Dominaria United

DMU · 436 cards · Released

Jhoira, Ageless Innovator
Legendary Creature — Human Artificer

: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.

2/3
Jodah, the Unifier
Legendary Creature — Human Wizard

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.

Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

5/5
King Darien XLVIII
Legendary Creature — Human Soldier

Other creatures you control get +1/+1.

: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.

Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

2/3
Lagomos, Hand of Hatred
Legendary Creature — Human Shaman

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

1/3
Meria, Scholar of Antiquity
Legendary Creature — Elf Artificer

Tap an untapped nontoken artifact you control: Add .

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

3/3
Nael, Avizoa Aeronaut
Legendary Creature — Elf Scout

Flying

Domain — Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

2/4
Najal, the Storm Runner
Legendary Creature — Efreet Wizard

You may cast sorcery spells as though they had flash.

Whenever Najal attacks, you may pay . If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

5/4
Nemata, Primeval Warden
Legendary Creature — Treefolk

Reach

If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.

, Sacrifice a Saproling: Nemata gets +2/+2 until end of turn.

, Sacrifice two Saprolings: Draw a card.

3/4
Queen Allenal of Ruadach
Legendary Creature — Elf Noble

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.

If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

*/*
Radha, Coalition Warlord
Legendary Creature — Elf Warrior

Domain — Whenever Radha becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

3/3
Raff, Weatherlight Stalwart
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

: Creatures you control get +1/+1 and gain vigilance until end of turn.

1/3
Ratadrabik of Urborg
Legendary Creature — Zombie Wizard

Vigilance, ward

Other Zombies you control have vigilance.

Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.

3/3
Rith, Liberated Primeval
Legendary Creature — Dragon

Flying, ward

Other Dragons you control have ward .

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

5/5
Rivaz of the Claw
Legendary Creature — Lizard Warlock

Menace

: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

3/3
Rona, Sheoldred's Faithful
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

3/4
Rulik Mons, Warren Chief
Legendary Creature — Goblin

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Rulik Mons attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

3/3
Shanna, Purifying Blade
Legendary Creature — Human Warrior

Lifelink

At the beginning of your end step, you may pay . If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

3/3
Sol'Kanar the Tainted
Legendary Creature — Elemental Demon

At the beginning of your end step, choose one that hasn't been chosen —

• Draw a card.

• Each opponent loses 2 life and you gain 2 life.

• Sol'Kanar deals 3 damage to up to one other target creature or planeswalker.

• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.

5/5
Soul of Windgrace
Legendary Creature — Cat Avatar

Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.

, Discard a land card: You gain 3 life.

, Discard a land card: Draw a card.

, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

5/4
Stenn, Paranoid Partisan
Legendary Creature — Human Wizard

As Stenn enters, choose a card type other than creature or land.

Spells you cast of the chosen type cost less to cast.

: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

2/2
Tatyova, Steward of Tides
Legendary Creature — Merfolk Druid

Land creatures you control have flying.

Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

3/3
Tori D'Avenant, Fury Rider
Legendary Creature — Human Knight

Vigilance, trample

Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

3/3
Tura Kennerüd, Skyknight
Legendary Creature — Human Knight

Flying

Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.

3/3
Uurg, Spawn of Turg
Legendary Creature — Frog Beast

Uurg's power is equal to the number of land cards in your graveyard.

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

, Sacrifice a land: You gain 2 life.

*/5
Vohar, Vodalian Desecrator
Legendary Creature — Phyrexian Merfolk Wizard

: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.

, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.

1/2
Zar Ojanen, Scion of Efrava
Legendary Creature — Cat Warrior

Domain — Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.

4/4
Zur, Eternal Schemer
Legendary Creature — Human Wizard

Flying

Enchantment creatures you control have deathtouch, lifelink, and hexproof.

: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.

1/4
Danitha, Benalia's Hope
Legendary Creature — Human Knight

First strike, vigilance, lifelink

When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.

4/4
Braids, Arisen Nightmare
Legendary Creature — Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

3/3
The Raven Man
Legendary Creature — Human Wizard

At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block."

, : Each opponent discards a card. Activate only as a sorcery.

2/1
Sheoldred, the Apocalypse
Legendary Creature — Phyrexian Praetor

Deathtouch

Whenever you draw a card, you gain 2 life.

Whenever an opponent draws a card, they lose 2 life.

