Final Fantasy

FIN · 594 cards · Released

Coliseum Behemoth
Creature — Beast

Trample

When this creature enters, choose one —

• Destroy target artifact or enchantment.

• Draw a card.

7/7
Commune with Beavers
Sorcery

Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"Guy speak beaver."

Diamond Weapon
Legendary Artifact Creature — Elemental

This spell costs less to cast for each permanent card in your graveyard.

Reach

Immune — Prevent all combat damage that would be dealt to Diamond Weapon.

A tutelary creature said only to appear when the planet is in grave danger.

8/8
The Earth Crystal
Legendary Artifact

Green spells you cast cost less to cast.

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

, : Distribute two +1/+1 counters among one or two target creatures you control.

Esper Origins
Sorcery

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Summon: Esper Maduin
Enchantment Creature — Saga Elemental

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Reveal the top card of your library. If it's a permanent card, put it into your hand.

II — Add .

III — Other creatures you control get +2/+2 and gain trample until end of turn.

"I've chosen a name for her . . . Terra."

4/4
Galuf's Final Act
Instant

Until end of turn, target creature gets +1/+0 and gains "When this creature dies, put a number of +1/+1 counters equal to its power on up to one target creature."

"I'll destroy you Exdeath... even if it means I have to take you into the afterlife myself!"

Gigantoad
Creature — Frog

As long as you control seven or more lands, this creature gets +2/+2.

The gigantoad is known to venture outside of its comfort zone during downpours—much to the surprise of unsuspecting hikers.

4/4
Goobbue Gardener
Creature — Plant Beast

: Add .

The parasitic moss that grows in the folds of the goobbue's back is highly valued as an ingredient in various potions and medicines.

1/3
Gran Pulse Ochu
Creature — Plant Beast

Deathtouch

: Until end of turn, this creature gets +1/+1 for each permanent card in your graveyard.

A mysterious beast that has grown large on its journey across Gran Pulse. Its children, known as microchus, accompany the ochu in combat against adventurers.

1/1
Gysahl Greens
Sorcery

Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Jumbo Cactuar
Creature — Plant

10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.

Some Cactuars live long lives and grow huge. This Jumbo Cactuar is one of them.

1/7
Loporrit Scout
Creature — Rabbit Scout

Whenever another creature you control enters, this creature gets +1/+1 until end of turn.

"I've come to realize that it's important to put down the book every now and then, and experience some adventures for myself."

3/2
Prishe's Wanderings
Instant

Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.

"There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"

Quina, Qu Gourmet
Legendary Creature — Qu

If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.

, Sacrifice a Frog: Put a +1/+1 counter on Quina.

"World only have two things: Things you can eat and things you no can eat."

2/3
Reach the Horizon
Sorcery

Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.

"Guess this is goodbye, City of Mako."

—Tifa Lockhart

A Realm Reborn
Enchantment

Other permanents you control have ": Add one mana of any color."

"The Seventh Astral Era is come!"

Ride the Shoopuf
Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.

: This enchantment becomes a 7/7 Beast creature in addition to its other types.

"Ride ze shoopuf? All aboards!"

Rydia's Return
Sorcery

Choose one —

• Creatures you control get +3/+3 until end of turn.

• Return up to two target permanent cards from your graveyard to your hand.

"Are you okay? You should be able to move now."

—Rydia, Summoner of Mist

Sazh Katzroy
Legendary Creature — Human Pilot

When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.

Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.

"Chocobo, we just can't catch a break, can we?"

3/3
Sazh's Chocobo
Creature — Bird

Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

The chick has no name, as voicing the true identity of the animal might trigger ripples of destiny across Cocoon and cause a hurricane in Eden. Either that, or Sazh just hasn't thought of one yet.

0/1
Sidequest: Raise a Chocobo
Enchantment

When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."

At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.

Black Chocobo
Creature — Bird

When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.

Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.

2/2
Summon: Fat Chocobo
Enchantment Creature — Saga Bird

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."

