisdom of many in one so small.

Inspiring Call
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

"Sozin's comet is arriving and our destinies are upon us!"

Many Partings
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

"No! My cabbages!"

Suspicious Bookcase
Artifact Creature — Wall

Defender

, : Target creature can't be blocked this turn.

Buried beneath the sands of an unforgiving desert, a vast library of knowledge stores mysterious books in its massive halls.

0/4
Aang, Airbending Master
Legendary Creature — Human Avatar Ally

When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)

Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.

At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.

4/4
Jet, Rebel Leader
Legendary Creature — Human Rebel Ally

Whenever Jet attacks, look at the top five cards of your library. You may put a creature card with mana value 3 or less from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order.

"Gotta be quicker next time."

3/4
Monk Gyatso
Legendary Creature — Human Monk

Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)

"My ancient cake-making technique isn't the only thing on your mind, is it, Aang?"

3/3
Sokka, Swordmaster
Legendary Creature — Human Warrior Ally

Vigilance

Equipment spells you cast cost less to cast for each Ally you control.

At the beginning of combat on your turn, attach up to one target Equipment you control to Sokka.

Sokka mastered the sword like his friends mastered the elements.

3/3
Suki, Kyoshi Captain
Legendary Creature — Human Warrior Ally

Other Warriors you control get +1/+1.

: Attacking Warriors you control gain double strike until end of turn.

"The silk thread symbolizes the brave blood that flows through our veins. The gold insignia represents the honor of the warrior's heart."

3/3
Tale of Momo
Sorcery

This spell costs less to cast if a creature left the battlefield under your control this turn.

Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.

Rain filled Appa's pawprint, and despair filled Momo's heart.

Baboon Spirit
Creature — Monkey Spirit

Whenever another nontoken Spirit you control enters, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

: Exile another target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

2/4
The Blue Spirit
Legendary Creature — Human Rogue Ally

You may cast the first creature spell you cast each turn as though it had flash.

Whenever a nontoken creature you control enters during combat, draw a card.

To the Avatar, was the Blue Spirit a friend? A foe? Or something else entirely?

2/4
Chakra Meditation
Enchantment

When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.

Katara, Waterbending Master
Legendary Creature — Human Warrior Ally

Whenever you cast a spell during an opponent's turn, you get an experience counter.

Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.

"The strength of your heart makes you who you are."

1/3