4/5
Squee, Dubious Monarch
Legendary Creature — Goblin Noble

Haste

Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

You may cast this card from your graveyard by paying and exiling four other cards from your graveyard rather than paying its mana cost.

2/2
Aron, Benalia's Ruin
Legendary Creature — Phyrexian Human

Menace (This creature can't be blocked except by two or more creatures.)

, , Sacrifice another creature: Put a +1/+1 counter on each creature you control.

3/3
Astor, Bearer of Blades
Legendary Creature — Human Warrior

When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Equipment you control have equip .

Vehicles you control have crew 1.

4/4
Baird, Argivian Recruiter
Legendary Creature — Human Soldier

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

2/2
Balmor, Battlemage Captain
Legendary Creature — Bird Wizard

Flying

Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

1/3
Bortuk Bonerattle
Legendary Creature — Troll Shaman

Domain — When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

4/4
Elas il-Kor, Sadistic Pilgrim
Legendary Creature — Phyrexian Kor Cleric

Deathtouch

Whenever another creature you control enters, you gain 1 life.

Whenever another creature you control dies, each opponent loses 1 life.

2/2
Ertai Resurrected
Legendary Creature — Phyrexian Human Wizard

Flash

When Ertai Resurrected enters, choose up to one —

• Counter target spell, activated ability, or triggered ability. Its controller draws a card.

• Destroy another target creature or planeswalker. Its controller draws a card.

3/2
Garna, Bloodfist of Keld
Legendary Creature — Human Berserker

Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.

4/3
Ivy, Gleeful Spellthief
Legendary Creature — Faerie Rogue

Flying

Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)

2/1
Jhoira, Ageless Innovator
Legendary Creature — Human Artificer

: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.

2/3
Jodah, the Unifier
Legendary Creature — Human Wizard

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.

Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

5/5
King Darien XLVIII
Legendary Creature — Human Soldier

Other creatures you control get +1/+1.

: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.

Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

2/3
Lagomos, Hand of Hatred
Legendary Creature — Human Shaman

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

1/3
Meria, Scholar of Antiquity
Legendary Creature — Elf Artificer

Tap an untapped nontoken artifact you control: Add .

Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.

3/3
Nael, Avizoa Aeronaut
Legendary Creature — Elf Scout

Flying

Domain — Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

2/4
Najal, the Storm Runner
Legendary Creature — Efreet Wizard

You may cast sorcery spells as though they had flash.

Whenever Najal attacks, you may pay . If you do, when you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

5/4
Nemata, Primeval Warden
Legendary Creature — Treefolk

Reach

If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.

, Sacrifice a Saproling: Nemata gets +2/+2 until end of turn.

, Sacrifice two Saprolings: Draw a card.

3/4
Queen Allenal of Ruadach
Legendary Creature — Elf Noble

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.

If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

*/*
Radha, Coalition Warlord
Legendary Creature — Elf Warrior

Domain — Whenever Radha becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

3/3
Raff, Weatherlight Stalwart
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

: Creatures you control get +1/+1 and gain vigilance until end of turn.

1/3
Ratadrabik of Urborg
Legendary Creature — Zombie Wizard

Vigilance, ward

Other Zombies you control have vigilance.

Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.

3/3
Rith, Liberated Primeval
Legendary Creature — Dragon

Flying, ward

Other Dragons you control have ward .

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

5/5
Rivaz of the Claw
Legendary Creature — Lizard Warlock

Menace

: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.

Once during each of your turns, you may cast a Dragon creature spell from your graveyard.

Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."

3/3
Rona, Sheoldred's Faithful
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

3/4
Rulik Mons, Warren Chief
Legendary Creature — Goblin

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Rulik Mons attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

3/3
Shanna, Purifying Blade
Legendary Creature — Human Warrior

Lifelink

At the beginning of your end step, you may pay . If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

3/3
Sol'Kanar the Tainted
Legendary Creature — Elemental Demon

At the beginning of your end step, choose one that hasn't been chosen —

• Draw a card.

• Each opponent loses 2 life and you gain 2 life.

• Sol'Kanar deals 3 damage to up to one other target creature or planeswalker.

• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.

5/5
Soul of Windgrace
Legendary Creature — Cat Avatar

Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.

, Discard a land card: You gain 3 life.

, Discard a land card: Draw a card.

, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

5/4