The first legendary creature spell you cast each turn costs less to cast.
At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.
"Our own private heaven."
The first legendary creature spell you cast each turn costs less to cast.
Legendary creatures you control get +2/+2.
L'Cie who fulfill their Focus for their fal'Cie master are transformed into crystal and granted life eternal.
Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.
"Ohohoho! I might be the harshest mistress in all of Vana'diel. But I may yet forgive you, if at my feet you kneel."
Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — , : Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add , , , , and . Exile Esper Terra, then return it to the battlefield (front face up).
Flying
Whenever an artifact you control enters, put a +1/+1 counter on Tidus.
Whenever Tidus attacks, tap target creature an opponent controls.
"Every blitzer knows: when you got the ball, you gotta score!"
Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your end step, you may pay and exile eight cards from your graveyard. If you do, transform Ultimecia.
Menace (This creature can't be blocked except by two or more creatures.)
Time Compression — When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one.
"Time... it will not wait... no matter... how hard you hold on. It escapes you..."
: Add X mana in any combination of and/or , where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward .
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
Flying
Whenever this Vehicle attacks, draw a card, then discard a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Equipped creature has base power and toughness X/X, where X is your life total.
Equip
"The pinnacle o' perfection, forged from blood, sweat, an' tears!"
—Gerolt Blackthorne
: Add one mana of any color.
GOOOOAAAALLL! — , Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
This artifact enters tapped.
, , Exile this artifact: Shuffle all nonland cards from your graveyard into your library. You gain life equal to the number of cards shuffled into your library this way.
Fully recovers HP and MP.
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip
The ultimate sword, used by a legendary king. It was forged in another world.
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
"I must say, I quite enjoy these tussles."
Flash
When this artifact enters, draw a card.
, , Sacrifice this artifact: You gain 3 life.
"It's not about finding the single best ingredient. It's about crafting that perfect blend of meat, egg, and shrimp. That harmony of flavors is key."
Vigilance, reach, trample
The iron giant is both hostile and powerful, using a giant blade to fell its foes. The mere mention of its name strikes fear in the hearts of drivers who know how perilous the roads are at night.
When this Equipment enters, it deals 2 damage to any target.
Equipped creature gets +2/+1.
Equip
"Lions are known for their great strength and pride."
, : Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, , Sacrifice Lunatic Pandora: Destroy target nonland permanent.
"Inside the Lunatic Pandora is this thing called a Crystal Pillar. It calls monsters from the Moon."
—Zell Dincht
When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
, : Exile target card from a graveyard.
"Gimme elixir!"
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0 and is a Monk in addition to its other types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Flying
: You may put a land card from your hand onto the battlefield.
: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
"Thank you!"
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
This creature can't be blocked except by three or more creatures.
: Return this card from your graveyard to the battlefield tapped with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
"Let's get the hell out of here!"
—Zell Dincht
: Add .
, , Pay 1 life: Tap target nonland permanent.
"Kings of Lucis... come to me!"
—Noctis Lucis Caelum
, , Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
, , Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
And so their quest began.
When this land enters, you gain 2 life.
: Add .
"Welcome! We have rooms for 200 gil a night. Would you like to stay and rest your body and mind?"
—Innkeep
This land enters tapped.
: Add or .
, : Transform this land. This ability costs less to activate for each other Town you control.
Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
This land enters tapped.
: Add or .
The advent of the airship marked the realization of Baron's dreams, but also the birth of its militarism.
: Add .
, : Add one mana of any color.
Cycling (, Discard this card: Draw a card.)
A city built upon the Isles of Ark that straddle the continents of Storm and Ash.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
: Add .
, : You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
"You've got to destroy the Dreadnought!"
—Bafsk resident
: Add .
, : Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
This city, Cocoon's capital, shares its name with its fal'Cie patron.
This land enters tapped.
: Add or .
"They say that beyond the dunes is the Town of Ruin, but no one can even enter the desert to find out, let alone cross it."
—Cid Previa
: Add .
, : Flip a coin. If you win the flip, create a Treasure token.
, , Sacrifice two artifacts: Draw a card.
After relaxing at Costa del Sol, stop by the Gold Saucer. It's a rich and exciting place to play!
This land enters tapped.
: Add or .
"The Shinra people told us that everyone would be happy once the reactor was built. But all it brought us was sadness..."
—Gongaga villager
This land enters tapped.
: Add or .
"We Guado protect the Farplane so the dead can rest in peace."
—Guadosalam citizen
This land enters tapped.
: Add or .
"I need only know that you are ready to leave home behind," said King Regis.
"Don't know about you, but I'm ready as I'll ever be," replied Noctis.
This land enters tapped.
: Add .
A great and proud nation devoted to Halone, the Fury.
Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
A great and proud nation devoted to Halone, the Fury.
This land enters tapped.
: Add .
"You're the spitting image of Maria!"
—Jidoor resident
Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)
"You're the spitting image of Maria!"
—Jidoor resident
This land enters tapped.
: Add .
A city encircled by the ramparts of a massive castle.
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
A city encircled by the ramparts of a massive castle.
This land enters tapped.
: Add .
A triumph of technology and testament to man's potential.
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
A triumph of technology and testament to man's potential.
This land enters tapped.
: Add or .
The town proper of Rabanastre is divided into four sections by the cardinal directions of the compass. The east and west are merchant districts, the streets lined with shops and stalls of every description.
This land enters tapped.
: Add or .
"The Sharlayans were the keepers of wisdom both old and new. Their mastery over magic and aether was unsurpassed, and even the Garleans knew to fear them."
—Minfilia Warde
This land enters tapped unless it's your first, second, or third turn of the game.
: Add .
, Pay 1 life: Add one mana of any color.
When darkness veils the world, four Warriors of Light shall come.
This land enters tapped.
: Add or .
"There aren't many nobles living here. The nights are long. It's a great place for thieves."
—Marcus, Tantalus thief
This land enters tapped.
: Add or .
"If we allow the Empire to continue expanding its Magitek arsenal... history's greatest mistake will be repeated."
—Banon, Leader of the Returners
This land enters tapped.
: Add or .
The first Star Sibyl gained the powers of the stars and moon at Full Moon Fountain. She found the stars of hope from within the darkness, and led Windurst to glory.
This land enters tapped.
: Add .
A city dead for a thousand years. The end of Yuna's journey.
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
A city dead for a thousand years. The end of Yuna's journey.
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)
(: Add .)