II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.

A pleasingly plump summon.

4/4
Summon: Fenrir
Enchantment Creature — Saga Wolf

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.

III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.

"Who dares summon me from the darkness?"

3/2
Summon: Titan
Enchantment Creature — Saga Giant

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill five cards.

II — Return all land cards from your graveyard to the battlefield tapped.

III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.

Reach, trample

7/7
Summoner's Grimoire
Artifact — Book Equipment

Job select

Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."

Abraxas — Equip

Tifa Lockhart
Legendary Creature — Human Monk

Trample

Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.

"I'm pretty good at taking care of myself, you know."

1/2
Tifa's Limit Break
Instant

Tiered (Choose one additional cost.)

• Somersault — Target creature gets +2/+2 until end of turn.

• Meteor Strikes — Double target creature's power and toughness until end of turn.

• Final Heaven — Triple target creature's power and toughness until end of turn.

Torgal, A Fine Hound
Legendary Creature — Wolf

Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.

: Add one mana of any color.

"Thank you, Torgal. For never giving up."

—Clive Rosfield

2/2
Town Greeter
Creature — Human Citizen

When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)

"This is Cornelia, the city of dreams."

1/1
Traveling Chocobo
Creature — Bird

You may look at the top card of your library any time.

You may play lands and cast Bird spells from the top of your library.

If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

3/2
Vanille, Cheerful l'Cie
Legendary Creature — Human Cleric

When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.

At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay . If you do, exile them, then meld them into Ragnarok, Divine Deliverance.

3/2
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar

Vigilance, menace, trample, reach, haste

When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.

When prayers turn to promises, not even fate can stand in their way.

7/6
Absolute Virtue
Legendary Creature — Avatar Warrior

This spell can't be countered.

Flying

You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.)

8/8
Balthier and Fran
Legendary Creature — Human Rabbit

Reach

Vehicles you control get +1/+1 and have vigilance and reach.

Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, there is an additional combat phase.

4/3
Black Waltz No. 3
Legendary Creature — Wizard

Flying, deathtouch

Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.

"You fool. Do I look like some lowly black mage soldier?"

2/2
Choco, Seeker of Paradise
Legendary Creature — Bird

Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.

Landfall — Whenever a land you control enters, Choco gets +1/+0 until end of turn.

3/5
Cid, Timeless Artificer
Legendary Creature — Human Artificer

Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.

A deck can have any number of cards named Cid, Timeless Artificer.

Cycling (, Discard this card: Draw a card.)

4/4
Cloud of Darkness
Legendary Creature — Avatar

Flying

Particle Beam — When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

"We are the Cloud of Darkness! Bringer of wrath and destroyer of light!"

3/3
Emet-Selch, Unsundered
Legendary Creature — Elder Wizard

Vigilance

Whenever Emet-Selch enters or attacks, draw a card, then discard a card.

At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.

2/4
Hades, Sorcerer of Eld
Legendary Creature — Avatar

Vigilance

Echo of the Lost — During your turn, you may play cards from your graveyard.

If a card or token would be put into your graveyard from anywhere, exile it instead.

"What will become of our triumphs? Our hopes? Our... our despair?"

6/6
The Emperor of Palamecia
Legendary Creature — Human Noble Wizard

: Add or . Spend this mana only to cast a noncreature spell.

Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.

2/2
The Lord Master of Hell
Legendary Creature — Demon Noble Wizard

Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.

"All the world shall fall by my hand."

3/3
Exdeath, Void Warlock
Legendary Creature — Spirit Warlock

When Exdeath enters, you gain 3 life.

At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.

"Mwa-hahahaha! Witness what befalls those who stand against me!"

3/3
Neo Exdeath, Dimension's End
Legendary Creature — Spirit Avatar

Trample

Neo Exdeath's power is equal to the number of permanent cards in your graveyard.

"All memories . . . dimensions . . . existence . . . All that is shall be returned to nothing."

*/3
Garland, Knight of Cornelia
Legendary Creature — Human Knight

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.

"I, Garland, will knock you all down!"

3/2
Chaos, the Endless
Legendary Creature — Demon

Flying

When Chaos dies, put it on the bottom of its owner's library.

"Even as you die again and again, I shall return!"

5/5
Garnet, Princess of Alexandria
Legendary Creature — Human Noble Cleric

Lifelink

Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.

"Someday I will be queen, but I will always be myself."

2/2
Giott, King of the Dwarves
Legendary Creature — Dwarf Noble

Double strike

Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.

"We will fight along with you for the planet, our home!"

1/1
Gladiolus Amicitia
Legendary Creature — Human Warrior

When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.

Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.

"Guard the king with our lives—that's the way it's always been."

6/6
Golbez, Crystal Collector
Legendary Creature — Human Wizard

Whenever an artifact you control enters, surveil 1.

At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.

1/4
Hope Estheim
Legendary Creature — Human Wizard

Lifelink

At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.

"If we have the power to destroy Cocoon, then we have the power to save it."

2/2
Ignis Scientia
Legendary Creature — Human Advisor

When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

I've Come Up with a New Recipe! , : Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.

2/2
Jenova, Ancient Calamity
Legendary Creature — Alien

At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.

Whenever a Mutant you control dies during your turn, you draw cards equal to its power.

1/5
Joshua, Phoenix's Dominant
Legendary Creature — Human Noble Wizard

When Joshua enters, discard up to two cards, then draw that many cards.

, : Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

"In ashen grip, let ember glow, to kindle flames anew."

3/4
Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Rising Flames — Phoenix deals 2 damage to each opponent.

III — Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).

Flying, lifelink

4/4
Judge Magister Gabranth
Legendary Creature — Human Advisor Knight

Menace (This creature can't be blocked except by two or more creatures.)

Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.

"I slew your king. I slew your country. Do these deeds not demand vengeance?"

2/2
Kefka, Court Mage
Legendary Creature — Human Wizard

Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.

: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.

4/5
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard

Flying

Whenever an opponent loses life during your turn, you draw that many cards.

The end draws near.

5/7
Kuja, Genome Sorcerer
Legendary Creature — Human Mutant Wizard

At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.

"Peace is but a shadow of death, desperate to forget its painful past..."

3/4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard

Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.

"Yes, this is it! This is the power I've always wanted!"

4/6
Kuja, Genome Sorcerer
Legendary Creature — Human Mutant Wizard

At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.

"Peace is but a shadow of death, desperate to forget its painful past..."

3/4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard

Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.

"Yes, this is it! This is the power I've always wanted!"

4/6
Lightning, Army of One
Legendary Creature — Human Soldier

First strike, trample, lifelink

Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.

"Lightning. It flashes bright, then fades away. It can't protect. It only destroys."

3/2
Locke Cole
Legendary Creature — Human Rogue

Deathtouch, lifelink

Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.

"As long as there are people who need to be protected, I'll keep on fighting!"

2/3
Noctis, Prince of Lucis
Legendary Creature — Human Noble

Lifelink

You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.

Many sacrificed all for the King; so must the King sacrifice himself for all.

4/3
Omega, Heartless Evolution
Legendary Artifact Creature — Robot

Wave Cannon — When Omega enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control. (If a permanent with a stun counter would become untapped, remove one from it instead.)

8/8
Rinoa Heartilly
Legendary Creature — Human Rebel Warlock

When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.

Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.

4/4
Rufus Shinra
Legendary Creature — Human Noble

Whenever Rufus Shinra attacks, if you don't control a creature named Darkstar, create Darkstar, a legendary 2/2 white and black Dog creature token.

"I'll control the world with fear. It takes too much to do it like my old man."

2/4
Rydia, Summoner of Mist
Legendary Creature — Human Shaman

Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.

Summon , : Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.

1/2